#include "libavutil/avassert.h"
+#include "dxva2_internal.h"
#include "hevc_data.h"
#include "hevcdec.h"
-// The headers above may include w32threads.h, which uses the original
-// _WIN32_WINNT define, while dxva2_internal.h redefines it to target a
-// potentially newer version.
-#include "dxva2_internal.h"
-
#define MAX_SLICES 256
struct hevc_dxva2_picture_context {