- Endgames endgames;
- size_t PVIdx, PVLast;
- int selDepth, nmp_ply, nmp_odd;
- std::atomic<uint64_t> nodes, tbHits;
+ size_t pvIdx, pvLast, shuffleExts;
+ int selDepth, nmpMinPly;
+ Color nmpColor;
+ std::atomic<uint64_t> nodes, tbHits, bestMoveChanges;