#include "ui_geometryval_ui.h"
#include "definitions.h"
#include "keyframehelper.h"
+#include "ui_geometryposition_ui.h"
//class QGraphicsScene;
class GraphicsSceneRectMove;
class QMouseEvent;
-class Geometryval : public QWidget {
+class Geometryval : public QWidget
+{
Q_OBJECT
public:
- Geometryval(const MltVideoProfile profile, QWidget* parent = 0);
+ explicit Geometryval(const MltVideoProfile profile, QPoint frame_size, QWidget* parent = 0);
QDomElement getParamDesc();
private:
- Ui::Geometryval ui;
+ Ui::Geometryval m_ui;
MltVideoProfile m_profile;
//QGraphicsScene* scene;
- GraphicsSceneRectMove *scene;
- QDomElement param;
- QGraphicsRectItem *paramRect;
+ GraphicsSceneRectMove *m_scene;
+ QDomElement m_param;
+ QGraphicsRectItem *m_paramRect;
Mlt::Geometry *m_geom;
KeyframeHelper *m_helper;
QGraphicsPathItem *m_path;
QMenu *m_scaleMenu;
QMenu *m_alignMenu;
QAction *m_syncAction;
-
+ QPoint m_frameSize;
+ bool m_fixedMode;
void updateTransitionPath();
+ Ui::GeometryPosition_UI *m_view;
public slots:
void setupParam(const QDomElement&, int, int);
private slots:
void slotNextFrame();
void slotPreviousFrame();
- void slotPositionChanged(int pos);
+ void slotPositionChanged(int pos, bool seek = true);
void slotDeleteFrame();
void slotAddFrame();
void slotUpdateTransitionProperties();
void slotResize50();
void slotResize100();
void slotResize200();
+ void slotResizeCustom();
+ void slotResizeOriginal();
void slotAlignRight();
void slotAlignLeft();
void slotAlignTop();
void slotAlignHCenter();
void slotAlignVCenter();
void slotSyncCursor();
+ void slotGeometry();
+ void slotResetPosition();
signals:
void parameterChanged();