- mix->set_float("strength_first", 1.0f);
- mix->set_float("strength_second", 0.3f);
+ CHECK(blur->set_float("radius", 20.0f));
+ CHECK(mix->set_float("strength_first", 1.0f));
+ CHECK(mix->set_float("strength_second", 1.0f));
+ CHECK(cutoff->set_float("cutoff", 0.2f));