//#include "sysdeps.h"
#include "h264encode.h"
+#include <movit/util.h>
#include <EGL/eglplatform.h>
#include <X11/X.h>
#include <X11/Xlib.h>
#include <assert.h>
#include <epoxy/egl.h>
+extern "C" {
#include <libavcodec/avcodec.h>
+#include <libavformat/avformat.h>
#include <libavutil/channel_layout.h>
#include <libavutil/frame.h>
#include <libavutil/rational.h>
#include <libavutil/samplefmt.h>
+}
#include <libdrm/drm_fourcc.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
+#include <fcntl.h>
#include <va/va.h>
+#include <va/va_drm.h>
#include <va/va_drmcommon.h>
#include <va/va_enc_h264.h>
#include <va/va_x11.h>
+#include <algorithm>
#include <condition_variable>
#include <cstdint>
+#include <map>
#include <memory>
#include <mutex>
#include <queue>
exit(1); \
}
+#define BUFFER_OFFSET(i) ((char *)NULL + (i))
+
//#include "loadsurface.h"
#define NAL_REF_IDC_NONE 0
#define PROFILE_IDC_HIGH 100
#define BITSTREAM_ALLOCATE_STEPPING 4096
-
#define SURFACE_NUM 16 /* 16 surfaces for source YUV */
-static VADisplay va_dpy;
-static VAProfile h264_profile = (VAProfile)~0;
-static VAConfigAttrib config_attrib[VAConfigAttribTypeMax];
-static int config_attrib_num = 0, enc_packed_header_idx;
-
-struct GLSurface {
- VASurfaceID src_surface, ref_surface;
- VABufferID coded_buf;
-
- VAImage surface_image;
- GLuint y_tex, cbcr_tex;
- EGLImage y_egl_image, cbcr_egl_image;
-};
-GLSurface gl_surfaces[SURFACE_NUM];
-
-static VAConfigID config_id;
-static VAContextID context_id;
-static VAEncSequenceParameterBufferH264 seq_param;
-static VAEncPictureParameterBufferH264 pic_param;
-static VAEncSliceParameterBufferH264 slice_param;
-static VAPictureH264 CurrentCurrPic;
-static VAPictureH264 ReferenceFrames[16], RefPicList0_P[32], RefPicList0_B[32], RefPicList1_B[32];
-
-static unsigned int MaxFrameNum = (2<<16);
-static unsigned int MaxPicOrderCntLsb = (2<<8);
-static unsigned int Log2MaxFrameNum = 16;
-static unsigned int Log2MaxPicOrderCntLsb = 8;
-
-static unsigned int num_ref_frames = 2;
-static unsigned int numShortTerm = 0;
-static int constraint_set_flag = 0;
-static int h264_packedheader = 0; /* support pack header? */
-static int h264_maxref = (1<<16|1);
-static int h264_entropy_mode = 1; /* cabac */
-
-static int frame_width = 176;
-static int frame_height = 144;
-static int frame_width_mbaligned;
-static int frame_height_mbaligned;
-static unsigned int frame_bitrate = 0;
-static double frame_size = 0;
-static int initial_qp = 15;
-//static int initial_qp = 28;
-static int minimal_qp = 0;
-static int intra_period = 30;
-static int intra_idr_period = MAX_FPS; // About a second; more at lower frame rates. Not ideal.
-static int ip_period = 3;
-static int rc_mode = -1;
-static int rc_default_modes[] = {
+
+static constexpr unsigned int MaxFrameNum = (2<<16);
+static constexpr unsigned int MaxPicOrderCntLsb = (2<<8);
+static constexpr unsigned int Log2MaxFrameNum = 16;
+static constexpr unsigned int Log2MaxPicOrderCntLsb = 8;
+static constexpr int rc_default_modes[] = { // Priority list of modes.
VA_RC_VBR,
VA_RC_CQP,
VA_RC_VBR_CONSTRAINED,
VA_RC_VCM,
VA_RC_NONE,
};
-static unsigned long long current_IDR_display = 0;
-static unsigned int current_frame_num = 0;
-
-static int misc_priv_type = 0;
-static int misc_priv_value = 0;
/* thread to save coded data */
#define SRC_SURFACE_FREE 0
using namespace std;
+class H264EncoderImpl {
+public:
+ H264EncoderImpl(QSurface *surface, const string &va_display, int width, int height, HTTPD *httpd);
+ ~H264EncoderImpl();
+ void add_audio(int64_t pts, vector<float> audio);
+ bool begin_frame(GLuint *y_tex, GLuint *cbcr_tex);
+ void end_frame(RefCountedGLsync fence, int64_t pts, const vector<RefCountedFrame> &input_frames);
+ void shutdown();
+
+private:
+ struct storage_task {
+ unsigned long long display_order;
+ int frame_type;
+ vector<float> audio;
+ int64_t pts, dts;
+ };
+ struct PendingFrame {
+ RefCountedGLsync fence;
+ vector<RefCountedFrame> input_frames;
+ int64_t pts;
+ };
+
+ void encode_thread_func();
+ void encode_remaining_frames_as_p(int encoding_frame_num, int gop_start_display_frame_num, int64_t last_dts);
+ void encode_frame(PendingFrame frame, int encoding_frame_num, int display_frame_num, int gop_start_display_frame_num,
+ int frame_type, int64_t pts, int64_t dts);
+ void storage_task_thread();
+ void storage_task_enqueue(storage_task task);
+ void save_codeddata(storage_task task);
+ int render_packedsequence();
+ int render_packedpicture();
+ void render_packedslice();
+ int render_sequence();
+ int render_picture(int frame_type, int display_frame_num, int gop_start_display_frame_num);
+ void sps_rbsp(bitstream *bs);
+ void pps_rbsp(bitstream *bs);
+ int build_packed_pic_buffer(unsigned char **header_buffer);
+ int render_slice(int encoding_frame_num, int display_frame_num, int gop_start_display_frame_num, int frame_type);
+ void slice_header(bitstream *bs);
+ int build_packed_seq_buffer(unsigned char **header_buffer);
+ int build_packed_slice_buffer(unsigned char **header_buffer);
+ int init_va(const string &va_display);
+ int deinit_va();
+ VADisplay va_open_display(const string &va_display);
+ void va_close_display(VADisplay va_dpy);
+ int setup_encode();
+ int release_encode();
+ void update_ReferenceFrames(int frame_type);
+ int update_RefPicList(int frame_type);
+
+ bool is_shutdown = false;
+ bool use_zerocopy;
+ int drm_fd = -1;
+
+ thread encode_thread, storage_thread;
+
+ mutex storage_task_queue_mutex;
+ condition_variable storage_task_queue_changed;
+ int srcsurface_status[SURFACE_NUM]; // protected by storage_task_queue_mutex
+ queue<storage_task> storage_task_queue; // protected by storage_task_queue_mutex
+ bool storage_thread_should_quit = false; // protected by storage_task_queue_mutex
+
+ mutex frame_queue_mutex;
+ condition_variable frame_queue_nonempty;
+ bool encode_thread_should_quit = false; // under frame_queue_mutex
+
+ int current_storage_frame;
+
+ map<int, PendingFrame> pending_video_frames; // under frame_queue_mutex
+ map<int64_t, vector<float>> pending_audio_frames; // under frame_queue_mutex
+ QSurface *surface;
+
+ AVCodecContext *context_audio;
+ HTTPD *httpd;
+
+ Display *x11_display = nullptr;
+
+ // Encoder parameters
+ VADisplay va_dpy;
+ VAProfile h264_profile = (VAProfile)~0;
+ VAConfigAttrib config_attrib[VAConfigAttribTypeMax];
+ int config_attrib_num = 0, enc_packed_header_idx;
+
+ struct GLSurface {
+ VASurfaceID src_surface, ref_surface;
+ VABufferID coded_buf;
+
+ VAImage surface_image;
+ GLuint y_tex, cbcr_tex;
+
+ // Only if use_zerocopy == true.
+ EGLImage y_egl_image, cbcr_egl_image;
+
+ // Only if use_zerocopy == false.
+ GLuint pbo;
+ uint8_t *y_ptr, *cbcr_ptr;
+ size_t y_offset, cbcr_offset;
+ };
+ GLSurface gl_surfaces[SURFACE_NUM];
+
+ VAConfigID config_id;
+ VAContextID context_id;
+ VAEncSequenceParameterBufferH264 seq_param;
+ VAEncPictureParameterBufferH264 pic_param;
+ VAEncSliceParameterBufferH264 slice_param;
+ VAPictureH264 CurrentCurrPic;
+ VAPictureH264 ReferenceFrames[16], RefPicList0_P[32], RefPicList0_B[32], RefPicList1_B[32];
+
+ // Static quality settings.
+ static constexpr unsigned int frame_bitrate = 15000000 / 60; // Doesn't really matter; only initial_qp does.
+ static constexpr unsigned int num_ref_frames = 2;
+ static constexpr int initial_qp = 15;
+ static constexpr int minimal_qp = 0;
+ static constexpr int intra_period = 30;
+ static constexpr int intra_idr_period = MAX_FPS; // About a second; more at lower frame rates. Not ideal.
+
+ // Quality settings that are meant to be static, but might be overridden
+ // by the profile.
+ int constraint_set_flag = 0;
+ int h264_packedheader = 0; /* support pack header? */
+ int h264_maxref = (1<<16|1);
+ int h264_entropy_mode = 1; /* cabac */
+ int ip_period = 3;
+
+ int rc_mode = -1;
+ unsigned int current_frame_num = 0;
+ unsigned int numShortTerm = 0;
+
+ int frame_width;
+ int frame_height;
+ int frame_width_mbaligned;
+ int frame_height_mbaligned;
+};
+
// Supposedly vaRenderPicture() is supposed to destroy the buffer implicitly,
// but if we don't delete it here, we get leaks. The GStreamer implementation
// does the same.
CHECK_VASTATUS(va_status, "vaRenderPicture");
for (int i = 0; i < num_buffers; ++i) {
- va_status = vaDestroyBuffer(va_dpy, buffers[i]);
+ va_status = vaDestroyBuffer(dpy, buffers[i]);
CHECK_VASTATUS(va_status, "vaDestroyBuffer");
}
}
bs->buffer[pos] = (bs->buffer[pos] << size_in_bits | val);
} else {
size_in_bits -= bit_left;
- bs->buffer[pos] = (bs->buffer[pos] << bit_left) | (val >> size_in_bits);
+ if (bit_left >= 32) {
+ bs->buffer[pos] = (val >> size_in_bits);
+ } else {
+ bs->buffer[pos] = (bs->buffer[pos] << bit_left) | (val >> size_in_bits);
+ }
bs->buffer[pos] = va_swap32(bs->buffer[pos]);
if (pos + 1 == bs->max_size_in_dword) {
bitstream_put_ui(bs, nal_unit_type, 5);
}
-static void sps_rbsp(bitstream *bs)
+void H264EncoderImpl::sps_rbsp(bitstream *bs)
{
int profile_idc = PROFILE_IDC_BASELINE;
}
-static void pps_rbsp(bitstream *bs)
+void H264EncoderImpl::pps_rbsp(bitstream *bs)
{
bitstream_put_ue(bs, pic_param.pic_parameter_set_id); /* pic_parameter_set_id */
bitstream_put_ue(bs, pic_param.seq_parameter_set_id); /* seq_parameter_set_id */
rbsp_trailing_bits(bs);
}
-static void slice_header(bitstream *bs)
+void H264EncoderImpl::slice_header(bitstream *bs)
{
int first_mb_in_slice = slice_param.macroblock_address;
}
}
-static int
-build_packed_pic_buffer(unsigned char **header_buffer)
+int H264EncoderImpl::build_packed_pic_buffer(unsigned char **header_buffer)
{
bitstream bs;
return bs.bit_offset;
}
-static int
-build_packed_seq_buffer(unsigned char **header_buffer)
+int
+H264EncoderImpl::build_packed_seq_buffer(unsigned char **header_buffer)
{
bitstream bs;
return bs.bit_offset;
}
-static int build_packed_slice_buffer(unsigned char **header_buffer)
+int H264EncoderImpl::build_packed_slice_buffer(unsigned char **header_buffer)
{
bitstream bs;
int is_idr = !!pic_param.pic_fields.bits.idr_pic_flag;
}
-static const char *rc_to_string(int rcmode)
+static const char *rc_to_string(int rc_mode)
{
switch (rc_mode) {
case VA_RC_NONE:
}
}
-#if 0
-static int process_cmdline(int argc, char *argv[])
-{
- char c;
- const struct option long_opts[] = {
- {"help", no_argument, NULL, 0 },
- {"bitrate", required_argument, NULL, 1 },
- {"minqp", required_argument, NULL, 2 },
- {"initialqp", required_argument, NULL, 3 },
- {"intra_period", required_argument, NULL, 4 },
- {"idr_period", required_argument, NULL, 5 },
- {"ip_period", required_argument, NULL, 6 },
- {"rcmode", required_argument, NULL, 7 },
- {"srcyuv", required_argument, NULL, 9 },
- {"recyuv", required_argument, NULL, 10 },
- {"fourcc", required_argument, NULL, 11 },
- {"syncmode", no_argument, NULL, 12 },
- {"enablePSNR", no_argument, NULL, 13 },
- {"prit", required_argument, NULL, 14 },
- {"priv", required_argument, NULL, 15 },
- {"framecount", required_argument, NULL, 16 },
- {"entropy", required_argument, NULL, 17 },
- {"profile", required_argument, NULL, 18 },
- {NULL, no_argument, NULL, 0 }};
- int long_index;
-
- while ((c =getopt_long_only(argc, argv, "w:h:n:f:o:?", long_opts, &long_index)) != EOF) {
- switch (c) {
- case 'w':
- frame_width = atoi(optarg);
- break;
- case 'h':
- frame_height = atoi(optarg);
- break;
- case 'n':
- case 'f':
- frame_rate = atoi(optarg);
- break;
- case 'o':
- coded_fn = strdup(optarg);
- break;
- case 0:
- print_help();
- exit(0);
- case 1:
- frame_bitrate = atoi(optarg);
- break;
- case 2:
- minimal_qp = atoi(optarg);
- break;
- case 3:
- initial_qp = atoi(optarg);
- break;
- case 4:
- intra_period = atoi(optarg);
- break;
- case 5:
- intra_idr_period = atoi(optarg);
- break;
- case 6:
- ip_period = atoi(optarg);
- break;
- case 7:
- rc_mode = string_to_rc(optarg);
- if (rc_mode < 0) {
- print_help();
- exit(1);
- }
- break;
- case 9:
- srcyuv_fn = strdup(optarg);
- break;
- case 11:
- srcyuv_fourcc = string_to_fourcc(optarg);
- if (srcyuv_fourcc <= 0) {
- print_help();
- exit(1);
- }
- break;
- case 13:
- calc_psnr = 1;
- break;
- case 14:
- misc_priv_type = strtol(optarg, NULL, 0);
- break;
- case 15:
- misc_priv_value = strtol(optarg, NULL, 0);
- break;
- case 17:
- h264_entropy_mode = atoi(optarg) ? 1: 0;
- break;
- case 18:
- if (strncmp(optarg, "BP", 2) == 0)
- h264_profile = VAProfileH264Baseline;
- else if (strncmp(optarg, "MP", 2) == 0)
- h264_profile = VAProfileH264Main;
- else if (strncmp(optarg, "HP", 2) == 0)
- h264_profile = VAProfileH264High;
- else
- h264_profile = (VAProfile)0;
- break;
- case ':':
- case '?':
- print_help();
- exit(0);
- }
- }
-
- if (ip_period < 1) {
- printf(" ip_period must be greater than 0\n");
- exit(0);
- }
- if (intra_period != 1 && intra_period % ip_period != 0) {
- printf(" intra_period must be a multiplier of ip_period\n");
- exit(0);
- }
- if (intra_period != 0 && intra_idr_period % intra_period != 0) {
- printf(" intra_idr_period must be a multiplier of intra_period\n");
- exit(0);
- }
-
- if (frame_bitrate == 0)
- frame_bitrate = frame_width * frame_height * 12 * MAX_FPS / 50;
-
- if (coded_fn == NULL) {
- struct stat buf;
- if (stat("/tmp", &buf) == 0)
- coded_fn = strdup("/tmp/test.264");
- else if (stat("/sdcard", &buf) == 0)
- coded_fn = strdup("/sdcard/test.264");
- else
- coded_fn = strdup("./test.264");
- }
-
-
- frame_width_mbaligned = (frame_width + 15) & (~15);
- frame_height_mbaligned = (frame_height + 15) & (~15);
- if (frame_width != frame_width_mbaligned ||
- frame_height != frame_height_mbaligned) {
- printf("Source frame is %dx%d and will code clip to %dx%d with crop\n",
- frame_width, frame_height,
- frame_width_mbaligned, frame_height_mbaligned
- );
- }
-
- return 0;
-}
-#endif
-
-static Display *x11_display;
-static Window x11_window;
-
-VADisplay
-va_open_display(void)
+VADisplay H264EncoderImpl::va_open_display(const string &va_display)
{
- x11_display = XOpenDisplay(NULL);
- if (!x11_display) {
- fprintf(stderr, "error: can't connect to X server!\n");
- return NULL;
- }
- return vaGetDisplay(x11_display);
+ if (va_display.empty()) {
+ x11_display = XOpenDisplay(NULL);
+ if (!x11_display) {
+ fprintf(stderr, "error: can't connect to X server!\n");
+ return NULL;
+ }
+ use_zerocopy = true;
+ return vaGetDisplay(x11_display);
+ } else if (va_display[0] != '/') {
+ x11_display = XOpenDisplay(va_display.c_str());
+ if (!x11_display) {
+ fprintf(stderr, "error: can't connect to X server!\n");
+ return NULL;
+ }
+ use_zerocopy = true;
+ return vaGetDisplay(x11_display);
+ } else {
+ drm_fd = open(va_display.c_str(), O_RDWR);
+ if (drm_fd == -1) {
+ perror(va_display.c_str());
+ return NULL;
+ }
+ use_zerocopy = false;
+ return vaGetDisplayDRM(drm_fd);
+ }
}
-void
-va_close_display(VADisplay va_dpy)
+void H264EncoderImpl::va_close_display(VADisplay va_dpy)
{
- if (!x11_display)
- return;
-
- if (x11_window) {
- XUnmapWindow(x11_display, x11_window);
- XDestroyWindow(x11_display, x11_window);
- x11_window = None;
- }
- XCloseDisplay(x11_display);
- x11_display = NULL;
+ if (x11_display) {
+ XCloseDisplay(x11_display);
+ x11_display = nullptr;
+ }
+ if (drm_fd != -1) {
+ close(drm_fd);
+ }
}
-static int init_va(void)
+int H264EncoderImpl::init_va(const string &va_display)
{
VAProfile profile_list[]={VAProfileH264High, VAProfileH264Main, VAProfileH264Baseline, VAProfileH264ConstrainedBaseline};
VAEntrypoint *entrypoints;
VAStatus va_status;
unsigned int i;
- va_dpy = va_open_display();
+ va_dpy = va_open_display(va_display);
va_status = vaInitialize(va_dpy, &major_ver, &minor_ver);
CHECK_VASTATUS(va_status, "vaInitialize");
}
if (support_encode == 0) {
- printf("Can't find VAEntrypointEncSlice for H264 profiles\n");
+ printf("Can't find VAEntrypointEncSlice for H264 profiles. If you are using a non-Intel GPU\n");
+ printf("but have one in your system, try launching Nageru with --va-display /dev/dri/renderD128\n");
+ printf("to use VA-API against DRM instead of X11.\n");
exit(1);
} else {
switch (h264_profile) {
return 0;
}
-static int setup_encode()
+int H264EncoderImpl::setup_encode()
{
VAStatus va_status;
VASurfaceID *tmp_surfaceid;
for (i = 0; i < SURFACE_NUM; i++) {
glGenTextures(1, &gl_surfaces[i].y_tex);
glGenTextures(1, &gl_surfaces[i].cbcr_tex);
+
+ if (!use_zerocopy) {
+ // Create Y image.
+ glBindTexture(GL_TEXTURE_2D, gl_surfaces[i].y_tex);
+ glTexStorage2D(GL_TEXTURE_2D, 1, GL_R8, frame_width, frame_height);
+
+ // Create CbCr image.
+ glBindTexture(GL_TEXTURE_2D, gl_surfaces[i].cbcr_tex);
+ glTexStorage2D(GL_TEXTURE_2D, 1, GL_RG8, frame_width / 2, frame_height / 2);
+
+ // Generate a PBO to read into. It doesn't necessarily fit 1:1 with the VA-API
+ // buffers, due to potentially differing pitch.
+ glGenBuffers(1, &gl_surfaces[i].pbo);
+ glBindBuffer(GL_PIXEL_PACK_BUFFER, gl_surfaces[i].pbo);
+ glBufferStorage(GL_PIXEL_PACK_BUFFER, frame_width * frame_height * 2, nullptr, GL_MAP_READ_BIT | GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT);
+ uint8_t *ptr = (uint8_t *)glMapBufferRange(GL_PIXEL_PACK_BUFFER, 0, frame_width * frame_height * 2, GL_MAP_READ_BIT | GL_MAP_PERSISTENT_BIT);
+ gl_surfaces[i].y_offset = 0;
+ gl_surfaces[i].cbcr_offset = frame_width * frame_height;
+ gl_surfaces[i].y_ptr = ptr + gl_surfaces[i].y_offset;
+ gl_surfaces[i].cbcr_ptr = ptr + gl_surfaces[i].cbcr_offset;
+ glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
+ }
}
for (i = 0; i < SURFACE_NUM; i++) {
return 0;
}
-
-
-#define partition(ref, field, key, ascending) \
- while (i <= j) { \
- if (ascending) { \
- while (ref[i].field < key) \
- i++; \
- while (ref[j].field > key) \
- j--; \
- } else { \
- while (ref[i].field > key) \
- i++; \
- while (ref[j].field < key) \
- j--; \
- } \
- if (i <= j) { \
- tmp = ref[i]; \
- ref[i] = ref[j]; \
- ref[j] = tmp; \
- i++; \
- j--; \
- } \
- } \
-
-static void sort_one(VAPictureH264 ref[], int left, int right,
- int ascending, int frame_idx)
+// Given a list like 1 9 3 0 2 8 4 and a pivot element 3, will produce
+//
+// 2 1 0 [3] 4 8 9
+template<class T, class C>
+static void sort_two(T *begin, T *end, const T &pivot, const C &less_than)
{
- int i = left, j = right;
- unsigned int key;
- VAPictureH264 tmp;
-
- if (frame_idx) {
- key = ref[(left + right) / 2].frame_idx;
- partition(ref, frame_idx, key, ascending);
- } else {
- key = ref[(left + right) / 2].TopFieldOrderCnt;
- partition(ref, TopFieldOrderCnt, (signed int)key, ascending);
- }
-
- /* recursion */
- if (left < j)
- sort_one(ref, left, j, ascending, frame_idx);
-
- if (i < right)
- sort_one(ref, i, right, ascending, frame_idx);
+ T *middle = partition(begin, end, [&](const T &elem) { return less_than(elem, pivot); });
+ sort(begin, middle, [&](const T &a, const T &b) { return less_than(b, a); });
+ sort(middle, end, less_than);
}
-static void sort_two(VAPictureH264 ref[], int left, int right, unsigned int key, unsigned int frame_idx,
- int partition_ascending, int list0_ascending, int list1_ascending)
-{
- int i = left, j = right;
- VAPictureH264 tmp;
-
- if (frame_idx) {
- partition(ref, frame_idx, key, partition_ascending);
- } else {
- partition(ref, TopFieldOrderCnt, (signed int)key, partition_ascending);
- }
-
-
- sort_one(ref, left, i-1, list0_ascending, frame_idx);
- sort_one(ref, j+1, right, list1_ascending, frame_idx);
-}
-
-static int update_ReferenceFrames(int frame_type)
+void H264EncoderImpl::update_ReferenceFrames(int frame_type)
{
int i;
if (frame_type == FRAME_B)
- return 0;
+ return;
CurrentCurrPic.flags = VA_PICTURE_H264_SHORT_TERM_REFERENCE;
numShortTerm++;
current_frame_num++;
if (current_frame_num > MaxFrameNum)
current_frame_num = 0;
-
- return 0;
}
-static int update_RefPicList(int frame_type)
+int H264EncoderImpl::update_RefPicList(int frame_type)
{
- unsigned int current_poc = CurrentCurrPic.TopFieldOrderCnt;
+ const auto descending_by_frame_idx = [](const VAPictureH264 &a, const VAPictureH264 &b) {
+ return a.frame_idx > b.frame_idx;
+ };
+ const auto ascending_by_top_field_order_cnt = [](const VAPictureH264 &a, const VAPictureH264 &b) {
+ return a.TopFieldOrderCnt < b.TopFieldOrderCnt;
+ };
+ const auto descending_by_top_field_order_cnt = [](const VAPictureH264 &a, const VAPictureH264 &b) {
+ return a.TopFieldOrderCnt > b.TopFieldOrderCnt;
+ };
if (frame_type == FRAME_P) {
memcpy(RefPicList0_P, ReferenceFrames, numShortTerm * sizeof(VAPictureH264));
- sort_one(RefPicList0_P, 0, numShortTerm-1, 0, 1);
- }
-
- if (frame_type == FRAME_B) {
+ sort(&RefPicList0_P[0], &RefPicList0_P[numShortTerm], descending_by_frame_idx);
+ } else if (frame_type == FRAME_B) {
memcpy(RefPicList0_B, ReferenceFrames, numShortTerm * sizeof(VAPictureH264));
- sort_two(RefPicList0_B, 0, numShortTerm-1, current_poc, 0,
- 1, 0, 1);
+ sort_two(&RefPicList0_B[0], &RefPicList0_B[numShortTerm], CurrentCurrPic, ascending_by_top_field_order_cnt);
memcpy(RefPicList1_B, ReferenceFrames, numShortTerm * sizeof(VAPictureH264));
- sort_two(RefPicList1_B, 0, numShortTerm-1, current_poc, 0,
- 0, 1, 0);
+ sort_two(&RefPicList1_B[0], &RefPicList1_B[numShortTerm], CurrentCurrPic, descending_by_top_field_order_cnt);
}
return 0;
}
-static int render_sequence(void)
+int H264EncoderImpl::render_sequence()
{
- VABufferID seq_param_buf, rc_param_buf, misc_param_tmpbuf, render_id[2];
+ VABufferID seq_param_buf, rc_param_buf, render_id[2];
VAStatus va_status;
- VAEncMiscParameterBuffer *misc_param, *misc_param_tmp;
+ VAEncMiscParameterBuffer *misc_param;
VAEncMiscParameterRateControl *misc_rate_ctrl;
seq_param.level_idc = 41 /*SH_LEVEL_3*/;
render_id[1] = rc_param_buf;
render_picture_and_delete(va_dpy, context_id, &render_id[0], 2);
-
- if (misc_priv_type != 0) {
- va_status = vaCreateBuffer(va_dpy, context_id,
- VAEncMiscParameterBufferType,
- sizeof(VAEncMiscParameterBuffer),
- 1, NULL, &misc_param_tmpbuf);
- CHECK_VASTATUS(va_status, "vaCreateBuffer");
- vaMapBuffer(va_dpy, misc_param_tmpbuf, (void **)&misc_param_tmp);
- misc_param_tmp->type = (VAEncMiscParameterType)misc_priv_type;
- misc_param_tmp->data[0] = misc_priv_value;
- vaUnmapBuffer(va_dpy, misc_param_tmpbuf);
-
- render_picture_and_delete(va_dpy, context_id, &misc_param_tmpbuf, 1);
- }
return 0;
}
return TopFieldOrderCnt;
}
-static int render_picture(int frame_type, int display_frame_num)
+int H264EncoderImpl::render_picture(int frame_type, int display_frame_num, int gop_start_display_frame_num)
{
VABufferID pic_param_buf;
VAStatus va_status;
pic_param.CurrPic.picture_id = gl_surfaces[display_frame_num % SURFACE_NUM].ref_surface;
pic_param.CurrPic.frame_idx = current_frame_num;
pic_param.CurrPic.flags = 0;
- pic_param.CurrPic.TopFieldOrderCnt = calc_poc((display_frame_num - current_IDR_display) % MaxPicOrderCntLsb, frame_type);
+ pic_param.CurrPic.TopFieldOrderCnt = calc_poc((display_frame_num - gop_start_display_frame_num) % MaxPicOrderCntLsb, frame_type);
pic_param.CurrPic.BottomFieldOrderCnt = pic_param.CurrPic.TopFieldOrderCnt;
CurrentCurrPic = pic_param.CurrPic;
return 0;
}
-static int render_packedsequence(void)
+int H264EncoderImpl::render_packedsequence()
{
VAEncPackedHeaderParameterBuffer packedheader_param_buffer;
VABufferID packedseq_para_bufid, packedseq_data_bufid, render_id[2];
}
-static int render_packedpicture(void)
+int H264EncoderImpl::render_packedpicture()
{
VAEncPackedHeaderParameterBuffer packedheader_param_buffer;
VABufferID packedpic_para_bufid, packedpic_data_bufid, render_id[2];
return 0;
}
-static void render_packedslice()
+void H264EncoderImpl::render_packedslice()
{
VAEncPackedHeaderParameterBuffer packedheader_param_buffer;
VABufferID packedslice_para_bufid, packedslice_data_bufid, render_id[2];
free(packedslice_buffer);
}
-static int render_slice(int encoding_frame_num, int display_frame_num, int frame_type)
+int H264EncoderImpl::render_slice(int encoding_frame_num, int display_frame_num, int gop_start_display_frame_num, int frame_type)
{
VABufferID slice_param_buf;
VAStatus va_status;
slice_param.slice_alpha_c0_offset_div2 = 0;
slice_param.slice_beta_offset_div2 = 0;
slice_param.direct_spatial_mv_pred_flag = 1;
- slice_param.pic_order_cnt_lsb = (display_frame_num - current_IDR_display) % MaxPicOrderCntLsb;
+ slice_param.pic_order_cnt_lsb = (display_frame_num - gop_start_display_frame_num) % MaxPicOrderCntLsb;
if (h264_packedheader &&
-void H264Encoder::save_codeddata(storage_task task)
+void H264EncoderImpl::save_codeddata(storage_task task)
{
VACodedBufferSegment *buf_list = NULL;
VAStatus va_status;
- unsigned int coded_size = 0;
string data;
- const int64_t global_delay = (ip_period - 1) * (TIMEBASE / MAX_FPS); // So we never get negative dts.
+ const int64_t global_delay = int64_t(ip_period - 1) * (TIMEBASE / MAX_FPS); // So we never get negative dts.
va_status = vaMapBuffer(va_dpy, gl_surfaces[task.display_order % SURFACE_NUM].coded_buf, (void **)(&buf_list));
CHECK_VASTATUS(va_status, "vaMapBuffer");
while (buf_list != NULL) {
data.append(reinterpret_cast<const char *>(buf_list->buf), buf_list->size);
buf_list = (VACodedBufferSegment *) buf_list->next;
-
- frame_size += coded_size;
}
vaUnmapBuffer(va_dpy, gl_surfaces[task.display_order % SURFACE_NUM].coded_buf);
vector<float> audio;
{
unique_lock<mutex> lock(frame_queue_mutex);
- frame_queue_nonempty.wait(lock, [this]{ return copy_thread_should_quit || !pending_audio_frames.empty(); });
- if (copy_thread_should_quit) return;
+ frame_queue_nonempty.wait(lock, [this]{ return storage_thread_should_quit || !pending_audio_frames.empty(); });
+ if (storage_thread_should_quit && pending_audio_frames.empty()) return;
auto it = pending_audio_frames.begin();
if (it->first > task.pts) break;
audio_pts = it->first;
pending_audio_frames.erase(it);
}
- AVFrame *frame = avcodec_alloc_frame();
+ AVFrame *frame = av_frame_alloc();
frame->nb_samples = audio.size() / 2;
frame->format = AV_SAMPLE_FMT_S32;
frame->channel_layout = AV_CH_LAYOUT_STEREO;
httpd->add_packet(pkt, audio_pts + global_delay, audio_pts + global_delay);
}
// TODO: Delayed frames.
- avcodec_free_frame(&frame);
+ av_frame_unref(frame);
av_free_packet(&pkt);
if (audio_pts == task.pts) break;
}
break;
}
printf("%08lld", encode_order);
- printf("(%06d bytes coded)", coded_size);
#endif
}
// this is weird. but it seems to put a new frame onto the queue
-void H264Encoder::storage_task_enqueue(storage_task task)
+void H264EncoderImpl::storage_task_enqueue(storage_task task)
{
unique_lock<mutex> lock(storage_task_queue_mutex);
storage_task_queue.push(move(task));
storage_task_queue_changed.notify_all();
}
-void H264Encoder::storage_task_thread()
+void H264EncoderImpl::storage_task_thread()
{
for ( ;; ) {
storage_task current;
// wait until there's an encoded frame
unique_lock<mutex> lock(storage_task_queue_mutex);
storage_task_queue_changed.wait(lock, [this]{ return storage_thread_should_quit || !storage_task_queue.empty(); });
- if (storage_thread_should_quit) return;
+ if (storage_thread_should_quit && storage_task_queue.empty()) return;
current = move(storage_task_queue.front());
storage_task_queue.pop();
}
}
}
-static int release_encode()
+int H264EncoderImpl::release_encode()
{
- int i;
-
- for (i = 0; i < SURFACE_NUM; i++) {
- vaDestroyBuffer(va_dpy, gl_surfaces[i].coded_buf);
- vaDestroySurfaces(va_dpy, &gl_surfaces[i].src_surface, 1);
- vaDestroySurfaces(va_dpy, &gl_surfaces[i].ref_surface, 1);
- }
-
- vaDestroyContext(va_dpy, context_id);
- vaDestroyConfig(va_dpy, config_id);
+ for (unsigned i = 0; i < SURFACE_NUM; i++) {
+ vaDestroyBuffer(va_dpy, gl_surfaces[i].coded_buf);
+ vaDestroySurfaces(va_dpy, &gl_surfaces[i].src_surface, 1);
+ vaDestroySurfaces(va_dpy, &gl_surfaces[i].ref_surface, 1);
+
+ if (!use_zerocopy) {
+ glBindBuffer(GL_PIXEL_PACK_BUFFER, gl_surfaces[i].pbo);
+ glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
+ glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
+ glDeleteBuffers(1, &gl_surfaces[i].pbo);
+ }
+ glDeleteTextures(1, &gl_surfaces[i].y_tex);
+ glDeleteTextures(1, &gl_surfaces[i].cbcr_tex);
+ }
- return 0;
+ vaDestroyContext(va_dpy, context_id);
+ vaDestroyConfig(va_dpy, config_id);
+
+ return 0;
}
-static int deinit_va()
+int H264EncoderImpl::deinit_va()
{
vaTerminate(va_dpy);
}
-H264Encoder::H264Encoder(QSurface *surface, int width, int height, HTTPD *httpd)
+H264EncoderImpl::H264EncoderImpl(QSurface *surface, const string &va_display, int width, int height, HTTPD *httpd)
: current_storage_frame(0), surface(surface), httpd(httpd)
{
AVCodec *codec_audio = avcodec_find_encoder(AUDIO_OUTPUT_CODEC);
frame_height = height;
frame_width_mbaligned = (frame_width + 15) & (~15);
frame_height_mbaligned = (frame_height + 15) & (~15);
- frame_bitrate = 15000000; // / 60;
//print_input();
- init_va();
+ init_va(va_display);
setup_encode();
// No frames are ready yet.
memset(&pic_param, 0, sizeof(pic_param));
memset(&slice_param, 0, sizeof(slice_param));
- storage_thread = thread(&H264Encoder::storage_task_thread, this);
+ storage_thread = thread(&H264EncoderImpl::storage_task_thread, this);
- copy_thread = thread([this]{
+ encode_thread = thread([this]{
//SDL_GL_MakeCurrent(window, context);
QOpenGLContext *context = create_context(this->surface);
eglBindAPI(EGL_OPENGL_API);
eglGetError());
exit(1);
}
- copy_thread_func();
+ encode_thread_func();
});
}
-H264Encoder::~H264Encoder()
+H264EncoderImpl::~H264EncoderImpl()
{
- {
- unique_lock<mutex> lock(storage_task_queue_mutex);
- storage_thread_should_quit = true;
- storage_task_queue_changed.notify_all();
- }
- {
- unique_lock<mutex> lock(frame_queue_mutex);
- copy_thread_should_quit = true;
- frame_queue_nonempty.notify_all();
- }
- storage_thread.join();
- copy_thread.join();
-
- release_encode();
- deinit_va();
+ shutdown();
}
-bool H264Encoder::begin_frame(GLuint *y_tex, GLuint *cbcr_tex)
+bool H264EncoderImpl::begin_frame(GLuint *y_tex, GLuint *cbcr_tex)
{
+ assert(!is_shutdown);
{
// Wait until this frame slot is done encoding.
unique_lock<mutex> lock(storage_task_queue_mutex);
*y_tex = surf->y_tex;
*cbcr_tex = surf->cbcr_tex;
- VASurfaceID surface = surf->src_surface;
- VAStatus va_status = vaDeriveImage(va_dpy, surface, &surf->surface_image);
- CHECK_VASTATUS(va_status, "vaDeriveImage");
-
- VABufferInfo buf_info;
- buf_info.mem_type = VA_SURFACE_ATTRIB_MEM_TYPE_DRM_PRIME; // or VA_SURFACE_ATTRIB_MEM_TYPE_KERNEL_DRM?
- va_status = vaAcquireBufferHandle(va_dpy, surf->surface_image.buf, &buf_info);
- CHECK_VASTATUS(va_status, "vaAcquireBufferHandle");
-
- // Create Y image.
- surf->y_egl_image = EGL_NO_IMAGE_KHR;
- EGLint y_attribs[] = {
- EGL_WIDTH, frame_width,
- EGL_HEIGHT, frame_height,
- EGL_LINUX_DRM_FOURCC_EXT, fourcc_code('R', '8', ' ', ' '),
- EGL_DMA_BUF_PLANE0_FD_EXT, EGLint(buf_info.handle),
- EGL_DMA_BUF_PLANE0_OFFSET_EXT, EGLint(surf->surface_image.offsets[0]),
- EGL_DMA_BUF_PLANE0_PITCH_EXT, EGLint(surf->surface_image.pitches[0]),
- EGL_NONE
- };
-
- surf->y_egl_image = eglCreateImageKHR(eglGetCurrentDisplay(), EGL_NO_CONTEXT, EGL_LINUX_DMA_BUF_EXT, NULL, y_attribs);
- assert(surf->y_egl_image != EGL_NO_IMAGE_KHR);
-
- // Associate Y image to a texture.
- glBindTexture(GL_TEXTURE_2D, *y_tex);
- glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, surf->y_egl_image);
-
- // Create CbCr image.
- surf->cbcr_egl_image = EGL_NO_IMAGE_KHR;
- EGLint cbcr_attribs[] = {
- EGL_WIDTH, frame_width,
- EGL_HEIGHT, frame_height,
- EGL_LINUX_DRM_FOURCC_EXT, fourcc_code('G', 'R', '8', '8'),
- EGL_DMA_BUF_PLANE0_FD_EXT, EGLint(buf_info.handle),
- EGL_DMA_BUF_PLANE0_OFFSET_EXT, EGLint(surf->surface_image.offsets[1]),
- EGL_DMA_BUF_PLANE0_PITCH_EXT, EGLint(surf->surface_image.pitches[1]),
- EGL_NONE
- };
-
- surf->cbcr_egl_image = eglCreateImageKHR(eglGetCurrentDisplay(), EGL_NO_CONTEXT, EGL_LINUX_DMA_BUF_EXT, NULL, cbcr_attribs);
- assert(surf->cbcr_egl_image != EGL_NO_IMAGE_KHR);
-
- // Associate CbCr image to a texture.
- glBindTexture(GL_TEXTURE_2D, *cbcr_tex);
- glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, surf->cbcr_egl_image);
+ VAStatus va_status = vaDeriveImage(va_dpy, surf->src_surface, &surf->surface_image);
+ CHECK_VASTATUS(va_status, "vaDeriveImage");
+
+ if (use_zerocopy) {
+ VABufferInfo buf_info;
+ buf_info.mem_type = VA_SURFACE_ATTRIB_MEM_TYPE_DRM_PRIME; // or VA_SURFACE_ATTRIB_MEM_TYPE_KERNEL_DRM?
+ va_status = vaAcquireBufferHandle(va_dpy, surf->surface_image.buf, &buf_info);
+ CHECK_VASTATUS(va_status, "vaAcquireBufferHandle");
+
+ // Create Y image.
+ surf->y_egl_image = EGL_NO_IMAGE_KHR;
+ EGLint y_attribs[] = {
+ EGL_WIDTH, frame_width,
+ EGL_HEIGHT, frame_height,
+ EGL_LINUX_DRM_FOURCC_EXT, fourcc_code('R', '8', ' ', ' '),
+ EGL_DMA_BUF_PLANE0_FD_EXT, EGLint(buf_info.handle),
+ EGL_DMA_BUF_PLANE0_OFFSET_EXT, EGLint(surf->surface_image.offsets[0]),
+ EGL_DMA_BUF_PLANE0_PITCH_EXT, EGLint(surf->surface_image.pitches[0]),
+ EGL_NONE
+ };
+
+ surf->y_egl_image = eglCreateImageKHR(eglGetCurrentDisplay(), EGL_NO_CONTEXT, EGL_LINUX_DMA_BUF_EXT, NULL, y_attribs);
+ assert(surf->y_egl_image != EGL_NO_IMAGE_KHR);
+
+ // Associate Y image to a texture.
+ glBindTexture(GL_TEXTURE_2D, *y_tex);
+ glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, surf->y_egl_image);
+
+ // Create CbCr image.
+ surf->cbcr_egl_image = EGL_NO_IMAGE_KHR;
+ EGLint cbcr_attribs[] = {
+ EGL_WIDTH, frame_width,
+ EGL_HEIGHT, frame_height,
+ EGL_LINUX_DRM_FOURCC_EXT, fourcc_code('G', 'R', '8', '8'),
+ EGL_DMA_BUF_PLANE0_FD_EXT, EGLint(buf_info.handle),
+ EGL_DMA_BUF_PLANE0_OFFSET_EXT, EGLint(surf->surface_image.offsets[1]),
+ EGL_DMA_BUF_PLANE0_PITCH_EXT, EGLint(surf->surface_image.pitches[1]),
+ EGL_NONE
+ };
+
+ surf->cbcr_egl_image = eglCreateImageKHR(eglGetCurrentDisplay(), EGL_NO_CONTEXT, EGL_LINUX_DMA_BUF_EXT, NULL, cbcr_attribs);
+ assert(surf->cbcr_egl_image != EGL_NO_IMAGE_KHR);
+
+ // Associate CbCr image to a texture.
+ glBindTexture(GL_TEXTURE_2D, *cbcr_tex);
+ glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, surf->cbcr_egl_image);
+ }
return true;
}
-void H264Encoder::add_audio(int64_t pts, vector<float> audio)
+void H264EncoderImpl::add_audio(int64_t pts, vector<float> audio)
{
+ assert(!is_shutdown);
{
unique_lock<mutex> lock(frame_queue_mutex);
pending_audio_frames[pts] = move(audio);
frame_queue_nonempty.notify_all();
}
-void H264Encoder::end_frame(RefCountedGLsync fence, int64_t pts, const vector<RefCountedFrame> &input_frames)
+void H264EncoderImpl::end_frame(RefCountedGLsync fence, int64_t pts, const vector<RefCountedFrame> &input_frames)
{
+ assert(!is_shutdown);
+
+ if (!use_zerocopy) {
+ GLSurface *surf = &gl_surfaces[current_storage_frame % SURFACE_NUM];
+
+ glPixelStorei(GL_PACK_ROW_LENGTH, 0);
+ check_error();
+
+ glBindBuffer(GL_PIXEL_PACK_BUFFER, surf->pbo);
+ check_error();
+
+ glBindTexture(GL_TEXTURE_2D, surf->y_tex);
+ check_error();
+ glGetTexImage(GL_TEXTURE_2D, 0, GL_RED, GL_UNSIGNED_BYTE, BUFFER_OFFSET(surf->y_offset));
+ check_error();
+
+ glBindTexture(GL_TEXTURE_2D, surf->cbcr_tex);
+ check_error();
+ glGetTexImage(GL_TEXTURE_2D, 0, GL_RG, GL_UNSIGNED_BYTE, BUFFER_OFFSET(surf->cbcr_offset));
+ check_error();
+
+ glBindTexture(GL_TEXTURE_2D, 0);
+ check_error();
+ glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
+ check_error();
+
+ glMemoryBarrier(GL_TEXTURE_UPDATE_BARRIER_BIT | GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT);
+ check_error();
+ fence = RefCountedGLsync(GL_SYNC_GPU_COMMANDS_COMPLETE, /*flags=*/0);
+ check_error();
+ }
+
{
unique_lock<mutex> lock(frame_queue_mutex);
pending_video_frames[current_storage_frame] = PendingFrame{ fence, input_frames, pts };
frame_queue_nonempty.notify_all();
}
-void H264Encoder::copy_thread_func()
+void H264EncoderImpl::shutdown()
+{
+ if (is_shutdown) {
+ return;
+ }
+
+ {
+ unique_lock<mutex> lock(frame_queue_mutex);
+ encode_thread_should_quit = true;
+ frame_queue_nonempty.notify_all();
+ }
+ encode_thread.join();
+ {
+ unique_lock<mutex> lock(storage_task_queue_mutex);
+ storage_thread_should_quit = true;
+ frame_queue_nonempty.notify_all();
+ storage_task_queue_changed.notify_all();
+ }
+ storage_thread.join();
+
+ release_encode();
+ deinit_va();
+ is_shutdown = true;
+}
+
+void H264EncoderImpl::encode_thread_func()
{
int64_t last_dts = -1;
+ int gop_start_display_frame_num = 0;
for (int encoding_frame_num = 0; ; ++encoding_frame_num) {
PendingFrame frame;
int pts_lag;
if (frame_type == FRAME_IDR) {
numShortTerm = 0;
current_frame_num = 0;
- current_IDR_display = display_frame_num;
+ gop_start_display_frame_num = display_frame_num;
}
{
unique_lock<mutex> lock(frame_queue_mutex);
frame_queue_nonempty.wait(lock, [this, display_frame_num]{
- return copy_thread_should_quit || pending_video_frames.count(display_frame_num) != 0;
+ return encode_thread_should_quit || pending_video_frames.count(display_frame_num) != 0;
});
- if (copy_thread_should_quit) {
+ if (encode_thread_should_quit && pending_video_frames.count(display_frame_num) == 0) {
+ // We have queued frames that were supposed to be B-frames,
+ // but will be no P-frame to encode them against. Encode them all
+ // as P-frames instead. Note that this happens under the mutex,
+ // but nobody else uses it at this point, since we're shutting down,
+ // so there's no contention.
+ encode_remaining_frames_as_p(encoding_frame_num, gop_start_display_frame_num, last_dts);
return;
} else {
frame = move(pending_video_frames[display_frame_num]);
}
last_dts = dts;
- encode_frame(frame, encoding_frame_num, display_frame_num, frame_type, frame.pts, dts);
+ encode_frame(frame, encoding_frame_num, display_frame_num, gop_start_display_frame_num, frame_type, frame.pts, dts);
}
}
-void H264Encoder::encode_frame(H264Encoder::PendingFrame frame, int encoding_frame_num, int display_frame_num,
- int frame_type, int64_t pts, int64_t dts)
+void H264EncoderImpl::encode_remaining_frames_as_p(int encoding_frame_num, int gop_start_display_frame_num, int64_t last_dts)
+{
+ if (pending_video_frames.empty()) {
+ return;
+ }
+
+ for (auto &pending_frame : pending_video_frames) {
+ int display_frame_num = pending_frame.first;
+ assert(display_frame_num > 0);
+ PendingFrame frame = move(pending_frame.second);
+ int64_t dts = last_dts + (TIMEBASE / MAX_FPS);
+ printf("Finalizing encode: Encoding leftover frame %d as P-frame instead of B-frame.\n", display_frame_num);
+ encode_frame(frame, encoding_frame_num++, display_frame_num, gop_start_display_frame_num, FRAME_P, frame.pts, dts);
+ last_dts = dts;
+ }
+}
+
+namespace {
+
+void memcpy_with_pitch(uint8_t *dst, const uint8_t *src, size_t src_width, size_t dst_pitch, size_t height)
+{
+ if (src_width == dst_pitch) {
+ memcpy(dst, src, src_width * height);
+ } else {
+ for (size_t y = 0; y < height; ++y) {
+ const uint8_t *sptr = src + y * src_width;
+ uint8_t *dptr = dst + y * dst_pitch;
+ memcpy(dptr, sptr, src_width);
+ }
+ }
+}
+
+} // namespace
+
+void H264EncoderImpl::encode_frame(H264EncoderImpl::PendingFrame frame, int encoding_frame_num, int display_frame_num, int gop_start_display_frame_num,
+ int frame_type, int64_t pts, int64_t dts)
{
// Wait for the GPU to be done with the frame.
- glClientWaitSync(frame.fence.get(), 0, 0);
+ GLenum sync_status;
+ do {
+ sync_status = glClientWaitSync(frame.fence.get(), 0, 1000000000);
+ check_error();
+ } while (sync_status == GL_TIMEOUT_EXPIRED);
+ assert(sync_status != GL_WAIT_FAILED);
// Release back any input frames we needed to render this frame.
frame.input_frames.clear();
- // Unmap the image.
GLSurface *surf = &gl_surfaces[display_frame_num % SURFACE_NUM];
- eglDestroyImageKHR(eglGetCurrentDisplay(), surf->y_egl_image);
- eglDestroyImageKHR(eglGetCurrentDisplay(), surf->cbcr_egl_image);
- VAStatus va_status = vaReleaseBufferHandle(va_dpy, surf->surface_image.buf);
- CHECK_VASTATUS(va_status, "vaReleaseBufferHandle");
+ VAStatus va_status;
+
+ if (use_zerocopy) {
+ eglDestroyImageKHR(eglGetCurrentDisplay(), surf->y_egl_image);
+ eglDestroyImageKHR(eglGetCurrentDisplay(), surf->cbcr_egl_image);
+ va_status = vaReleaseBufferHandle(va_dpy, surf->surface_image.buf);
+ CHECK_VASTATUS(va_status, "vaReleaseBufferHandle");
+ } else {
+ unsigned char *surface_p = nullptr;
+ vaMapBuffer(va_dpy, surf->surface_image.buf, (void **)&surface_p);
+
+ unsigned char *va_y_ptr = (unsigned char *)surface_p + surf->surface_image.offsets[0];
+ memcpy_with_pitch(va_y_ptr, surf->y_ptr, frame_width, surf->surface_image.pitches[0], frame_height);
+
+ unsigned char *va_cbcr_ptr = (unsigned char *)surface_p + surf->surface_image.offsets[1];
+ memcpy_with_pitch(va_cbcr_ptr, surf->cbcr_ptr, (frame_width / 2) * sizeof(uint16_t), surf->surface_image.pitches[1], frame_height / 2);
+
+ va_status = vaUnmapBuffer(va_dpy, surf->surface_image.buf);
+ CHECK_VASTATUS(va_status, "vaUnmapBuffer");
+ }
+
va_status = vaDestroyImage(va_dpy, surf->surface_image.image_id);
CHECK_VASTATUS(va_status, "vaDestroyImage");
- VASurfaceID surface = surf->src_surface;
-
// Schedule the frame for encoding.
- va_status = vaBeginPicture(va_dpy, context_id, surface);
+ VASurfaceID va_surface = surf->src_surface;
+ va_status = vaBeginPicture(va_dpy, context_id, va_surface);
CHECK_VASTATUS(va_status, "vaBeginPicture");
if (frame_type == FRAME_IDR) {
render_sequence();
- render_picture(frame_type, display_frame_num);
+ render_picture(frame_type, display_frame_num, gop_start_display_frame_num);
if (h264_packedheader) {
render_packedsequence();
render_packedpicture();
}
} else {
//render_sequence();
- render_picture(frame_type, display_frame_num);
+ render_picture(frame_type, display_frame_num, gop_start_display_frame_num);
}
- render_slice(encoding_frame_num, display_frame_num, frame_type);
+ render_slice(encoding_frame_num, display_frame_num, gop_start_display_frame_num, frame_type);
va_status = vaEndPicture(va_dpy, context_id);
CHECK_VASTATUS(va_status, "vaEndPicture");
update_ReferenceFrames(frame_type);
}
+
+// Proxy object.
+H264Encoder::H264Encoder(QSurface *surface, const string &va_display, int width, int height, HTTPD *httpd)
+ : impl(new H264EncoderImpl(surface, va_display, width, height, httpd)) {}
+
+// Must be defined here because unique_ptr<> destructor needs to know the impl.
+H264Encoder::~H264Encoder() {}
+
+void H264Encoder::add_audio(int64_t pts, vector<float> audio)
+{
+ impl->add_audio(pts, audio);
+}
+
+bool H264Encoder::begin_frame(GLuint *y_tex, GLuint *cbcr_tex)
+{
+ return impl->begin_frame(y_tex, cbcr_tex);
+}
+
+void H264Encoder::end_frame(RefCountedGLsync fence, int64_t pts, const vector<RefCountedFrame> &input_frames)
+{
+ impl->end_frame(fence, pts, input_frames);
+}
+
+void H264Encoder::shutdown()
+{
+ impl->shutdown();
+}
+
+// Real class.