#include "ref_counted_frame.h"
-void release_refcounted_frame(FrameAllocator::Frame *frame)
+#include <bmusb/bmusb.h>
+
+void release_refcounted_frame(bmusb::FrameAllocator::Frame *frame)
{
- frame->owner->release_frame(*frame);
+ if (frame->owner) {
+ frame->owner->release_frame(*frame);
+ }
delete frame;
}