#ifndef MAINWINDOW_H
#define MAINWINDOW_H
-#include <stdbool.h>
-#include <sys/types.h>
+#include "clip_list.h"
+#include "db.h"
+#include "state.pb.h"
+#include <mutex>
#include <QLabel>
#include <QMainWindow>
-
-#include "db.h"
-#include "state.pb.h"
+#include <stdbool.h>
+#include <sys/types.h>
+#include <string>
+#include <utility>
namespace Ui {
class MainWindow;
class Player;
-class MainWindow : public QMainWindow
-{
+class MainWindow : public QMainWindow {
Q_OBJECT
public:
MainWindow();
+ // HTTP callback. TODO: Does perhaps not belong to MainWindow?
+ std::pair<std::string, std::string> get_queue_status() const;
+
//private:
Ui::MainWindow *ui;
bool currently_deferring_model_changes = false;
std::string current_change_id;
+ mutable std::mutex queue_status_mu;
+ std::string queue_status; // Under queue_status_mu.
+
void cue_in_clicked();
void cue_out_clicked();
void queue_clicked();
void preview_angle_clicked(unsigned stream_idx);
void play_clicked();
void live_player_clip_done();
- void live_player_clip_progress(double played_this_clip, double total_length);
+ std::pair<Clip, size_t> live_player_get_next_clip();
+ void live_player_clip_progress(const std::map<size_t, double> &progress);
+ void set_output_status(const std::string &status);
void playlist_duplicate();
void playlist_remove();
void playlist_move(int delta);
// Also covers when the playlist itself changes.
void playlist_selection_changed();
+ void clip_list_selection_changed(const QModelIndex ¤t, const QModelIndex &previous);
+
void resizeEvent(QResizeEvent *event) override;
bool eventFilter(QObject *watched, QEvent *event) override;
void report_disk_space(off_t free_bytes, double estimated_seconds_left);
+ void exit_triggered();
+
+ void highlight_camera_input(int stream_idx);
private slots:
void relayout();
extern MainWindow *global_mainwindow;
#endif
-