-void MovePicker::score_evasions() {
- // Always try ttMove as first. Then try good captures ordered
- // by MVV/LVA, then non-captures if destination square is not
- // under attack, ordered by history value, and at the end
- // bad-captures and non-captures with a negative SEE. This
- // last group is ordered by the SEE score.
+void MovePicker::score_evasions_or_checks() {
+ // Try good captures ordered by MVV/LVA, then non-captures if
+ // destination square is not under attack, ordered by history
+ // value, and at the end bad-captures and non-captures with a
+ // negative SEE. This last group is ordered by the SEE score.