#include <cstdint>
#include <utility>
#include <vector>
+#include <unordered_set>
#include <Eigen/Core>
#include <Eigen/LU>
#include <srt/srt.h>
#endif
-#define FRAME_SIZE (8 << 20) // 8 MB.
-
using namespace std;
using namespace std::chrono;
using namespace bmusb;
using namespace movit;
using namespace Eigen;
+// Avoid deprecation warnings, but we don't want to drop FFmpeg 5.1 support just yet.
+#if LIBAVUTIL_VERSION_INT >= AV_VERSION_INT(57, 30, 100)
+#define pkt_duration duration
+#endif
+
namespace {
steady_clock::time_point compute_frame_start(int64_t frame_pts, int64_t pts_origin, const AVRational &video_timebase, const steady_clock::time_point &origin, double rate)
if (desc->comp[0].depth != 8) continue;
// Same or better chroma resolution only.
- int chroma_w_diff = desc->log2_chroma_w - src_desc->log2_chroma_w;
- int chroma_h_diff = desc->log2_chroma_h - src_desc->log2_chroma_h;
+ int chroma_w_diff = src_desc->log2_chroma_w - desc->log2_chroma_w;
+ int chroma_h_diff = src_desc->log2_chroma_h - desc->log2_chroma_h;
if (chroma_w_diff < 0 || chroma_h_diff < 0)
continue;
}
}
-AVPixelFormat get_vaapi_hw_format(AVCodecContext *ctx, const AVPixelFormat *fmt)
+template<AVHWDeviceType type>
+AVPixelFormat get_hw_format(AVCodecContext *ctx, const AVPixelFormat *fmt)
{
- for (const AVPixelFormat *fmt_ptr = fmt; *fmt_ptr != -1; ++fmt_ptr) {
- for (int i = 0;; ++i) { // Termination condition inside loop.
- const AVCodecHWConfig *config = avcodec_get_hw_config(ctx->codec, i);
- if (config == nullptr) { // End of list.
- fprintf(stderr, "Decoder %s does not support device.\n", ctx->codec->name);
- break;
- }
- if (config->methods & AV_CODEC_HW_CONFIG_METHOD_HW_DEVICE_CTX &&
- config->device_type == AV_HWDEVICE_TYPE_VAAPI &&
- config->pix_fmt == *fmt_ptr) {
+ bool found_config_of_right_type = false;
+ for (int i = 0;; ++i) { // Termination condition inside loop.
+ const AVCodecHWConfig *config = avcodec_get_hw_config(ctx->codec, i);
+ if (config == nullptr) { // End of list.
+ break;
+ }
+ if (!(config->methods & AV_CODEC_HW_CONFIG_METHOD_HW_DEVICE_CTX) ||
+ config->device_type != type) {
+ // Not interesting for us.
+ continue;
+ }
+
+ // We have a config of the right type, but does it actually support
+ // the pixel format we want? (Seemingly, FFmpeg's way of signaling errors
+ // is to just replace the pixel format with a software-decoded one,
+ // such as yuv420p.)
+ found_config_of_right_type = true;
+ for (const AVPixelFormat *fmt_ptr = fmt; *fmt_ptr != -1; ++fmt_ptr) {
+ if (config->pix_fmt == *fmt_ptr) {
+ fprintf(stderr, "Initialized '%s' hardware decoding for codec '%s'.\n",
+ av_hwdevice_get_type_name(type), ctx->codec->name);
+ if (ctx->profile == FF_PROFILE_H264_BASELINE) {
+ fprintf(stderr, "WARNING: Stream claims to be H.264 Baseline, which is generally poorly supported in hardware decoders.\n");
+ fprintf(stderr, " Consider encoding it as Constrained Baseline, Main or High instead.\n");
+ fprintf(stderr, " Decoding might fail and fall back to software.\n");
+ }
return config->pix_fmt;
}
}
+ fprintf(stderr, "Decoder '%s' supports only these pixel formats:", ctx->codec->name);
+ unordered_set<AVPixelFormat> seen;
+ for (const AVPixelFormat *fmt_ptr = fmt; *fmt_ptr != -1; ++fmt_ptr) {
+ if (!seen.count(*fmt_ptr)) {
+ fprintf(stderr, " %s", av_get_pix_fmt_name(*fmt_ptr));
+ seen.insert(*fmt_ptr);
+ }
+ }
+ fprintf(stderr, " (wanted %s for hardware acceleration)\n", av_get_pix_fmt_name(config->pix_fmt));
+
+ }
+
+ if (!found_config_of_right_type) {
+ fprintf(stderr, "Decoder '%s' does not support device type '%s'.\n", ctx->codec->name, av_hwdevice_get_type_name(type));
}
- // We found no VA-API formats, so take the best software format.
+ // We found no VA-API formats, so take the first software format.
+ for (const AVPixelFormat *fmt_ptr = fmt; *fmt_ptr != -1; ++fmt_ptr) {
+ if ((av_pix_fmt_desc_get(*fmt_ptr)->flags & AV_PIX_FMT_FLAG_HWACCEL) == 0) {
+ fprintf(stderr, "Falling back to software format %s.\n", av_get_pix_fmt_name(*fmt_ptr));
+ return *fmt_ptr;
+ }
+ }
+
+ // Fallback: Just return anything. (Should never really happen.)
return fmt[0];
}
AVFormatContextWithCloser format_ctx;
if (srt_sock == -1) {
- // Regular file.
+ // Regular file (or stream).
+ frame_timeout_started = steady_clock::now();
+ frame_timeout_valid = true;
format_ctx = avformat_open_input_unique(pathname.c_str(), /*fmt=*/nullptr,
/*options=*/nullptr,
AVIOInterruptCB{ &FFmpegCapture::interrupt_cb_thunk, this });
+ frame_timeout_valid = false;
} else {
#ifdef HAVE_SRT
// SRT socket, already opened.
- AVInputFormat *mpegts_fmt = av_find_input_format("mpegts");
+ const AVInputFormat *mpegts_fmt = av_find_input_format("mpegts");
format_ctx = avformat_open_input_unique(&FFmpegCapture::read_srt_thunk, this,
mpegts_fmt, /*options=*/nullptr,
AVIOInterruptCB{ &FFmpegCapture::interrupt_cb_thunk, this });
// Open video decoder.
const AVCodecParameters *video_codecpar = format_ctx->streams[video_stream_index]->codecpar;
- AVCodec *video_codec = avcodec_find_decoder(video_codecpar->codec_id);
+ const AVCodec *video_codec = avcodec_find_decoder(video_codecpar->codec_id);
video_timebase = format_ctx->streams[video_stream_index]->time_base;
AVCodecContextWithDeleter video_codec_ctx = avcodec_alloc_context3_unique(nullptr);
}
// Seemingly, it's not too easy to make something that just initializes
- // “whatever goes”, so we don't get VDPAU or CUDA here without enumerating
- // through several different types. VA-API will do for now.
+ // “whatever goes”, so we don't get CUDA or VULKAN or whatever here
+ // without enumerating through several different types.
+ // VA-API and VDPAU will do for now. We prioritize VDPAU for the
+ // simple reason that there's a VA-API-via-VDPAU emulation for NVidia
+ // cards that seems to work, but just hangs when trying to transfer the frame.
+ //
+ // Note that we don't actually check codec support beforehand,
+ // so if you have a low-end VDPAU device but a high-end VA-API device,
+ // you lose out on the extra codec support from the latter.
AVBufferRef *hw_device_ctx = nullptr;
- if (av_hwdevice_ctx_create(&hw_device_ctx, AV_HWDEVICE_TYPE_VAAPI, nullptr, nullptr, 0) < 0) {
- fprintf(stderr, "Failed to initialize VA-API for FFmpeg acceleration. Decoding video in software.\n");
- } else {
+ if (av_hwdevice_ctx_create(&hw_device_ctx, AV_HWDEVICE_TYPE_VDPAU, nullptr, nullptr, 0) >= 0) {
video_codec_ctx->hw_device_ctx = av_buffer_ref(hw_device_ctx);
- video_codec_ctx->get_format = get_vaapi_hw_format;
+ video_codec_ctx->get_format = get_hw_format<AV_HWDEVICE_TYPE_VDPAU>;
+ } else if (av_hwdevice_ctx_create(&hw_device_ctx, AV_HWDEVICE_TYPE_VAAPI, nullptr, nullptr, 0) >= 0) {
+ video_codec_ctx->hw_device_ctx = av_buffer_ref(hw_device_ctx);
+ video_codec_ctx->get_format = get_hw_format<AV_HWDEVICE_TYPE_VAAPI>;
+ } else {
+ fprintf(stderr, "Failed to initialize VA-API or VDPAU for FFmpeg acceleration. Decoding video in software.\n");
}
if (avcodec_open2(video_codec_ctx.get(), video_codec, nullptr) < 0) {
fprintf(stderr, "%s: Cannot fill audio codec parameters\n", pathname.c_str());
return false;
}
- AVCodec *audio_codec = avcodec_find_decoder(audio_codecpar->codec_id);
+ const AVCodec *audio_codec = avcodec_find_decoder(audio_codecpar->codec_id);
if (audio_codec == nullptr) {
fprintf(stderr, "%s: Cannot find audio decoder\n", pathname.c_str());
return false;
// Main loop.
bool first_frame = true;
+ int consecutive_errors = 0;
while (!producer_thread_should_quit.should_quit()) {
if (process_queued_commands(format_ctx.get(), pathname, last_modified, /*rewound=*/nullptr)) {
return true;
int64_t audio_pts;
bool error;
+ frame_timeout_started = steady_clock::now();
+ frame_timeout_valid = true;
AVFrameWithDeleter frame = decode_frame(format_ctx.get(), video_codec_ctx.get(), audio_codec_ctx.get(),
pathname, video_stream_index, audio_stream_index, subtitle_stream_index, audio_frame.get(), &audio_format, &audio_pts, &error);
- if (error) {
+ frame_timeout_valid = false;
+ if (should_interrupt.load()) {
+ // Abort no matter whether we got a frame or not.
return false;
}
+ if (error) {
+ if (++consecutive_errors >= 100) {
+ fprintf(stderr, "More than 100 consecutive error video frames, aborting playback.\n");
+ return false;
+ } else {
+ continue;
+ }
+ } else {
+ consecutive_errors = 0;
+ }
if (frame == nullptr) {
// EOF. Loop back to the start if we can.
if (format_ctx->pb != nullptr && format_ctx->pb->seekable == 0) {
1e3 * duration<double>(now - next_frame_start).count());
pts_origin = frame->pts;
start = next_frame_start = now;
- timecode += MAX_FPS * 2 + 1;
+ timecode += TYPICAL_FPS * 2 + 1;
}
}
bool finished_wakeup;
// Make sure to get the audio resampler reset. (This is a hack;
// ideally, the frame callback should just accept a way to signal
// audio discontinuity.)
- timecode += MAX_FPS * 2 + 1;
+ timecode += TYPICAL_FPS * 2 + 1;
}
last_neutral_color = get_neutral_color(frame->metadata);
if (frame_callback != nullptr) {
*audio_pts = -1;
bool has_audio = false;
do {
- AVPacket pkt;
- unique_ptr<AVPacket, decltype(av_packet_unref)*> pkt_cleanup(
- &pkt, av_packet_unref);
- av_init_packet(&pkt);
- pkt.data = nullptr;
- pkt.size = 0;
- if (av_read_frame(format_ctx, &pkt) == 0) {
- if (pkt.stream_index == audio_stream_index && audio_callback != nullptr) {
- audio_callback(&pkt, format_ctx->streams[audio_stream_index]->time_base);
+ AVPacketWithDeleter pkt = av_packet_alloc_unique();
+ pkt->data = nullptr;
+ pkt->size = 0;
+ if (av_read_frame(format_ctx, pkt.get()) == 0) {
+ if (pkt->stream_index == audio_stream_index && audio_callback != nullptr) {
+ audio_callback(pkt.get(), format_ctx->streams[audio_stream_index]->time_base);
}
- if (pkt.stream_index == video_stream_index && video_callback != nullptr) {
- video_callback(&pkt, format_ctx->streams[video_stream_index]->time_base);
+ if (pkt->stream_index == video_stream_index && video_callback != nullptr) {
+ video_callback(pkt.get(), format_ctx->streams[video_stream_index]->time_base);
}
- if (pkt.stream_index == video_stream_index) {
- if (avcodec_send_packet(video_codec_ctx, &pkt) < 0) {
+ if (pkt->stream_index == video_stream_index && global_flags.transcode_video) {
+ if (avcodec_send_packet(video_codec_ctx, pkt.get()) < 0) {
fprintf(stderr, "%s: Cannot send packet to video codec.\n", pathname.c_str());
*error = true;
return AVFrameWithDeleter(nullptr);
}
- } else if (pkt.stream_index == audio_stream_index) {
+ } else if (pkt->stream_index == audio_stream_index && global_flags.transcode_audio) {
has_audio = true;
- if (avcodec_send_packet(audio_codec_ctx, &pkt) < 0) {
+ if (avcodec_send_packet(audio_codec_ctx, pkt.get()) < 0) {
fprintf(stderr, "%s: Cannot send packet to audio codec.\n", pathname.c_str());
*error = true;
return AVFrameWithDeleter(nullptr);
}
- } else if (pkt.stream_index == subtitle_stream_index) {
- last_subtitle = string(reinterpret_cast<const char *>(pkt.data), pkt.size);
+ } else if (pkt->stream_index == subtitle_stream_index) {
+ last_subtitle = string(reinterpret_cast<const char *>(pkt->data), pkt->size);
has_last_subtitle = true;
}
} else {
// Decode video, if we have a frame.
int err = avcodec_receive_frame(video_codec_ctx, video_avframe.get());
if (err == 0) {
- if (video_avframe->format == AV_PIX_FMT_VAAPI) {
+ if (video_avframe->format == AV_PIX_FMT_VAAPI ||
+ video_avframe->format == AV_PIX_FMT_VDPAU) {
// Get the frame down to the CPU. (TODO: See if we can keep it
// on the GPU all the way, since it will be going up again later.
// However, this only works if the OpenGL GPU is the same one.)
}
audio_format->num_channels = 2;
- int64_t channel_layout = audio_avframe->channel_layout;
- if (channel_layout == 0) {
- channel_layout = av_get_default_channel_layout(audio_avframe->channels);
+ AVChannelLayout channel_layout = audio_avframe->ch_layout;
+ if (!av_channel_layout_check(&channel_layout) ||
+ channel_layout.order == AV_CHANNEL_ORDER_UNSPEC) {
+ av_channel_layout_default(&channel_layout, audio_avframe->ch_layout.nb_channels);
}
if (resampler == nullptr ||
audio_avframe->format != last_src_format ||
dst_format != last_dst_format ||
- channel_layout != last_channel_layout ||
+ av_channel_layout_compare(&channel_layout, &last_channel_layout) != 0||
audio_avframe->sample_rate != last_sample_rate) {
+ // TODO: When we get C++20, use AV_CHANNEL_LAYOUT_STEREO_DOWNMIX.
+ AVChannelLayout stereo_downmix;
+ stereo_downmix.order = AV_CHANNEL_ORDER_NATIVE;
+ stereo_downmix.nb_channels = 2;
+ stereo_downmix.u.mask = AV_CH_LAYOUT_STEREO_DOWNMIX;
+
swr_free(&resampler);
- resampler = swr_alloc_set_opts(nullptr,
- /*out_ch_layout=*/AV_CH_LAYOUT_STEREO_DOWNMIX,
- /*out_sample_fmt=*/dst_format,
- /*out_sample_rate=*/OUTPUT_FREQUENCY,
- /*in_ch_layout=*/channel_layout,
- /*in_sample_fmt=*/AVSampleFormat(audio_avframe->format),
- /*in_sample_rate=*/audio_avframe->sample_rate,
- /*log_offset=*/0,
- /*log_ctx=*/nullptr);
-
- if (resampler == nullptr) {
+ resampler = nullptr;
+ int err = swr_alloc_set_opts2(&resampler,
+ /*out_ch_layout=*/&stereo_downmix,
+ /*out_sample_fmt=*/dst_format,
+ /*out_sample_rate=*/OUTPUT_FREQUENCY,
+ /*in_ch_layout=*/&channel_layout,
+ /*in_sample_fmt=*/AVSampleFormat(audio_avframe->format),
+ /*in_sample_rate=*/audio_avframe->sample_rate,
+ /*log_offset=*/0,
+ /*log_ctx=*/nullptr);
+
+ if (err != 0 || resampler == nullptr) {
fprintf(stderr, "Allocating resampler failed.\n");
abort();
}
current_frame_ycbcr_format = decode_ycbcr_format(desc, frame, is_mjpeg, &last_colorspace, &last_chroma_location);
}
+
+ // FIXME: Currently, if the video is too high-res for one of the allocated
+ // frames, we simply refuse to scale it here to avoid crashes. It would be better
+ // if we could somehow signal getting larger frames, especially as 4K is a thing now.
+ if (video_frame->len > FRAME_SIZE) {
+ fprintf(stderr, "%s: Decoded frame would be larger than supported FRAME_SIZE (%zu > %u), not decoding.\n", pathname.c_str(), video_frame->len, FRAME_SIZE);
+ *error = true;
+ return video_frame;
+ }
+
sws_scale(sws_ctx.get(), frame->data, frame->linesize, 0, frame->height, pic_data, linesizes);
return video_frame;
int FFmpegCapture::interrupt_cb()
{
+ // If ten seconds is gone without anything happening, we assume that
+ // we are in a network stream that died and FFmpeg just didn't
+ // pick it up (or perhaps it just hung, keeping the connection open).
+ // Called back approximately every 100 ms if something is hanging,
+ // so we get more than enough accuracy for our purposes.
+ if (!should_interrupt && frame_timeout_valid &&
+ duration<double>(steady_clock::now() - frame_timeout_started).count() >= 10.0) {
+ string filename_copy;
+ {
+ lock_guard<mutex> lock(filename_mu);
+ filename_copy = filename;
+ }
+ fprintf(stderr, "%s: No frame for more than 10 seconds, restarting stream.\n", filename.c_str());
+ should_interrupt = true;
+ }
return should_interrupt.load();
}