- constexpr Score Hanging = S( 52, 30);
- constexpr Score HinderPassedPawn = S( 4, 0);
- constexpr Score KnightOnQueen = S( 21, 11);
- constexpr Score LongDiagonalBishop = S( 22, 0);
- constexpr Score MinorBehindPawn = S( 16, 0);
- constexpr Score Overload = S( 10, 5);
- constexpr Score PawnlessFlank = S( 20, 80);
- constexpr Score RookOnPawn = S( 8, 24);
- constexpr Score SliderOnQueen = S( 42, 21);
- constexpr Score ThreatByKing = S( 23, 76);
- constexpr Score ThreatByPawnPush = S( 45, 40);
- constexpr Score ThreatByRank = S( 16, 3);
- constexpr Score ThreatBySafePawn = S(173,102);
- constexpr Score TrappedRook = S( 92, 0);
- constexpr Score WeakQueen = S( 50, 10);
- constexpr Score WeakUnopposedPawn = S( 5, 29);
+ constexpr Score FlankAttacks = S( 8, 0);
+ constexpr Score Hanging = S( 69, 36);
+ constexpr Score KingProtector = S( 7, 8);
+ constexpr Score KnightOnQueen = S( 16, 12);
+ constexpr Score LongDiagonalBishop = S( 45, 0);
+ constexpr Score MinorBehindPawn = S( 18, 3);
+ constexpr Score Outpost = S( 9, 3);
+ constexpr Score PawnlessFlank = S( 17, 95);
+ constexpr Score RestrictedPiece = S( 7, 7);
+ constexpr Score RookOnPawn = S( 10, 32);
+ constexpr Score SliderOnQueen = S( 59, 18);
+ constexpr Score ThreatByKing = S( 24, 89);
+ constexpr Score ThreatByPawnPush = S( 48, 39);
+ constexpr Score ThreatByRank = S( 13, 0);
+ constexpr Score ThreatBySafePawn = S(173, 94);
+ constexpr Score TrappedRook = S( 47, 4);
+ constexpr Score WeakQueen = S( 49, 15);
+ constexpr Score WeakUnopposedPawn = S( 12, 23);