-/// the 32 bits of the data field are so defined
-///
-/// bit 0-16: move
-/// bit 17-19: not used
-/// bit 20-22: value type
-/// bit 23-31: generation
-
-class TTEntry {
-
-public:
- void save(uint32_t k, Value v, ValueType t, Depth d, Move m, int g, Value statV, Value kd) {
-
- key32 = k;
- data = (m & 0x1FFFF) | (t << 20) | (g << 23);
- value16 = int16_t(v);
- depth16 = int16_t(d);
- staticValue = int16_t(statV);
- kingDanger = int16_t(kd);
+/// key: 32 bit
+/// move: 16 bit
+/// bound type: 8 bit
+/// generation: 8 bit
+/// value: 16 bit
+/// depth: 16 bit
+/// static value: 16 bit
+/// static margin: 16 bit
+
+struct TTEntry {
+
+ void save(uint32_t k, Value v, Bound b, Depth d, Move m, int g, Value ev) {
+
+ key32 = (uint32_t)k;
+ move16 = (uint16_t)m;
+ bound8 = (uint8_t)b;
+ generation8 = (uint8_t)g;
+ value16 = (int16_t)v;
+ depth16 = (int16_t)d;
+ evalValue = (int16_t)ev;