pixel_format = bmusb::PixelFormat_8BitBGRA;
} else if (chosen_type == LIVE_INPUT_YCBCR_PLANAR) {
pixel_format = bmusb::PixelFormat_8BitYCbCrPlanar;
- } else if (global_flags.ten_bit_input) {
+ } else if (global_flags.bit_depth > 8) {
pixel_format = bmusb::PixelFormat_10BitYCbCr;
} else {
pixel_format = bmusb::PixelFormat_8BitYCbCr;
}
}
const size_t total_cardinality = real_cardinality * (only_one_mode ? 1 : 2);
- if (total_cardinality > 200) {
+ if (total_cardinality > 400) {
print_warning(L, "The given Scene will instantiate %zu different versions. This will take a lot of time and RAM to compile; see if you could limit some options by e.g. locking the input type in some cases (by giving a fixed input to add_input()).\n",
total_cardinality);
}