#include <string.h>
#include <math.h>
+typedef void ( *composite_line_fn )( uint8_t *dest, uint8_t *src, int width_src, uint8_t *alpha_b, uint8_t *alpha_a, int weight, uint16_t *luma, int softness );
+
/** Geometry struct.
*/
struct geometry_s
{
- float position;
- float mix;
+ struct mlt_geometry_item_s item;
int nw; // normalised width
int nh; // normalised height
int sw; // scaled width, not including consumer scale based upon w/nw
int sh; // scaled height, not including consumer scale based upon h/nh
- float x;
- float y;
- float w;
- float h;
int halign; // horizontal alignment: 0=left, 1=center, 2=right
int valign; // vertical alignment: 0=top, 1=middle, 2=bottom
- int distort;
- struct geometry_s *next;
};
-/** Parse a value from a geometry string.
-*/
-
-static float parse_value( char **ptr, int normalisation, char delim, float defaults )
-{
- float value = defaults;
-
- if ( *ptr != NULL && **ptr != '\0' )
- {
- char *end = NULL;
- value = strtod( *ptr, &end );
- if ( end != NULL )
- {
- if ( *end == '%' )
- value = ( value / 100.0 ) * normalisation;
- while ( *end == delim || *end == '%' )
- end ++;
- }
- *ptr = end;
- }
-
- return value;
-}
-
-/** Parse a geometry property string with the syntax X,Y:WxH:MIX. Any value can be
- expressed as a percentage by appending a % after the value, otherwise values are
- assumed to be relative to the normalised dimensions of the consumer.
+/** Parse the alignment properties into the geometry.
*/
-static void geometry_parse( struct geometry_s *geometry, struct geometry_s *defaults, char *property, int nw, int nh )
+static int alignment_parse( char* align )
{
- // Assign normalised width and height
- geometry->nw = nw;
- geometry->nh = nh;
-
- // Assign from defaults if available
- if ( defaults != NULL )
- {
- geometry->x = defaults->x;
- geometry->y = defaults->y;
- geometry->w = geometry->sw = defaults->w;
- geometry->h = geometry->sh = defaults->h;
- geometry->distort = defaults->distort;
- geometry->mix = defaults->mix;
- defaults->next = geometry;
- }
- else
- {
- geometry->mix = 100;
- }
+ int ret = 0;
+
+ if ( align == NULL );
+ else if ( isdigit( align[ 0 ] ) )
+ ret = atoi( align );
+ else if ( align[ 0 ] == 'c' || align[ 0 ] == 'm' )
+ ret = 1;
+ else if ( align[ 0 ] == 'r' || align[ 0 ] == 'b' )
+ ret = 2;
- // Parse the geomtry string
- if ( property != NULL && strcmp( property, "" ) )
- {
- char *ptr = property;
- geometry->x = parse_value( &ptr, nw, ',', geometry->x );
- geometry->y = parse_value( &ptr, nh, ':', geometry->y );
- geometry->w = geometry->sw = parse_value( &ptr, nw, 'x', geometry->w );
- geometry->h = geometry->sh = parse_value( &ptr, nh, ':', geometry->h );
- if ( *ptr == '!' )
- {
- geometry->distort = 1;
- ptr ++;
- if ( *ptr == ':' )
- ptr ++;
- }
- geometry->mix = parse_value( &ptr, 100, ' ', geometry->mix );
- }
+ return ret;
}
/** Calculate real geometry.
*/
-static void geometry_calculate( struct geometry_s *output, struct geometry_s *in, float position )
+static void geometry_calculate( mlt_transition this, struct geometry_s *output, double position )
{
- // Search in for position
- struct geometry_s *out = in->next;
-
- if ( position >= 1.0 )
+ mlt_properties properties = MLT_TRANSITION_PROPERTIES( this );
+ mlt_geometry geometry = mlt_properties_get_data( properties, "geometries", NULL );
+ int mirror_off = mlt_properties_get_int( properties, "mirror_off" );
+ int repeat_off = mlt_properties_get_int( properties, "repeat_off" );
+ int length = mlt_geometry_get_length( geometry );
+
+ // Allow wrapping
+ if ( !repeat_off && position >= length && length != 0 )
{
- int section = floor( position );
- position -= section;
- if ( section % 2 == 1 )
- position = 1.0 - position;
- }
-
- while ( out->next != NULL )
- {
- if ( position >= in->position && position < out->position )
- break;
-
- in = out;
- out = in->next;
+ int section = position / length;
+ position -= section * length;
+ if ( !mirror_off && section % 2 == 1 )
+ position = length - position;
}
- position = ( position - in->position ) / ( out->position - in->position );
-
- // Calculate this frames geometry
- output->nw = in->nw;
- output->nh = in->nh;
- output->x = in->x + ( out->x - in->x ) * position;
- output->y = in->y + ( out->y - in->y ) * position;
- output->w = in->w + ( out->w - in->w ) * position;
- output->h = in->h + ( out->h - in->h ) * position;
- output->mix = in->mix + ( out->mix - in->mix ) * position;
- output->distort = in->distort;
-
- output->x = ( int )floor( output->x ) & 0xfffffffe;
- output->w = ( int )floor( output->w ) & 0xfffffffe;
- output->sw &= 0xfffffffe;
-}
-
-void transition_destroy_keys( void *arg )
-{
- struct geometry_s *ptr = arg;
- struct geometry_s *next = NULL;
-
- while ( ptr != NULL )
- {
- next = ptr->next;
- free( ptr );
- ptr = next;
- }
+ // Fetch the key for the position
+ mlt_geometry_fetch( geometry, &output->item, position );
}
-static struct geometry_s *transition_parse_keys( mlt_transition this, int normalised_width, int normalised_height )
+static mlt_geometry transition_parse_keys( mlt_transition this, int normalised_width, int normalised_height )
{
// Loop variable for property interrogation
int i = 0;
// Get the properties of the transition
- mlt_properties properties = mlt_transition_properties( this );
+ mlt_properties properties = MLT_TRANSITION_PROPERTIES( this );
+
+ // Create an empty geometries object
+ mlt_geometry geometry = mlt_geometry_init( );
// Get the in and out position
mlt_position in = mlt_transition_get_in( this );
mlt_position out = mlt_transition_get_out( this );
+ int length = out - in + 1;
+ double cycle = mlt_properties_get_double( properties, "cycle" );
- // Create the start
- struct geometry_s *start = calloc( 1, sizeof( struct geometry_s ) );
+ // Get the new style geometry string
+ char *property = mlt_properties_get( properties, "geometry" );
- // Create the end (we always need two entries)
- struct geometry_s *end = calloc( 1, sizeof( struct geometry_s ) );
+ // Allow a geometry repeat cycle
+ if ( cycle >= 1 )
+ length = cycle;
+ else if ( cycle > 0 )
+ length *= cycle;
- // Pointer
- struct geometry_s *ptr = start;
+ // Parse the geometry if we have one
+ mlt_geometry_parse( geometry, property, length, normalised_width, normalised_height );
- // Parse the start property
- geometry_parse( start, NULL, mlt_properties_get( properties, "start" ), normalised_width, normalised_height );
-
- // Parse the keys in between
- for ( i = 0; i < mlt_properties_count( properties ); i ++ )
+ // Check if we're using the old style geometry
+ if ( property == NULL )
{
- // Get the name of the property
- char *name = mlt_properties_get_name( properties, i );
-
- // Check that it's valid
- if ( !strncmp( name, "key[", 4 ) )
- {
- // Get the value of the property
- char *value = mlt_properties_get_value( properties, i );
+ // DEPRECATED: Multiple keys for geometry information is inefficient and too rigid for
+ // practical use - while deprecated, it has been slightly extended too - keys can now
+ // be specified out of order, and can be blanked or NULL to simulate removal
- // Determine the frame number
- int frame = atoi( name + 4 );
+ // Structure to use for parsing and inserting
+ struct mlt_geometry_item_s item;
- // Determine the position
- float position = 0;
-
- if ( frame >= 0 && frame < ( out - in ) )
- position = ( float )frame / ( float )( out - in + 1 );
- else if ( frame < 0 && - frame < ( out - in ) )
- position = ( float )( out - in + frame ) / ( float )( out - in + 1 );
+ // Parse the start property
+ item.frame = 0;
+ if ( mlt_geometry_parse_item( geometry, &item, mlt_properties_get( properties, "start" ) ) == 0 )
+ mlt_geometry_insert( geometry, &item );
- // For now, we'll exclude all keys received out of order
- if ( position > ptr->position )
+ // Parse the keys in between
+ for ( i = 0; i < mlt_properties_count( properties ); i ++ )
+ {
+ // Get the name of the property
+ char *name = mlt_properties_get_name( properties, i );
+
+ // Check that it's valid
+ if ( !strncmp( name, "key[", 4 ) )
{
- // Create a new geometry
- struct geometry_s *temp = calloc( 1, sizeof( struct geometry_s ) );
-
+ // Get the value of the property
+ char *value = mlt_properties_get_value( properties, i );
+
+ // Determine the frame number
+ item.frame = atoi( name + 4 );
+
// Parse and add to the list
- geometry_parse( temp, ptr, value, normalised_width, normalised_height );
-
- // Assign the position
- temp->position = position;
-
- // Allow the next to be appended after this one
- ptr = temp;
- }
- else
- {
- fprintf( stderr, "Key out of order - skipping %s\n", name );
+ if ( mlt_geometry_parse_item( geometry, &item, value ) == 0 )
+ mlt_geometry_insert( geometry, &item );
+ else
+ fprintf( stderr, "Invalid Key - skipping %s = %s\n", name, value );
}
}
- }
-
- // Parse the end
- geometry_parse( end, ptr, mlt_properties_get( properties, "end" ), normalised_width, normalised_height );
- if ( out > 0 )
- end->position = ( float )( out - in ) / ( float )( out - in + 1 );
- else
- end->position = 1;
-
- // Assign to properties to ensure we get destroyed
- mlt_properties_set_data( properties, "geometries", start, 0, transition_destroy_keys, NULL );
-
- return start;
-}
-
-/** Parse the alignment properties into the geometry.
-*/
-static int alignment_parse( char* align )
-{
- int ret = 0;
+ // Parse the end
+ item.frame = -1;
+ if ( mlt_geometry_parse_item( geometry, &item, mlt_properties_get( properties, "end" ) ) == 0 )
+ mlt_geometry_insert( geometry, &item );
+ }
- if ( align == NULL );
- else if ( isdigit( align[ 0 ] ) )
- ret = atoi( align );
- else if ( align[ 0 ] == 'c' || align[ 0 ] == 'm' )
- ret = 1;
- else if ( align[ 0 ] == 'r' || align[ 0 ] == 'b' )
- ret = 2;
-
- return ret;
+ return geometry;
}
/** Adjust position according to scaled size and alignment properties.
static void alignment_calculate( struct geometry_s *geometry )
{
- geometry->x += ( geometry->w - geometry->sw ) * geometry->halign / 2;
- geometry->y += ( geometry->h - geometry->sh ) * geometry->valign / 2;
+ geometry->item.x += ( geometry->item.w - geometry->sw ) * geometry->halign / 2;
+ geometry->item.y += ( geometry->item.h - geometry->sh ) * geometry->valign / 2;
}
/** Calculate the position for this frame.
*/
-static float position_calculate( mlt_transition this, mlt_position position )
+static int position_calculate( mlt_transition this, mlt_position position )
{
// Get the in and out position
mlt_position in = mlt_transition_get_in( this );
- mlt_position out = mlt_transition_get_out( this );
// Now do the calcs
- return ( float )( position - in ) / ( float )( out - in + 1 );
+ return position - in;
}
/** Calculate the field delta for this frame - position between two frames.
*/
-static inline float delta_calculate( mlt_transition this, mlt_frame frame )
+static inline double delta_calculate( mlt_transition this, mlt_frame frame, mlt_position position )
{
// Get the in and out position
mlt_position in = mlt_transition_get_in( this );
mlt_position out = mlt_transition_get_out( this );
-
- // Get the position of the frame
- mlt_position position = mlt_frame_get_position( frame );
+ double length = out - in + 1;
// Now do the calcs
- float x = ( float )( position - in ) / ( float )( out - in + 1 );
- float y = ( float )( position + 1 - in ) / ( float )( out - in + 1 );
+ double x = ( double )( position - in ) / length;
+ double y = ( double )( position + 1 - in ) / length;
- return ( y - x ) / 2.0;
+ return length * ( y - x ) / 2.0;
}
static int get_value( mlt_properties properties, char *preferred, char *fallback )
*p++ = ( image[ i ] - 16 ) * 299; // 299 = 65535 / 219
}
+
+/** Composite a source line over a destination line
+*/
+
+static void composite_line_yuv( uint8_t *dest, uint8_t *src, int width, uint8_t *alpha_b, uint8_t *alpha_a, int weight, uint16_t *luma, int softness )
+{
+ register int j;
+ register int a;
+ register int mix;
+
+ for ( j = 0; j < width; j ++ )
+ {
+ a = *alpha_b ++;
+ mix = ( luma == NULL ) ? weight : smoothstep( luma[ j ], luma[ j ] + softness, weight + softness );
+ mix = ( mix * a ) >> 8;
+ *dest = ( *src++ * mix + *dest * ( ( 1 << 16 ) - mix ) ) >> 16;
+ dest++;
+ *dest = ( *src++ * mix + *dest * ( ( 1 << 16 ) - mix ) ) >> 16;
+ dest++;
+ *alpha_a = mix | *alpha_a;
+ alpha_a ++;
+ }
+}
+
+static void composite_line_yuv_or( uint8_t *dest, uint8_t *src, int width, uint8_t *alpha_b, uint8_t *alpha_a, int weight, uint16_t *luma, int softness )
+{
+ register int j;
+ register int a;
+ register int mix;
+
+ for ( j = 0; j < width; j ++ )
+ {
+ a = *alpha_b ++ | *alpha_a;
+ mix = ( luma == NULL ) ? weight : smoothstep( luma[ j ], luma[ j ] + softness, weight + softness );
+ mix = ( mix * a ) >> 8;
+ *dest = ( *src++ * mix + *dest * ( ( 1 << 16 ) - mix ) ) >> 16;
+ dest++;
+ *dest = ( *src++ * mix + *dest * ( ( 1 << 16 ) - mix ) ) >> 16;
+ dest++;
+ *alpha_a = mix | *alpha_a;
+ alpha_a ++;
+ }
+}
+
+static void composite_line_yuv_and( uint8_t *dest, uint8_t *src, int width, uint8_t *alpha_b, uint8_t *alpha_a, int weight, uint16_t *luma, int softness )
+{
+ register int j;
+ register int a;
+ register int mix;
+
+ for ( j = 0; j < width; j ++ )
+ {
+ a = *alpha_b ++ & *alpha_a;
+ mix = ( luma == NULL ) ? weight : smoothstep( luma[ j ], luma[ j ] + softness, weight + softness );
+ mix = ( mix * a ) >> 8;
+ *dest = ( *src++ * mix + *dest * ( ( 1 << 16 ) - mix ) ) >> 16;
+ dest++;
+ *dest = ( *src++ * mix + *dest * ( ( 1 << 16 ) - mix ) ) >> 16;
+ dest++;
+ *alpha_a = mix | *alpha_a;
+ alpha_a ++;
+ }
+}
+
+static void composite_line_yuv_xor( uint8_t *dest, uint8_t *src, int width, uint8_t *alpha_b, uint8_t *alpha_a, int weight, uint16_t *luma, int softness )
+{
+ register int j;
+ register int a;
+ register int mix;
+
+ for ( j = 0; j < width; j ++ )
+ {
+ a = *alpha_b ++ ^ *alpha_a;
+ mix = ( luma == NULL ) ? weight : smoothstep( luma[ j ], luma[ j ] + softness, weight + softness );
+ mix = ( mix * a ) >> 8;
+ *dest = ( *src++ * mix + *dest * ( ( 1 << 16 ) - mix ) ) >> 16;
+ dest++;
+ *dest = ( *src++ * mix + *dest * ( ( 1 << 16 ) - mix ) ) >> 16;
+ dest++;
+ *alpha_a = mix | *alpha_a;
+ alpha_a ++;
+ }
+}
+
/** Composite function.
*/
-static int composite_yuv( uint8_t *p_dest, int width_dest, int height_dest, int bpp, uint8_t *p_src, int width_src, int height_src, uint8_t *p_alpha, struct geometry_s geometry, int field, uint16_t *p_luma, int32_t softness )
+static int composite_yuv( uint8_t *p_dest, int width_dest, int height_dest, uint8_t *p_src, int width_src, int height_src, uint8_t *alpha_b, uint8_t *alpha_a, struct geometry_s geometry, int field, uint16_t *p_luma, int32_t softness, composite_line_fn line_fn )
{
int ret = 0;
- int i, j;
+ int i;
int x_src = 0, y_src = 0;
- int32_t weight = ( 1 << 16 ) * ( geometry.mix / 100 );
+ int32_t weight = ( 1 << 16 ) * ( geometry.item.mix / 100 );
+ int step = ( field > -1 ) ? 2 : 1;
+ int bpp = 2;
int stride_src = width_src * bpp;
int stride_dest = width_dest * bpp;
-
+
// Adjust to consumer scale
- int x = geometry.x * width_dest / geometry.nw;
- int y = geometry.y * height_dest / geometry.nh;
-
- x &= 0xfffffffe;
- width_src &= 0xfffffffe;
+ int x = rint( 0.5 + geometry.item.x * width_dest / geometry.nw );
+ int y = rint( 0.5 + geometry.item.y * height_dest / geometry.nh );
+ int x_uneven = x & 1;
// optimization points - no work to do
if ( width_src <= 0 || height_src <= 0 )
}
// crop overlay beyond right edge of frame
- else if ( x + width_src > width_dest )
+ if ( x + width_src > width_dest )
width_src = width_dest - x;
// crop overlay off the top edge of the frame
{
y_src = -y;
height_src -= y_src;
+ y = 0;
}
+
// crop overlay below bottom edge of frame
- else if ( y + height_src > height_dest )
+ if ( y + height_src > height_dest )
height_src = height_dest - y;
// offset pointer into overlay buffer based on cropping
p_dest += ( x < 0 ? 0 : x ) * bpp + ( y < 0 ? 0 : y ) * stride_dest;
// offset pointer into alpha channel based upon cropping
- if ( p_alpha )
- p_alpha += x_src + y_src * stride_src / bpp;
+ alpha_b += x_src + y_src * stride_src / bpp;
+ alpha_a += x + y * stride_dest / bpp;
// offset pointer into luma channel based upon cropping
if ( p_luma )
// field 1 = upper field and y should be even.
if ( ( field > -1 ) && ( y % 2 == field ) )
{
- //fprintf( stderr, "field %d y %d\n", field, y );
if ( ( field == 1 && y < height_dest - 1 ) || ( field == 0 && y == 0 ) )
p_dest += stride_dest;
else
if ( field == 1 )
{
p_src += stride_src;
- if ( p_alpha )
- p_alpha += stride_src / bpp;
+ alpha_b += stride_src / bpp;
+ alpha_a += stride_dest / bpp;
height_src--;
}
- uint8_t *p = p_src;
- uint8_t *q = p_dest;
- uint8_t *o = p_dest;
- uint16_t *l = p_luma;
- uint8_t *z = p_alpha;
-
- uint8_t a;
- int32_t current_weight;
- int32_t value;
- int step = ( field > -1 ) ? 2 : 1;
+ stride_src *= step;
+ stride_dest *= step;
+ int alpha_b_stride = stride_src / bpp;
+ int alpha_a_stride = stride_dest / bpp;
- stride_src = stride_src * step;
- int alpha_stride = stride_src / bpp;
- stride_dest = stride_dest * step;
+ // Make sure than x and w are even
+ if ( x_uneven )
+ {
+ p_src += 2;
+ width_src --;
+ alpha_a ++;
+ }
// now do the compositing only to cropped extents
for ( i = 0; i < height_src; i += step )
{
- p = p_src;
- q = p_dest;
- o = q;
- l = p_luma;
- z = p_alpha;
-
- for ( j = 0; j < width_src; j ++ )
- {
- a = ( z == NULL ) ? 255 : *z ++;
- current_weight = ( l == NULL ) ? weight : linearstep( l[ j ], l[ j ] + softness, weight );
- value = ( current_weight * ( a + 1 ) ) >> 8;
- *o ++ = ( *p++ * value + *q++ * ( ( 1 << 16 ) - value ) ) >> 16;
- *o ++ = ( *p++ * value + *q++ * ( ( 1 << 16 ) - value ) ) >> 16;
- }
+ line_fn( p_dest, p_src, width_src, alpha_b, alpha_a, weight, p_luma, softness );
p_src += stride_src;
p_dest += stride_dest;
- if ( p_alpha )
- p_alpha += alpha_stride;
+ alpha_b += alpha_b_stride;
+ alpha_a += alpha_a_stride;
if ( p_luma )
- p_luma += alpha_stride;
+ p_luma += alpha_b_stride;
}
return ret;
*/
static inline void
-scale_luma ( uint16_t *dest_buf, int dest_width, int dest_height, const uint16_t *src_buf, int src_width, int src_height )
+scale_luma ( uint16_t *dest_buf, int dest_width, int dest_height, const uint16_t *src_buf, int src_width, int src_height, int invert )
{
register int i, j;
register int x_step = ( src_width << 16 ) / dest_width;
for ( j = 0; j < dest_width; j++ )
{
- *dest_buf++ = src[ x >> 16 ];
+ *dest_buf++ = src[ x >> 16 ] ^ invert;
x += x_step;
}
y += y_step;
int luma_width = mlt_properties_get_int( properties, "_luma.width" );
int luma_height = mlt_properties_get_int( properties, "_luma.height" );
uint16_t *luma_bitmap = mlt_properties_get_data( properties, "_luma.bitmap", NULL );
+ int invert = mlt_properties_get_int( properties, "luma_invert" );
// If the filename property changed, reload the map
char *resource = mlt_properties_get( properties, "luma" );
+ char temp[ 512 ];
+
+ if ( luma_width == 0 || luma_height == 0 )
+ {
+ luma_width = width;
+ luma_height = height;
+ }
+
+ if ( resource != NULL && strchr( resource, '%' ) )
+ {
+ // TODO: Clean up quick and dirty compressed/existence check
+ FILE *test;
+ sprintf( temp, "%s/lumas/%s/%s", mlt_factory_prefix( ), mlt_environment( "MLT_NORMALISATION" ), strchr( resource, '%' ) + 1 );
+ test = fopen( temp, "r" );
+ if ( test == NULL )
+ strcat( temp, ".png" );
+ else
+ fclose( test );
+ resource = temp;
+ }
+
if ( resource != NULL && ( luma_bitmap == NULL || luma_width != width || luma_height != height ) )
{
uint16_t *orig_bitmap = mlt_properties_get_data( properties, "_luma.orig_bitmap", NULL );
// Load the original luma once
if ( orig_bitmap == NULL )
{
- char *extension = extension = strrchr( resource, '.' );
+ char *extension = strrchr( resource, '.' );
// See if it is a PGM
if ( extension != NULL && strcmp( extension, ".pgm" ) == 0 )
if ( producer != NULL )
{
// Get the producer properties
- mlt_properties producer_properties = mlt_producer_properties( producer );
+ mlt_properties producer_properties = MLT_PRODUCER_PROPERTIES( producer );
// Ensure that we loop
mlt_properties_set( producer_properties, "eof", "loop" );
mlt_frame luma_frame = NULL;
// Get the luma frame
- if ( mlt_service_get_frame( mlt_producer_service( producer ), &luma_frame, 0 ) == 0 )
+ if ( mlt_service_get_frame( MLT_PRODUCER_SERVICE( producer ), &luma_frame, 0 ) == 0 )
{
uint8_t *luma_image;
mlt_image_format luma_format = mlt_image_yuv422;
// Get image from the luma producer
- mlt_properties_set( mlt_frame_properties( luma_frame ), "rescale.interp", "none" );
+ mlt_properties_set( MLT_FRAME_PROPERTIES( luma_frame ), "rescale.interp", "none" );
mlt_frame_get_image( luma_frame, &luma_image, &luma_format, &luma_width, &luma_height, 0 );
// Generate the luma map
}
// Scale luma map
luma_bitmap = mlt_pool_alloc( width * height * sizeof( uint16_t ) );
- scale_luma( luma_bitmap, width, height, orig_bitmap, luma_width, luma_height );
+ scale_luma( luma_bitmap, width, height, orig_bitmap, luma_width, luma_height, invert * ( ( 1 << 16 ) - 1 ) );
// Remember the scaled luma size to prevent unnecessary scaling
mlt_properties_set_int( properties, "_luma.width", width );
mlt_image_format format = mlt_image_yuv422;
// Get the properties objects
- mlt_properties b_props = mlt_frame_properties( b_frame );
- mlt_properties properties = mlt_transition_properties( this );
+ mlt_properties b_props = MLT_FRAME_PROPERTIES( b_frame );
+ mlt_properties properties = MLT_TRANSITION_PROPERTIES( this );
- if ( mlt_properties_get( properties, "distort" ) == NULL && geometry->distort == 0 )
+ if ( mlt_properties_get_int( properties, "distort" ) == 0 && mlt_properties_get_int( b_props, "distort" ) == 0 && geometry->item.distort == 0 )
{
// Adjust b_frame pixel aspect
- int normalised_width = geometry->w;
- int normalised_height = geometry->h;
+ int normalised_width = geometry->item.w;
+ int normalised_height = geometry->item.h;
int real_width = get_value( b_props, "real_width", "width" );
int real_height = get_value( b_props, "real_height", "height" );
- double input_ar = mlt_frame_get_aspect_ratio( b_frame );
+ double input_ar = mlt_properties_get_double( b_props, "aspect_ratio" );
double output_ar = mlt_properties_get_double( b_props, "consumer_aspect_ratio" );
- int scaled_width = input_ar / output_ar * real_width;
+ int scaled_width = ( input_ar == 0.0 ? output_ar : input_ar ) / output_ar * real_width;
int scaled_height = real_height;
-
+
// Now ensure that our images fit in the normalised frame
if ( scaled_width > normalised_width )
{
scaled_height = normalised_height;
}
- // Now apply the fill
- // TODO: Should combine fill/distort in one property
- if ( mlt_properties_get( properties, "fill" ) != NULL )
+ // Honour the fill request - this will scale the image to fill width or height while maintaining a/r
+ // ????: Shouln't this be the default behaviour?
+ if ( mlt_properties_get_int( properties, "fill" ) && scaled_width > 0 && scaled_height > 0 )
{
- scaled_width = ( geometry->w / scaled_width ) * scaled_width;
- scaled_height = ( geometry->h / scaled_height ) * scaled_height;
+ if ( scaled_height < normalised_height && scaled_width * normalised_height / scaled_height < normalised_width )
+ {
+ scaled_width = scaled_width * normalised_height / scaled_height;
+ scaled_height = normalised_height;
+ }
+ else if ( scaled_width < normalised_width && scaled_height * normalised_width / scaled_width < normalised_height )
+ {
+ scaled_height = scaled_height * normalised_width / scaled_width;
+ scaled_width = normalised_width;
+ }
}
// Save the new scaled dimensions
}
else
{
- geometry->sw = geometry->w;
- geometry->sh = geometry->h;
+ geometry->sw = geometry->item.w;
+ geometry->sh = geometry->item.h;
}
// We want to ensure that we bypass resize now...
- mlt_properties_set( b_props, "distort", "true" );
+ mlt_properties_set_int( b_props, "distort", 1 );
// Take into consideration alignment for optimisation
- alignment_calculate( geometry );
+ if ( !mlt_properties_get_int( properties, "titles" ) )
+ alignment_calculate( geometry );
// Adjust to consumer scale
- int x = geometry->x * *width / geometry->nw;
- int y = geometry->y * *height / geometry->nh;
*width = geometry->sw * *width / geometry->nw;
*height = geometry->sh * *height / geometry->nh;
- x -= x % 2;
-
- // optimization points - no work to do
- if ( *width <= 0 || *height <= 0 )
- return 1;
-
- if ( ( x < 0 && -x >= *width ) || ( y < 0 && -y >= *height ) )
- return 1;
-
ret = mlt_frame_get_image( b_frame, image, &format, width, height, 1 );
- return ret;
+ return ret && image != NULL;
}
-struct geometry_s *composite_calculate( struct geometry_s *result, mlt_transition this, mlt_frame a_frame, float position )
+static mlt_geometry composite_calculate( mlt_transition this, struct geometry_s *result, mlt_frame a_frame, double position )
{
// Get the properties from the transition
- mlt_properties properties = mlt_transition_properties( this );
+ mlt_properties properties = MLT_TRANSITION_PROPERTIES( this );
// Get the properties from the frame
- mlt_properties a_props = mlt_frame_properties( a_frame );
+ mlt_properties a_props = MLT_FRAME_PROPERTIES( a_frame );
// Structures for geometry
- struct geometry_s *start = mlt_properties_get_data( properties, "geometries", NULL );
+ mlt_geometry start = mlt_properties_get_data( properties, "geometries", NULL );
+
+ // Obtain the normalised width and height from the a_frame
+ int normalised_width = mlt_properties_get_int( a_props, "normalised_width" );
+ int normalised_height = mlt_properties_get_int( a_props, "normalised_height" );
// Now parse the geometries
if ( start == NULL )
{
- // Obtain the normalised width and height from the a_frame
- int normalised_width = mlt_properties_get_int( a_props, "normalised_width" );
- int normalised_height = mlt_properties_get_int( a_props, "normalised_height" );
-
// Parse the transitions properties
start = transition_parse_keys( this, normalised_width, normalised_height );
+
+ // Assign to properties to ensure we get destroyed
+ mlt_properties_set_data( properties, "geometries", start, 0, ( mlt_destructor )mlt_geometry_close, NULL );
+ }
+ else
+ {
+ int length = mlt_transition_get_out( this ) - mlt_transition_get_in( this ) + 1;
+ double cycle = mlt_properties_get_double( properties, "cycle" );
+ if ( cycle > 1 )
+ length = cycle;
+ else if ( cycle > 0 )
+ length *= cycle;
+ mlt_geometry_refresh( start, mlt_properties_get( properties, "geometry" ), length, normalised_width, normalised_height );
}
// Do the calculation
- geometry_calculate( result, start, position );
+ geometry_calculate( this, result, position );
+
+ // Assign normalised info
+ result->nw = normalised_width;
+ result->nh = normalised_height;
// Now parse the alignment
result->halign = alignment_parse( mlt_properties_get( properties, "halign" ) );
return start;
}
+static inline void inline_memcpy( uint8_t *dest, uint8_t *src, int length )
+{
+ uint8_t *end = src + length;
+ while ( src < end )
+ {
+ *dest ++ = *src ++;
+ *dest ++ = *src ++;
+ }
+}
+
mlt_frame composite_copy_region( mlt_transition this, mlt_frame a_frame, mlt_position frame_position )
{
// Create a frame to return
mlt_frame b_frame = mlt_frame_init( );
// Get the properties of the a frame
- mlt_properties a_props = mlt_frame_properties( a_frame );
+ mlt_properties a_props = MLT_FRAME_PROPERTIES( a_frame );
// Get the properties of the b frame
- mlt_properties b_props = mlt_frame_properties( b_frame );
+ mlt_properties b_props = MLT_FRAME_PROPERTIES( b_frame );
// Get the position
- float position = position_calculate( this, frame_position );
+ int position = position_calculate( this, frame_position );
// Destination image
uint8_t *dest = NULL;
uint8_t *image = mlt_properties_get_data( a_props, "image", NULL );
int width = mlt_properties_get_int( a_props, "width" );
int height = mlt_properties_get_int( a_props, "height" );
+ int format = mlt_properties_get_int( a_props, "format" );
// Pointers for copy operation
uint8_t *p;
- uint8_t *q;
- uint8_t *r;
- // Corrdinates
+ // Coordinates
int w = 0;
int h = 0;
int x = 0;
int y = 0;
+ int ss = 0;
+ int ds = 0;
+
// Will need to know region to copy
struct geometry_s result;
+ double delta = delta_calculate( this, a_frame, frame_position );
+
// Calculate the region now
- composite_calculate( &result, this, a_frame, position );
+ composite_calculate( this, &result, a_frame, position + delta / 2 );
// Need to scale down to actual dimensions
- x = result.x * width / result.nw ;
- y = result.y * height / result.nh;
- w = result.w * width / result.nw;
- h = result.h * height / result.nh;
+ x = rint( 0.5 + result.item.x * width / result.nw );
+ y = rint( 0.5 + result.item.y * height / result.nh );
+ w = rint( 0.5 + result.item.w * width / result.nw );
+ h = rint( 0.5 + result.item.h * height / result.nh );
+
+ // Make sure that x and w are even
+ if ( x & 1 )
+ {
+ x --;
+ w += 2;
+ if ( w & 1 )
+ w --;
+ }
+ else if ( w & 1 )
+ {
+ w ++;
+ }
- x &= 0xfffffffe;
- w &= 0xfffffffe;
+ ds = w * 2;
+ ss = width * 2;
// Now we need to create a new destination image
dest = mlt_pool_alloc( w * h * 2 );
- // Copy the region of the image
- p = image + y * width * 2 + x * 2;
- q = dest;
- r = dest + w * h * 2;
-
- while ( q < r )
- {
- memcpy( q, p, w * 2 );
- q += w * 2;
- p += width * 2;
- }
-
// Assign to the new frame
mlt_properties_set_data( b_props, "image", dest, w * h * 2, mlt_pool_release, NULL );
mlt_properties_set_int( b_props, "width", w );
mlt_properties_set_int( b_props, "height", h );
+ mlt_properties_set_int( b_props, "format", format );
+
+ if ( y < 0 )
+ {
+ dest += ( ds * -y );
+ h += y;
+ y = 0;
+ }
+
+ if ( y + h > height )
+ h -= ( y + h - height );
+
+ if ( x < 0 )
+ {
+ dest += -x * 2;
+ w += x;
+ x = 0;
+ }
+
+ if ( w > 0 && h > 0 )
+ {
+ // Copy the region of the image
+ p = image + y * ss + x * 2;
+
+ while ( h -- )
+ {
+ inline_memcpy( dest, p, w * 2 );
+ dest += ds;
+ p += ss;
+ }
+ }
// Assign this position to the b frame
mlt_frame_set_position( b_frame, frame_position );
+ mlt_properties_set_int( b_props, "distort", 1 );
// Return the frame
return b_frame;
// Get the transition from the a frame
mlt_transition this = mlt_frame_pop_service( a_frame );
+ // Get in and out
+ double position = mlt_deque_pop_back_double( MLT_FRAME_IMAGE_STACK( a_frame ) );
+ int out = mlt_frame_pop_service_int( a_frame );
+ int in = mlt_frame_pop_service_int( a_frame );
+
+ // Get the properties from the transition
+ mlt_properties properties = MLT_TRANSITION_PROPERTIES( this );
+
+ // TODO: clean up always_active behaviour
+ if ( mlt_properties_get_int( properties, "always_active" ) )
+ {
+ mlt_events_block( properties, properties );
+ mlt_properties_set_int( properties, "in", in );
+ mlt_properties_set_int( properties, "out", out );
+ mlt_events_unblock( properties, properties );
+ }
+
// This compositer is yuv422 only
*format = mlt_image_yuv422;
- // Get the image from the a frame
- mlt_frame_get_image( a_frame, image, format, width, height, 1 );
-
if ( b_frame != NULL )
{
// Get the properties of the a frame
- mlt_properties a_props = mlt_frame_properties( a_frame );
+ mlt_properties a_props = MLT_FRAME_PROPERTIES( a_frame );
// Get the properties of the b frame
- mlt_properties b_props = mlt_frame_properties( b_frame );
-
- // Get the properties from the transition
- mlt_properties properties = mlt_transition_properties( this );
+ mlt_properties b_props = MLT_FRAME_PROPERTIES( b_frame );
// Structures for geometry
struct geometry_s result;
// Calculate the position
- float position = mlt_properties_get_double( b_props, "relative_position" );
- float delta = delta_calculate( this, a_frame );
+ double delta = delta_calculate( this, a_frame, position );
+
+ // Get the image from the b frame
+ uint8_t *image_b = NULL;
+ int width_b = *width;
+ int height_b = *height;
+
+ // Vars for alphas
+ uint8_t *alpha_a = NULL;
+ uint8_t *alpha_b = NULL;
+
+ // Composites always need scaling... defaulting to lowest
+ char *rescale = mlt_properties_get( a_props, "rescale.interp" );
+ if ( rescale == NULL || !strcmp( rescale, "none" ) )
+ rescale = "nearest";
+ mlt_properties_set( a_props, "rescale.interp", rescale );
+ mlt_properties_set( b_props, "rescale.interp", rescale );
// Do the calculation
- struct geometry_s *start = composite_calculate( &result, this, a_frame, position );
-
- // Optimisation - no compositing required
- if ( result.mix == 0 || ( result.w == 0 && result.h == 0 ) )
- return 0;
+ // NB: Locks needed here since the properties are being modified
+ mlt_service_lock( MLT_TRANSITION_SERVICE( this ) );
+ composite_calculate( this, &result, a_frame, position );
+ mlt_service_unlock( MLT_TRANSITION_SERVICE( this ) );
// Since we are the consumer of the b_frame, we must pass along these
// consumer properties from the a_frame
+ mlt_properties_set_double( b_props, "consumer_deinterlace", mlt_properties_get_double( a_props, "consumer_deinterlace" ) );
+ mlt_properties_set( b_props, "consumer_deinterlace_method", mlt_properties_get( a_props, "consumer_deinterlace_method" ) );
mlt_properties_set_double( b_props, "consumer_aspect_ratio", mlt_properties_get_double( a_props, "consumer_aspect_ratio" ) );
- // Get the image from the b frame
- uint8_t *image_b = NULL;
- int width_b = *width;
- int height_b = *height;
-
- if ( get_b_frame_image( this, b_frame, &image_b, &width_b, &height_b, &result ) == 0 )
+ // TODO: Dangerous/temporary optimisation - if nothing to do, then do nothing
+ if ( mlt_properties_get_int( properties, "no_alpha" ) &&
+ result.item.x == 0 && result.item.y == 0 && result.item.w == *width && result.item.h == *height && result.item.mix == 100 )
+ {
+ mlt_frame_get_image( b_frame, image, format, width, height, 1 );
+ if ( !mlt_frame_is_test_card( a_frame ) )
+ mlt_frame_replace_image( a_frame, *image, *format, *width, *height );
+ return 0;
+ }
+
+ if ( a_frame == b_frame )
+ {
+ double aspect_ratio = mlt_frame_get_aspect_ratio( b_frame );
+ get_b_frame_image( this, b_frame, &image_b, &width_b, &height_b, &result );
+ alpha_b = mlt_frame_get_alpha_mask( b_frame );
+ mlt_properties_set_double( a_props, "aspect_ratio", aspect_ratio );
+ }
+
+ // Get the image from the a frame
+ mlt_frame_get_image( a_frame, image, format, width, height, 1 );
+ alpha_a = mlt_frame_get_alpha_mask( a_frame );
+
+ // Optimisation - no compositing required
+ if ( result.item.mix == 0 || ( result.item.w == 0 && result.item.h == 0 ) )
+ return 0;
+
+ // Need to keep the width/height of the a_frame on the b_frame for titling
+ if ( mlt_properties_get( a_props, "dest_width" ) == NULL )
+ {
+ mlt_properties_set_int( a_props, "dest_width", *width );
+ mlt_properties_set_int( a_props, "dest_height", *height );
+ mlt_properties_set_int( b_props, "dest_width", *width );
+ mlt_properties_set_int( b_props, "dest_height", *height );
+ }
+ else
+ {
+ mlt_properties_set_int( b_props, "dest_width", mlt_properties_get_int( a_props, "dest_width" ) );
+ mlt_properties_set_int( b_props, "dest_height", mlt_properties_get_int( a_props, "dest_height" ) );
+ }
+
+ // Special case for titling...
+ if ( mlt_properties_get_int( properties, "titles" ) )
+ {
+ if ( mlt_properties_get( b_props, "rescale.interp" ) == NULL )
+ mlt_properties_set( b_props, "rescale.interp", "hyper" );
+ width_b = mlt_properties_get_int( a_props, "dest_width" );
+ height_b = mlt_properties_get_int( a_props, "dest_height" );
+ }
+
+ if ( *image != image_b && ( image_b != NULL || get_b_frame_image( this, b_frame, &image_b, &width_b, &height_b, &result ) == 0 ) )
{
uint8_t *dest = *image;
uint8_t *src = image_b;
- int bpp = 2;
- uint8_t *alpha = mlt_frame_get_alpha_mask( b_frame );
- int progressive = mlt_properties_get_int( a_props, "progressive" ) ||
- mlt_properties_get_int( a_props, "consumer_progressive" ) ||
+ int progressive =
+ mlt_properties_get_int( a_props, "consumer_deinterlace" ) ||
mlt_properties_get_int( properties, "progressive" );
int field;
int32_t luma_softness = mlt_properties_get_double( properties, "softness" ) * ( 1 << 16 );
uint16_t *luma_bitmap = get_luma( properties, width_b, height_b );
+ char *operator = mlt_properties_get( properties, "operator" );
+
+ alpha_b = alpha_b == NULL ? mlt_frame_get_alpha_mask( b_frame ) : alpha_b;
+
+ composite_line_fn line_fn = composite_line_yuv;
+
+ // Silly - this isn't a good solution - deprecating
+ if ( mlt_properties_get_int( properties, "or" ) )
+ line_fn = composite_line_yuv_or;
+ if ( mlt_properties_get_int( properties, "and" ) )
+ line_fn = composite_line_yuv_and;
+ if ( mlt_properties_get_int( properties, "xor" ) )
+ line_fn = composite_line_yuv_xor;
+
+ // Replacement and override
+ if ( operator != NULL )
+ {
+ if ( !strcmp( operator, "or" ) )
+ line_fn = composite_line_yuv_or;
+ if ( !strcmp( operator, "and" ) )
+ line_fn = composite_line_yuv_and;
+ if ( !strcmp( operator, "xor" ) )
+ line_fn = composite_line_yuv_xor;
+ }
+
+ // Allow the user to completely obliterate the alpha channels from both frames
+ if ( mlt_properties_get( properties, "alpha_a" ) )
+ memset( alpha_a, mlt_properties_get_int( properties, "alpha_a" ), *width * *height );
+
+ if ( mlt_properties_get( properties, "alpha_b" ) )
+ memset( alpha_b, mlt_properties_get_int( properties, "alpha_b" ), width_b * height_b );
for ( field = 0; field < ( progressive ? 1 : 2 ); field++ )
{
// Assume lower field (0) first
- float field_position = position + field * delta;
+ double field_position = position + field * delta;
// Do the calculation if we need to
- geometry_calculate( &result, start, field_position );
+ // NB: Locks needed here since the properties are being modified
+ mlt_service_lock( MLT_TRANSITION_SERVICE( this ) );
+ composite_calculate( this, &result, a_frame, field_position );
+ mlt_service_unlock( MLT_TRANSITION_SERVICE( this ) );
+
+ if ( mlt_properties_get_int( properties, "titles" ) )
+ {
+ result.item.w = *width * ( result.item.w / result.nw );
+ result.nw = result.item.w;
+ result.item.h = *height * ( result.item.h / result.nh );
+ result.nh = *height;
+ result.sw = width_b;
+ result.sh = height_b;
+ }
// Align
alignment_calculate( &result );
// Composite the b_frame on the a_frame
- composite_yuv( dest, *width, *height, bpp, src, width_b, height_b, alpha, result, progressive ? -1 : field, luma_bitmap, luma_softness );
+ composite_yuv( dest, *width, *height, src, width_b, height_b, alpha_b, alpha_a, result, progressive ? -1 : field, luma_bitmap, luma_softness, line_fn );
}
}
}
+ else
+ {
+ mlt_frame_get_image( a_frame, image, format, width, height, 1 );
+ }
return 0;
}
static mlt_frame composite_process( mlt_transition this, mlt_frame a_frame, mlt_frame b_frame )
{
- // Propogate the transition properties to the b frame
- mlt_properties_set_double( mlt_frame_properties( b_frame ), "relative_position", position_calculate( this, mlt_frame_get_position( a_frame ) ) );
+ // UGH - this is a TODO - find a more reliable means of obtaining in/out for the always_active case
+ if ( mlt_properties_get_int( MLT_TRANSITION_PROPERTIES( this ), "always_active" ) == 0 )
+ {
+ mlt_frame_push_service_int( a_frame, mlt_properties_get_int( MLT_TRANSITION_PROPERTIES( this ), "in" ) );
+ mlt_frame_push_service_int( a_frame, mlt_properties_get_int( MLT_TRANSITION_PROPERTIES( this ), "out" ) );
+ mlt_deque_push_back_double( MLT_FRAME_IMAGE_STACK( a_frame ), position_calculate( this, mlt_frame_get_position( a_frame ) ) );
+ }
+ else
+ {
+ mlt_properties props = mlt_properties_get_data( MLT_FRAME_PROPERTIES( b_frame ), "_producer", NULL );
+ mlt_frame_push_service_int( a_frame, mlt_properties_get_int( props, "in" ) );
+ mlt_frame_push_service_int( a_frame, mlt_properties_get_int( props, "out" ) );
+ mlt_deque_push_back_double( MLT_FRAME_IMAGE_STACK( a_frame ), mlt_properties_get_int( props, "_frame" ) - mlt_properties_get_int( props, "in" ) );
+ }
+
mlt_frame_push_service( a_frame, this );
mlt_frame_push_frame( a_frame, b_frame );
mlt_frame_push_get_image( a_frame, transition_get_image );
mlt_transition this = calloc( sizeof( struct mlt_transition_s ), 1 );
if ( this != NULL && mlt_transition_init( this, NULL ) == 0 )
{
+ mlt_properties properties = MLT_TRANSITION_PROPERTIES( this );
+
this->process = composite_process;
- mlt_properties_set( mlt_transition_properties( this ), "start", arg != NULL ? arg : "85%,5%:10%x10%" );
+
+ // Default starting motion and zoom
+ mlt_properties_set( properties, "start", arg != NULL ? arg : "0,0:100%x100%" );
// Default factory
- mlt_properties_set( mlt_transition_properties( this ), "factory", "fezzik" );
+ mlt_properties_set( properties, "factory", "fezzik" );
+
+ // Inform apps and framework that this is a video only transition
+ mlt_properties_set_int( properties, "_transition_type", 1 );
+
+#ifdef USE_MMX
+ //mlt_properties_set_int( properties, "_MMX", composite_have_mmx() );
+#endif
}
return this;
}