- Endgames endgames;
- size_t PVIdx, PVLast;
- int selDepth, nmp_min_ply;
- Color nmp_color;
- std::atomic<uint64_t> nodes, tbHits;
+ size_t pvIdx, pvLast;
+ RunningAverage ttHitAverage;
+ RunningAverage doubleExtensionAverage[COLOR_NB];
+ uint64_t nodesLastExplosive;
+ uint64_t nodesLastNormal;
+ std::atomic<uint64_t> nodes, tbHits, bestMoveChanges;
+ int selDepth, nmpMinPly;
+ Color nmpColor;
+ ExplosionState state;