/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
- Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
- Copyright (C) 2008-2009 Marco Costalba
+ Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file)
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-// To profile with callgrind uncomment following line
-//#define USE_CALLGRIND
-
-
-////
-//// Includes
-////
-
#include <iostream>
-#include <string>
-#include "benchmark.h"
-#include "bitcount.h"
-#include "misc.h"
+#include "bitboard.h"
+#include "endgame.h"
+#include "position.h"
+#include "search.h"
+#include "thread.h"
+#include "tt.h"
#include "uci.h"
+#include "syzygy/tbprobe.h"
-#ifdef USE_CALLGRIND
-#include <valgrind/callgrind.h>
-#endif
-
-using namespace std;
-
-
-////
-//// Functions
-////
-
-int main(int argc, char *argv[]) {
-
- // Disable IO buffering
- cout.rdbuf()->pubsetbuf(NULL, 0);
- cin.rdbuf()->pubsetbuf(NULL, 0);
-
- // Initialization through global resources manager
- Application::initialize();
+namespace PSQT {
+ void init();
+}
-#ifdef USE_CALLGRIND
- CALLGRIND_START_INSTRUMENTATION;
-#endif
+int main(int argc, char* argv[]) {
- // Process command line arguments if any
- if (argc > 1)
- {
- if (string(argv[1]) != "bench" || argc < 4 || argc > 7)
- cout << "Usage: stockfish bench <hash size> <threads> "
- << "[time = 60s] [fen positions file = default] "
- << "[time, depth or node limited = time]" << endl;
- else
- {
- string time = argc > 4 ? argv[4] : "60";
- string fen = argc > 5 ? argv[5] : "default";
- string lim = argc > 6 ? argv[6] : "time";
- benchmark(string(argv[2]) + " " + string(argv[3]) + " " + time + " " + fen + " " + lim);
- }
- return 0;
- }
+ std::cout << engine_info() << std::endl;
- // Print copyright notice
- cout << engine_name() << ". Copyright (C) "
- << "2004-2009 Tord Romstad, Marco Costalba. " << endl;
+ UCI::init(Options);
+ Tune::init();
+ PSQT::init();
+ Bitboards::init();
+ Position::init();
+ Bitbases::init();
+ Endgames::init();
+ Threads.set(size_t(Options["Threads"]));
+ Search::clear(); // After threads are up
+ Eval::init_NNUE();
- // FIXME ONLY FOR DEBUG, REMOVE BEFORE RELEASE
- cout << "Support for POPCNT is " << CpuHasPOPCNT << endl;
+ UCI::loop(argc, argv);
- // Enter UCI mode
- uci_main_loop();
+ Threads.set(0);
return 0;
}