#include <QContextMenuEvent>
#include <QMenu>
+#include <QDomElement>
#include "definitions.h"
#include "ui_trackheader_ui.h"
-class HeaderTrack : public QWidget {
+class HeaderTrack : public QWidget, public Ui::TrackHeader_UI
+{
Q_OBJECT
public:
- HeaderTrack(int index, TrackInfo info, QWidget *parent = 0);
+ HeaderTrack(int index, TrackInfo info, int height, const QList <QAction *>& actions, QWidget *parent = 0);
+ //virtual ~HeaderTrack();
+ void setLock(bool lock);
+ void adjustSize(int height);
+ void setSelectedIndex(int ix);
+ /** @brief Update the track label to show if current track has effects or not.*/
+ void updateEffectLabel(const QStringList &effects);
protected:
- //virtual void paintEvent(QPaintEvent * /*e*/);
- virtual void contextMenuEvent(QContextMenuEvent * event);
+ void mousePressEvent(QMouseEvent * event);
+ void mouseDoubleClickEvent(QMouseEvent * event);
+ void dropEvent(QDropEvent * event);
+ void dragEnterEvent(QDragEnterEvent *event);
private:
int m_index;
- TRACKTYPE m_type;
- Ui::TrackHeader_UI view;
- QMenu *m_contextMenu;
+ TrackType m_type;
+ bool m_isSelected;
+ QString m_name;
private slots:
void switchAudio();
void switchVideo();
void slotDeleteTrack();
- void slotAddTrack();
- void slotChangeTrack();
+ void slotRenameTrack();
+ void switchLock(bool emitSignal = true);
signals:
void switchTrackAudio(int);
void switchTrackVideo(int);
- void insertTrack(int);
- void deleteTrack(int);
- void changeTrack(int);
+ void switchTrackLock(int);
+ void renameTrack(int, const QString&);
+ void selectTrack(int);
+ void configTrack(int);
+ void addTrackEffect(const QDomElement &, int);
+ void showTrackEffects(int);
};
#endif