+void Monitor::setupMenu(QMenu *goMenu, QAction *playZone, QAction *loopZone, QMenu *markerMenu) {
+ m_contextMenu = new QMenu(this);
+ m_contextMenu->addMenu(m_playMenu);
+ m_contextMenu->addMenu(goMenu);
+ if (markerMenu) m_contextMenu->addMenu(markerMenu);
+
+ m_playMenu->addAction(playZone);
+ m_playMenu->addAction(loopZone);
+
+ //TODO: add save zone to timeline monitor when fixed
+ if (m_name == "clip") m_contextMenu->addAction(KIcon("document-save"), i18n("Save zone"), this, SLOT(slotSaveZone()));
+
+ QAction *extractFrame = m_configMenu->addAction(KIcon("document-new"), i18n("Extract frame"), this, SLOT(slotExtractCurrentFrame()));
+ m_contextMenu->addAction(extractFrame);
+
+ if (m_name != "clip") {
+ QAction *splitView = m_contextMenu->addAction(KIcon("view-split-left-right"), i18n("Split view"), render, SLOT(slotSplitView(bool)));
+ splitView->setCheckable(true);
+ m_configMenu->addAction(splitView);
+ } else {
+ QAction *setThumbFrame = m_contextMenu->addAction(KIcon("document-new"), i18n("Set current image as thumbnail"), this, SLOT(slotSetThumbFrame()));
+ m_configMenu->addAction(setThumbFrame);
+ }
+
+ QAction *showTips = m_contextMenu->addAction(KIcon("help-hint"), i18n("Monitor overlay infos"), this, SLOT(slotSwitchMonitorInfo(bool)));
+ showTips->setCheckable(true);
+ slotSwitchMonitorInfo(KdenliveSettings::displayMonitorInfo());
+ m_configMenu->addAction(showTips);
+
+}
+
+void Monitor::slotSetSizeOneToOne() {
+ QRect r = QApplication::desktop()->screenGeometry();
+ const int maxWidth = r.width() - 20;
+ const int maxHeight = r.height() - 20;
+ int width = render->renderWidth();
+ int height = render->renderHeight();
+ kDebug() << "// render info: " << width << "x" << height;
+ while (width >= maxWidth || height >= maxHeight) {
+ width = width * 0.8;
+ height = height * 0.8;
+ }
+ kDebug() << "// MONITOR; set SIZE: " << width << ", " << height;
+ ui.video_frame->setFixedSize(width, height);
+ updateGeometry();
+ adjustSize();
+ //ui.video_frame->setMinimumSize(0, 0);
+ emit adjustMonitorSize();
+}
+
+void Monitor::slotSetSizeOneToTwo() {
+ QRect r = QApplication::desktop()->screenGeometry();
+ const int maxWidth = r.width() - 20;
+ const int maxHeight = r.height() - 20;
+ int width = render->renderWidth() / 2;
+ int height = render->renderHeight() / 2;
+ kDebug() << "// render info: " << width << "x" << height;
+ while (width >= maxWidth || height >= maxHeight) {
+ width = width * 0.8;
+ height = height * 0.8;
+ }
+ kDebug() << "// MONITOR; set SIZE: " << width << ", " << height;
+ ui.video_frame->setFixedSize(width, height);
+ updateGeometry();
+ adjustSize();
+ //ui.video_frame->setMinimumSize(0, 0);
+ emit adjustMonitorSize();
+}
+
+void Monitor::resetSize() {
+ ui.video_frame->setMinimumSize(0, 0);
+}
+
+DocClipBase *Monitor::activeClip() {
+ return m_currentClip;
+}
+
+void Monitor::slotSeekToPreviousSnap() {
+ if (m_currentClip) slotSeek(getSnapForPos(true).frames(m_monitorManager->timecode().fps()));
+}
+
+void Monitor::slotSeekToNextSnap() {
+ if (m_currentClip) slotSeek(getSnapForPos(false).frames(m_monitorManager->timecode().fps()));
+}
+
+GenTime Monitor::position() {
+ return GenTime(m_position, m_monitorManager->timecode().fps());
+}
+
+GenTime Monitor::getSnapForPos(bool previous) {
+ QList <GenTime> snaps;
+ QList < GenTime > markers = m_currentClip->snapMarkers();
+ for (int i = 0; i < markers.size(); ++i) {
+ GenTime t = markers.at(i);
+ snaps.append(t);
+ }
+ QPoint zone = m_ruler->zone();
+ snaps.append(GenTime(zone.x(), m_monitorManager->timecode().fps()));
+ snaps.append(GenTime(zone.y(), m_monitorManager->timecode().fps()));
+ snaps.append(GenTime());
+ snaps.append(m_currentClip->duration());
+ qSort(snaps);
+
+ const GenTime pos(m_position, m_monitorManager->timecode().fps());
+ for (int i = 0; i < snaps.size(); ++i) {
+ if (previous && snaps.at(i) >= pos) {
+ if (i == 0) i = 1;
+ return snaps.at(i - 1);
+ } else if (!previous && snaps.at(i) > pos) {
+ return snaps.at(i);
+ }
+ }
+ return GenTime();
+}
+
+
+
+void Monitor::slotZoneMoved(int start, int end) {
+ m_ruler->setZone(start, end);
+ checkOverlay();
+ setClipZone(m_ruler->zone());
+}
+
+void Monitor::slotSetZoneStart() {
+ m_ruler->setZone(m_position, -1);
+ emit zoneUpdated(m_ruler->zone());
+ checkOverlay();
+ setClipZone(m_ruler->zone());
+}
+
+void Monitor::slotSetZoneEnd() {
+ m_ruler->setZone(-1, m_position);
+ emit zoneUpdated(m_ruler->zone());
+ checkOverlay();
+ setClipZone(m_ruler->zone());
+}
+