#include "ref_counted_frame.h"
-void release_refcounted_frame(FrameAllocator::Frame *frame)
+#include <bmusb/bmusb.h>
+
+void release_refcounted_frame(bmusb::FrameAllocator::Frame *frame)
{
if (frame->owner) {
frame->owner->release_frame(*frame);
- delete frame;
}
+ delete frame;
}