+ // NOTE: These frames typically go into LiveInputWrapper, which is
+ // configured to accept one type of frame only. In other words,
+ // the existence of a format field doesn't mean you can set it
+ // freely at runtime.
+ bmusb::PixelFormat pixel_format;
+
+ // Used only for PixelFormat_8BitYCbCrPlanar.
+ movit::YCbCrFormat ycbcr_format;
+
+ // The second set is only used for the second field of interlaced inputs.
+ GLuint tex_y[2], tex_cbcr[2]; // For PixelFormat_8BitYCbCr.
+ GLuint tex_cb[2], tex_cr[2]; // For PixelFormat_8BitYCbCrPlanar (which also uses tex_y).
+ GLuint tex_v210[2], tex_444[2]; // For PixelFormat_10BitYCbCr.
+ GLuint tex_rgba[2]; // For PixelFormat_8BitBGRA.
+ GLuint last_width[2], last_height[2];
+ GLuint last_cbcr_width[2], last_cbcr_height[2];
+ GLuint last_v210_width[2]; // PixelFormat_10BitYCbCr.
+ bool last_interlaced, last_has_signal, last_is_connected;
+ unsigned last_frame_rate_nom, last_frame_rate_den;
+ };
+
+private:
+ bmusb::PixelFormat pixel_format;