#define vlc_object_kill(a) \
__vlc_object_kill( VLC_OBJECT(a) )
-VLC_EXPORT( bool, __vlc_object_alive, ( vlc_object_t * ) );
+static inline bool __vlc_object_alive (const vlc_object_t *obj)
+{
+ barrier ();
+ return !obj->b_die;
+}
+
#define vlc_object_alive(a) \
__vlc_object_alive( VLC_OBJECT(a) )