return servers[0].lookup_stream_by_url(url);
}
-int ServerPool::add_stream(const string &url, size_t backlog_size, Stream::Encoding encoding)
+int ServerPool::add_stream(const string &url, size_t backlog_size, size_t prebuffering_bytes, Stream::Encoding encoding)
{
// Adding more HTTP streams after UDP streams would cause the UDP stream
// indices to move around, which is obviously not good.
assert(udp_streams.empty());
for (int i = 0; i < num_servers; ++i) {
- int stream_index = servers[i].add_stream(url, backlog_size, encoding);
+ int stream_index = servers[i].add_stream(url, backlog_size, prebuffering_bytes, encoding);
assert(stream_index == num_http_streams);
}
return num_http_streams++;
return num_http_streams++;
}
-int ServerPool::add_udpstream(const sockaddr_in6 &dst, MarkPool *mark_pool)
+int ServerPool::add_udpstream(const sockaddr_in6 &dst, int pacing_rate, int ttl, int multicast_iface_index)
{
- udp_streams.push_back(new UDPStream(dst, mark_pool));
+ udp_streams.push_back(new UDPStream(dst, pacing_rate, ttl, multicast_iface_index));
return num_http_streams + udp_streams.size() - 1;
}
return ret;
}
-void ServerPool::set_mark_pool(int stream_index, MarkPool *mark_pool)
+void ServerPool::set_pacing_rate(int stream_index, uint32_t pacing_rate)
{
for (int i = 0; i < num_servers; ++i) {
- servers[i].set_mark_pool(stream_index, mark_pool);
+ servers[i].set_pacing_rate(stream_index, pacing_rate);
}
}