// interlaced output (for deinterlacing), so if we detect progressive input,
// we immediately clear out all history and all entries will point to the same
// frame.
- BufferedFrame buffered_frames[MAX_CARDS][FRAME_HISTORY_LENGTH];
+ BufferedFrame buffered_frames[MAX_VIDEO_CARDS][FRAME_HISTORY_LENGTH];
};
#endif // !defined(_INPUT_STATE_H)