free( t );
}
-static inline input_title_t *vlc_input_title_Duplicate( input_title_t *t )
+static inline input_title_t *vlc_input_title_Duplicate( const input_title_t *t )
{
input_title_t *dup = vlc_input_title_New( );
int i;
/* Input ressources
* XXX You must call vlc_object_release as soon as possible */
INPUT_GET_AOUT, /* arg1=aout_instance_t ** res=can fail */
- INPUT_GET_VOUTS, /* arg1=vout_thread_t ***, int * res=can fail */
+ INPUT_GET_VOUTS, /* arg1=vout_thread_t ***, size_t * res=can fail */
INPUT_GET_ES_OBJECTS, /* arg1=int id, vlc_object_t **dec, vout_thread_t **, aout_instance_t ** */
/* External clock managments */
* Prototypes
*****************************************************************************/
-VLC_EXPORT( input_thread_t *, input_Create, ( vlc_object_t *p_parent, input_item_t *, const char *psz_log, input_resource_t * ) );
+VLC_EXPORT( input_thread_t *, input_Create, ( vlc_object_t *p_parent, input_item_t *, const char *psz_log, input_resource_t * ) LIBVLC_USED );
#define input_Create(a,b,c,d) input_Create(VLC_OBJECT(a),b,c,d)
-VLC_EXPORT( input_thread_t *, input_CreateAndStart, ( vlc_object_t *p_parent, input_item_t *, const char *psz_log ) );
+VLC_EXPORT( input_thread_t *, input_CreateAndStart, ( vlc_object_t *p_parent, input_item_t *, const char *psz_log ) LIBVLC_USED );
#define input_CreateAndStart(a,b,c) input_CreateAndStart(VLC_OBJECT(a),b,c)
VLC_EXPORT( int, input_Start, ( input_thread_t * ) );
* You have to keep a reference to the input or to the input_item_t until
* you do not need it anymore.
*/
-VLC_EXPORT( input_item_t*, input_GetItem, ( input_thread_t * ) );
+VLC_EXPORT( input_item_t*, input_GetItem, ( input_thread_t * ) LIBVLC_USED );
/**
* It will return the current state of the input.
/* */
typedef struct input_clock_t input_clock_t;
-VLC_EXPORT( decoder_t *, input_DecoderNew, ( input_thread_t *, es_format_t *, input_clock_t *, sout_instance_t * ) );
+VLC_EXPORT( decoder_t *, input_DecoderNew, ( input_thread_t *, es_format_t *, input_clock_t *, sout_instance_t * ) LIBVLC_USED );
VLC_EXPORT( void, input_DecoderDelete, ( decoder_t * ) );
VLC_EXPORT( void, input_DecoderDecode,( decoder_t *, block_t *, bool b_do_pace ) );
/**
* This function creates a sane filename path.
*/
-VLC_EXPORT( char *, input_CreateFilename, ( vlc_object_t *, const char *psz_path, const char *psz_prefix, const char *psz_extension ) );
+VLC_EXPORT( char *, input_CreateFilename, ( vlc_object_t *, const char *psz_path, const char *psz_prefix, const char *psz_extension ) LIBVLC_USED );
/**
- * This function detaches resources from a dead input.
+ * It creates an empty input resource handler.
*
- * It MUST be called on a dead input (p_input->b_dead true) otherwise
- * it will assert.
- * It does not support concurrent calls.
+ * The given object MUST stay alive as long as the input_resource_t is
+ * not deleted.
*/
-VLC_EXPORT(input_resource_t *, input_DetachResource, ( input_thread_t * ) );
+VLC_EXPORT( input_resource_t *, input_resource_New, ( vlc_object_t * ) LIBVLC_USED );
/**
- * This function releases the input resource.
+ * It releases an input resource.
*/
-VLC_EXPORT(void, input_resource_Delete, ( input_resource_t * ) );
+VLC_EXPORT(void, input_resource_Release, ( input_resource_t * ) );
+
+/**
+ * Forcefully destroys the video output (e.g. when the playlist is stopped).
+ */
+VLC_EXPORT(void, input_resource_TerminateVout, ( input_resource_t * ) );
+
+/**
+ * This function releases all resources (object).
+ */
+VLC_EXPORT( void, input_resource_Terminate, ( input_resource_t * ) );
#endif