QuickSyncEncoderImpl(const std::string &filename, movit::ResourcePool *resource_pool, QSurface *surface, const std::string &va_display, int width, int height, AVOutputFormat *oformat, X264Encoder *x264_encoder, DiskSpaceEstimator *disk_space_estimator);
~QuickSyncEncoderImpl();
void add_audio(int64_t pts, std::vector<float> audio);
+ bool is_zerocopy() const;
bool begin_frame(int64_t pts, int64_t duration, movit::YCbCrLumaCoefficients ycbcr_coefficients, const std::vector<RefCountedFrame> &input_frames, GLuint *y_tex, GLuint *cbcr_tex);
RefCountedGLsync end_frame();
void shutdown();
movit::YCbCrLumaCoefficients ycbcr_coefficients;
};
struct GLSurface {
- GLuint y_tex, cbcr_tex;
-
// Only if x264_video_to_disk == false.
VASurfaceID src_surface, ref_surface;
VABufferID coded_buf;
VAImage surface_image;
// Only if use_zerocopy == true (which implies x264_video_to_disk == false).
+ GLuint y_tex, cbcr_tex;
EGLImage y_egl_image, cbcr_egl_image;
// Only if use_zerocopy == false.
bool is_shutdown = false;
bool has_released_gl_resources = false;
- bool use_zerocopy;
+ std::atomic<bool> use_zerocopy;
int drm_fd = -1;
std::thread encode_thread, storage_thread;
std::map<int, PendingFrame> reorder_buffer;
int quicksync_encoding_frame_num = 0;
+ std::mutex file_audio_encoder_mutex;
std::unique_ptr<AudioEncoder> file_audio_encoder;
X264Encoder *x264_encoder; // nullptr if not using x264.
int h264_entropy_mode = 1; /* cabac */
int ip_period = 3;
- int rc_mode = -1;
unsigned int current_ref_frame_num = 0; // Encoding frame order within this GOP, sans B-frames.
int frame_width;