-/// TranspositionTable::store writes a new entry containing a position,
-/// a value, a value type, a search depth, and a best move to the
-/// transposition table. Transposition table is organized in clusters of
-/// four TTEntry objects, and when a new entry is written, it replaces
-/// the least valuable of the four entries in a cluster. A TTEntry t1 is
-/// considered to be more valuable than a TTEntry t2 if t1 is from the
-/// current search and t2 is from a previous search, or if the depth of t1
-/// is bigger than the depth of t2. A TTEntry of type VALUE_TYPE_EVAL
-/// never replaces another entry for the same position.
-
-void TranspositionTable::store(const Key posKey, Value v, ValueType t, Depth d, Move m, Value statV, Value kingD) {
-
- TTEntry *tte, *replace;
- uint32_t posKey32 = posKey >> 32; // Use the high 32 bits as key
-
- tte = replace = first_entry(posKey);
- for (int i = 0; i < ClusterSize; i++, tte++)
- {
- if (!tte->key() || tte->key() == posKey32) // empty or overwrite old
- {
- // Preserve any exsisting ttMove
- if (m == MOVE_NONE)
- m = tte->move();
-
- *tte = TTEntry(posKey32, v, t, d, m, generation, statV, kingD);
- return;
- }
- else if (i == 0) // replace would be a no-op in this common case
- continue;
-
- int c1 = (replace->generation() == generation ? 2 : 0);
- int c2 = (tte->generation() == generation ? -2 : 0);
- int c3 = (tte->depth() < replace->depth() ? 1 : 0);
-
- if (c1 + c2 + c3 > 0)
- replace = tte;
- }
- *replace = TTEntry(posKey32, v, t, d, m, generation, statV, kingD);
- writes++;
-}