- const Score MinorBehindPawn = S( 16, 0);
- const Score BishopPawns = S( 8, 12);
- const Score LongRangedBishop = S( 22, 0);
- const Score RookOnPawn = S( 8, 24);
- const Score TrappedRook = S( 92, 0);
- const Score WeakQueen = S( 50, 10);
- const Score OtherCheck = S( 10, 10);
- const Score CloseEnemies = S( 7, 0);
- const Score PawnlessFlank = S( 20, 80);
- const Score ThreatByHangingPawn = S( 71, 61);
- const Score ThreatBySafePawn = S(192,175);
- const Score ThreatByRank = S( 16, 3);
- const Score Hanging = S( 48, 27);
- const Score WeakUnopposedPawn = S( 5, 25);
- const Score ThreatByPawnPush = S( 38, 22);
- const Score HinderPassedPawn = S( 7, 0);
- const Score TrappedBishopA1H1 = S( 50, 50);
+ const Score MinorBehindPawn = S( 16, 0);
+ const Score BishopPawns = S( 8, 12);
+ const Score LongRangedBishop = S( 22, 0);
+ const Score RookOnPawn = S( 8, 24);
+ const Score TrappedRook = S( 92, 0);
+ const Score WeakQueen = S( 50, 10);
+ const Score CloseEnemies = S( 7, 0);
+ const Score PawnlessFlank = S( 20, 80);
+ const Score ThreatByHangingPawn = S( 71, 61);
+ const Score ThreatBySafePawn = S(192,175);
+ const Score ThreatByRank = S( 16, 3);
+ const Score Hanging = S( 48, 27);
+ const Score WeakUnopposedPawn = S( 5, 25);
+ const Score ThreatByPawnPush = S( 38, 22);
+ const Score ThreatByAttackOnQueen = S( 38, 22);
+ const Score HinderPassedPawn = S( 7, 0);
+ const Score TrappedBishopA1H1 = S( 50, 50);