-/// Position::compute_non_pawn_material() computes the total non-pawn middle
-/// game material value for the given side. Material values are updated
-/// incrementally during the search. This function is only used when
-/// initializing a new Position object.
+/// Position::compute_non_pawn_material() computes the total non-pawn middlegame
+/// material value for the given side. Material values are updated incrementally
+/// during the search. This function is only used when initializing a new Position
+/// object.