-void cs_output(uvec2 coord, vec4 val)
-{
- imageStore(outbuf, ivec2(coord), val);
-}
-
-void cs_output(ivec2 coord, vec4 val)
-{
- imageStore(outbuf, coord, val);
-}
+// Used if there are any steps used to postprocess compute shader output.
+// Initialized due to https://bugs.freedesktop.org/show_bug.cgi?id=103895.
+vec4 CS_OUTPUT_VAL = vec4(0.0);