// Unit tests for DiffusionEffect.
-#include <GL/glew.h>
+#include <epoxy/gl.h>
#include "diffusion_effect.h"
#include "effect_chain.h"
#include "image_format.h"
#include "test_util.h"
+namespace movit {
+
TEST(DiffusionEffectTest, IdentityTransformDoesNothing) {
const int size = 4;
expect_equal(expected_data, out_data, size, size, 0.05f, 0.002);
}
+
+} // namespace movit