+ std::shared_ptr<Frame> current_secondary_frame; // Same.
+
+ static constexpr int overlay_base_width = 16, overlay_base_height = 16;
+ int overlay_width = overlay_base_width, overlay_height = overlay_base_height;
+ std::unique_ptr<QImage> overlay_image; // If nullptr, no overlay.
+ std::unique_ptr<movit::EffectChain> overlay_chain; // Just to get the overlay on screen in the easiest way possible.
+ movit::FlatInput *overlay_input;
+ bool overlay_input_needs_refresh = false;
+
+ int gl_width, gl_height;
+
+ static std::thread jpeg_decoder_thread;