/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
- Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad
+ Copyright (C) 2004-2022 The Stockfish developers (see AUTHORS file)
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#include <iostream>
#include "bitboard.h"
-#include "evaluate.h"
+#include "endgame.h"
#include "position.h"
+#include "psqt.h"
#include "search.h"
+#include "syzygy/tbprobe.h"
#include "thread.h"
#include "tt.h"
#include "uci.h"
-#ifdef SYZYGY
-#include "syzygy/tbprobe.h"
-#endif
+using namespace Stockfish;
int main(int argc, char* argv[]) {
std::cout << engine_info() << std::endl;
+ CommandLine::init(argc, argv);
UCI::init(Options);
+ Tune::init();
+ PSQT::init();
Bitboards::init();
Position::init();
- Bitbases::init_kpk();
- Search::init();
- Eval::init();
- Pawns::init();
- Threads.init();
- TT.resize(Options["Hash"]);
-#ifdef SYZYGY
- Tablebases::init(Options["SyzygyPath"]);
-#endif
+ Bitbases::init();
+ Endgames::init();
+ Threads.set(size_t(Options["Threads"]));
+ Search::clear(); // After threads are up
+ Eval::NNUE::init();
UCI::loop(argc, argv);
- Threads.exit();
+ Threads.set(0);
+ return 0;
}