-////
-//// Includes
-////
-
-#include "depth.h"
-#include "position.h"
-#include "value.h"
-
-
-////
-//// Types
-////
-
-/// The TTEntry class is the class of transposition table entries.
-
-class TTEntry {
-
-public:
- TTEntry();
- TTEntry(Key k, Value v, ValueType t, Depth d, Move m, int generation);
- Key key() const;
- Depth depth() const;
- Move move() const;
- Value value() const;
- ValueType type() const;
- int generation() const;
+#include "misc.h"
+#include "types.h"
+
+/// TTEntry struct is the 10 bytes transposition table entry, defined as below:
+///
+/// key 16 bit
+/// move 16 bit
+/// value 16 bit
+/// eval value 16 bit
+/// generation 5 bit
+/// pv node 1 bit
+/// bound type 2 bit
+/// depth 8 bit
+
+struct TTEntry {
+
+ Move move() const { return (Move )move16; }
+ Value value() const { return (Value)value16; }
+ Value eval() const { return (Value)eval16; }
+ Depth depth() const { return (Depth)depth8 + DEPTH_OFFSET; }
+ bool is_pv() const { return (bool)(genBound8 & 0x4); }
+ Bound bound() const { return (Bound)(genBound8 & 0x3); }
+ void save(Key k, Value v, bool pv, Bound b, Depth d, Move m, Value ev);