extern valerie_error_code valerie_unit_remove_current_clip( valerie, int );
extern valerie_error_code valerie_unit_clip_insert( valerie, int, valerie_clip_offset, int, char *, double, double );
extern valerie_error_code valerie_unit_play( valerie, int );
-extern valerie_error_code valerie_unit_play_at_speed( valerie, int, double );
+extern valerie_error_code valerie_unit_play_at_speed( valerie, int, int );
extern valerie_error_code valerie_unit_stop( valerie, int );
extern valerie_error_code valerie_unit_pause( valerie, int );
extern valerie_error_code valerie_unit_rewind( valerie, int );
{
int unit;
int node;
- char guid[ 17 ];
+ char guid[ 512 ];
int online;
}
*valerie_unit_entry, valerie_unit_entry_t;