#include <set>
#include <string>
#include <thread>
+#include <vector>
#undef CHECK
#include <cef_client.h>
// A helper class for CEFCapture to proxy information to CEF, without becoming
// CEF-refcounted itself.
-class NageruCEFClient : public CefClient, public CefRenderHandler
+class NageruCEFClient : public CefClient, public CefRenderHandler, public CefLoadHandler
{
public:
NageruCEFClient(int width, int height, CEFCapture *parent)
return this;
}
+ CefRefPtr<CefLoadHandler> GetLoadHandler() override
+ {
+ return this;
+ }
+
+ // CefRenderHandler.
+
void OnPaint(CefRefPtr<CefBrowser> browser, PaintElementType type, const RectList &dirtyRects, const void *buffer, int width, int height) override;
bool GetViewRect(CefRefPtr<CefBrowser> browser, CefRect &rect);
+ // CefLoadHandler.
+
+ void OnLoadEnd(CefRefPtr<CefBrowser> browser, CefRefPtr<CefFrame> frame, int httpStatusCode) override;
+
private:
int width, height;
CEFCapture *parent;
void set_url(const std::string &url);
void reload();
void set_max_fps(int max_fps);
+ void execute_javascript_async(const std::string &js);
void OnPaint(const void *buffer, int width, int height);
+ void OnLoadEnd();
+
// CaptureInterface.
void set_video_frame_allocator(bmusb::FrameAllocator *allocator) override
{
// Tasks waiting for <browser> to get ready. Under <browser_mutex>.
std::vector<std::function<void()>> deferred_tasks;
+ // Whether the last set_url() (includes the implicit one in the constructor)
+ // has loaded yet. Accessed from the CEF thread only.
+ bool loaded = false;
+
+ // JavaScript waiting for the first page (well, any page) to have loaded.
+ // Accessed from the CEF thread only.
+ std::vector<std::string> deferred_javascript;
+
int timecode = 0;
};