on my Thinkpad X240[1]); almost all pixel processing is done on the GPU.
- High output quality; Lanczos3 scaling, subpixel precision everywhere,
- white balance adjustment (*), mix of 16- and 32-bit floating point
+ white balance adjustment, mix of 16- and 32-bit floating point
for intermediate calculations, dithered output.
- Proper sound support: Syncing of multiple unrelated sources through
fixed EQ (*), level meters conforming to EBU R128.
- Theme engine encapsulating the design demands of each individual
- event; Lua code is responsible for setting up the pixel proessing
- pipelines causing transitions etc., so that the visual look is consistent
- between operators.
+ event; Lua code is responsible for setting up the pixel processing
+ pipelines, running transitions etc., so that the visual look is
+ consistent between operators.
[1] For reference, that is: Core i7 4600U (dualcore 2.10GHz, clocks down
to 800 MHz after 30 seconds due to thermal constraints), Intel HD Graphics