class QSurface;
class QSurfaceFormat;
+struct TimeRemaining {
+ size_t num_infinite;
+ double t;
+};
+
class Player : public QueueInterface {
public:
enum StreamOutput {
// Not thread-safe to set concurrently with playing.
// Will be called back from the player thread.
// The keys in the given map are row members in the vector given to play().
- using progress_callback_func = std::function<void(const std::map<uint64_t, double> &progress, double time_remaining)>;
+ using progress_callback_func = std::function<void(const std::map<uint64_t, double> &progress, TimeRemaining time_remaining)>;
void set_progress_callback(progress_callback_func cb) { progress_callback = cb; }
// QueueInterface.
const StreamOutput stream_output;
};
-double compute_time_left(const std::vector<ClipWithID> &clips, size_t currently_playing_idx, double progress_currently_playing);
+TimeRemaining compute_time_left(const std::vector<ClipWithID> &clips, size_t currently_playing_idx, double progress_currently_playing);
-static inline double compute_total_time(const std::vector<ClipWithID> &clips)
+static inline TimeRemaining compute_total_time(const std::vector<ClipWithID> &clips)
{
return compute_time_left(clips, 0, 0.0);
}
-std::string format_duration(double t);
+std::string format_duration(TimeRemaining t);
#endif // !defined(_PLAYER_H)