* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
-#include <vlc/vlc.h>
+#ifdef HAVE_CONFIG_H
+# include "config.h"
+#endif
+
+#include <vlc_common.h>
+#include <vlc_plugin.h>
#include "libvlc.h"
/* Some faulty libcs have a broken struct dirent when _FILE_OFFSET_BITS
#include <stdlib.h> /* free(), strtol() */
#include <stdio.h> /* sprintf() */
#include <string.h> /* strdup() */
+#include <assert.h>
#ifdef HAVE_DIRENT_H
# include <dirent.h>
# endif
#endif
-#include "config/config.h"
+#include "config/configuration.h"
#include "vlc_charset.h"
+#include "vlc_arrays.h"
#include "modules/modules.h"
#include "modules/builtin.h"
static module_t * AllocatePlugin( vlc_object_t *, char * );
#endif
static int AllocateBuiltinModule( vlc_object_t *, int ( * ) ( module_t * ) );
-static int DeleteModule ( module_t *, vlc_bool_t );
+static void DeleteModule ( module_t *, bool );
#ifdef HAVE_DYNAMIC_PLUGINS
static void DupModule ( module_t * );
static void UndupModule ( module_t * );
#endif
-static void module_LoadMain( vlc_object_t *p_this );
-
-/*****************************************************************************
- * module_InitBank: create the module bank.
- *****************************************************************************
- * This function creates a module bank structure which will be filled later
+/**
+ * Init bank
+ *
+ * Creates a module bank structure which will be filled later
* on with all the modules found.
- *****************************************************************************/
+ * \param p_this vlc object structure
+ * \return nothing
+ */
void __module_InitBank( vlc_object_t *p_this )
{
module_bank_t *p_bank = NULL;
- vlc_value_t lockval;
libvlc_global_data_t *p_libvlc_global = vlc_global();
- var_Create( p_libvlc_global, "libvlc", VLC_VAR_MUTEX );
- var_Get( p_libvlc_global, "libvlc", &lockval );
- vlc_mutex_lock( lockval.p_address );
- if( p_libvlc_global->p_module_bank )
+ vlc_mutex_t *lock = var_AcquireMutex( "libvlc" );
+
+ if( p_libvlc_global->p_module_bank == NULL )
{
- p_libvlc_global->p_module_bank->i_usage++;
- vlc_mutex_unlock( lockval.p_address );
- var_Destroy( p_libvlc_global, "libvlc" );
- return;
+ p_bank = vlc_custom_create( p_this, sizeof(module_bank_t),
+ VLC_OBJECT_GENERIC, "module bank");
+ p_bank->i_usage = 1;
+ p_bank->i_cache = p_bank->i_loaded_cache = 0;
+ p_bank->pp_cache = p_bank->pp_loaded_cache = NULL;
+ p_bank->b_cache = p_bank->b_cache_dirty =
+ p_bank->b_cache_delete = false;
+
+ /* Everything worked, attach the object */
+ p_libvlc_global->p_module_bank = p_bank;
+ vlc_object_attach( p_bank, p_libvlc_global );
+
+ /* Fills the module bank structure with the main module infos.
+ * This is very useful as it will allow us to consider the main
+ * library just as another module, and for instance the configuration
+ * options of main will be available in the module bank structure just
+ * as for every other module. */
+ AllocateBuiltinModule( p_this, vlc_entry__main );
}
- vlc_mutex_unlock( lockval.p_address );
- var_Destroy( p_libvlc_global, "libvlc" );
+ else
+ p_libvlc_global->p_module_bank->i_usage++;
- p_bank = vlc_object_create( p_this, sizeof(module_bank_t) );
- if( !p_bank )
- return;
- p_bank->psz_object_name = "module bank";
- p_bank->i_usage = 1;
- p_bank->i_cache = p_bank->i_loaded_cache = 0;
- p_bank->pp_cache = p_bank->pp_loaded_cache = NULL;
- p_bank->b_cache = p_bank->b_cache_dirty =
- p_bank->b_cache_delete = VLC_FALSE;
-
- /* Everything worked, attach the object */
- p_libvlc_global->p_module_bank = p_bank;
- vlc_object_attach( p_bank, p_libvlc_global );
-
- module_LoadMain( p_this );
+ vlc_mutex_unlock( lock );
}
-/*****************************************************************************
- * module_EndBank: empty the module bank.
- *****************************************************************************
- * This function unloads all unused plugin modules and empties the module
+/**
+ * End bank
+ *
+ * Unloads all unused plugin modules and empties the module
* bank in case of success.
- *****************************************************************************/
+ * \param p_this vlc object structure
+ * \return nothing
+ */
void __module_EndBank( vlc_object_t *p_this )
{
module_t * p_next = NULL;
- vlc_value_t lockval;
libvlc_global_data_t *p_libvlc_global = vlc_global();
- var_Create( p_libvlc_global, "libvlc", VLC_VAR_MUTEX );
- var_Get( p_libvlc_global, "libvlc", &lockval );
- vlc_mutex_lock( lockval.p_address );
+ vlc_mutex_t *lock = var_AcquireMutex( "libvlc" );
if( !p_libvlc_global->p_module_bank )
{
- vlc_mutex_unlock( lockval.p_address );
- var_Destroy( p_libvlc_global, "libvlc" );
+ vlc_mutex_unlock( lock );
return;
}
if( --p_libvlc_global->p_module_bank->i_usage )
{
- vlc_mutex_unlock( lockval.p_address );
- var_Destroy( p_libvlc_global, "libvlc" );
+ vlc_mutex_unlock( lock );
return;
}
- vlc_mutex_unlock( lockval.p_address );
- var_Destroy( p_libvlc_global, "libvlc" );
+ vlc_mutex_unlock( lock );
+ /* Save the configuration */
config_AutoSaveConfigFile( p_this );
#ifdef HAVE_DYNAMIC_PLUGINS
{
if( p_bank->pp_loaded_cache[p_bank->i_loaded_cache] )
{
- DeleteModule( p_bank->pp_loaded_cache[p_bank->i_loaded_cache]->p_module,
- p_bank->pp_loaded_cache[p_bank->i_loaded_cache]->b_used );
+ DeleteModule(
+ p_bank->pp_loaded_cache[p_bank->i_loaded_cache]->p_module,
+ p_bank->pp_loaded_cache[p_bank->i_loaded_cache]->b_used );
free( p_bank->pp_loaded_cache[p_bank->i_loaded_cache]->psz_file );
free( p_bank->pp_loaded_cache[p_bank->i_loaded_cache] );
p_bank->pp_loaded_cache[p_bank->i_loaded_cache] = NULL;
vlc_object_detach( p_libvlc_global->p_module_bank );
- while( p_libvlc_global->p_module_bank->i_children )
+ while( vlc_internals( p_libvlc_global->p_module_bank )->i_children )
{
- p_next = (module_t *)p_libvlc_global->p_module_bank->pp_children[0];
-
- if( DeleteModule( p_next, VLC_TRUE ) )
- {
- /* Module deletion failed */
- msg_Err( p_this, "module \"%s\" can't be removed, trying harder",
- p_next->psz_object_name );
-
- /* We just free the module by hand. Niahahahahaha. */
- vlc_object_detach( p_next );
- vlc_object_destroy( p_next );
- }
+ p_next = (module_t *)vlc_internals( p_libvlc_global->p_module_bank )->pp_children[0];
+ DeleteModule( p_next, true );
}
- vlc_object_destroy( p_libvlc_global->p_module_bank );
+ vlc_object_release( p_libvlc_global->p_module_bank );
p_libvlc_global->p_module_bank = NULL;
}
-/*****************************************************************************
- * module_LoadMain: load the main program info into the module bank.
- *****************************************************************************
- * This function fills the module bank structure with the main module infos.
- * This is very useful as it will allow us to consider the main program just
- * as another module, and for instance the configuration options of main will
- * be available in the module bank structure just as for every other module.
- *****************************************************************************/
-static void module_LoadMain( vlc_object_t *p_this )
-{
- vlc_value_t lockval;
- libvlc_global_data_t *p_libvlc_global = vlc_global();
-
- var_Create( p_libvlc_global, "libvlc", VLC_VAR_MUTEX );
- var_Get( p_libvlc_global, "libvlc", &lockval );
- vlc_mutex_lock( lockval.p_address );
- if( p_libvlc_global->p_module_bank->b_main )
- {
- vlc_mutex_unlock( lockval.p_address );
- var_Destroy( p_libvlc_global, "libvlc" );
- return;
- }
- p_libvlc_global->p_module_bank->b_main = VLC_TRUE;
- vlc_mutex_unlock( lockval.p_address );
- var_Destroy( p_libvlc_global, "libvlc" );
-
- AllocateBuiltinModule( p_this, vlc_entry__main );
-}
-
-/*****************************************************************************
- * module_LoadBuiltins: load all modules which we built with.
- *****************************************************************************
- * This function fills the module bank structure with the builtin modules.
- *****************************************************************************/
+/**
+ * Load all modules which we built with.
+ *
+ * Fills the module bank structure with the builtin modules.
+ * \param p_this vlc object structure
+ * \return nothing
+ */
void __module_LoadBuiltins( vlc_object_t * p_this )
{
- vlc_value_t lockval;
libvlc_global_data_t *p_libvlc_global = vlc_global();
- var_Create( p_libvlc_global, "libvlc", VLC_VAR_MUTEX );
- var_Get( p_libvlc_global, "libvlc", &lockval );
- vlc_mutex_lock( lockval.p_address );
+ vlc_mutex_t *lock = var_AcquireMutex( "libvlc" );
if( p_libvlc_global->p_module_bank->b_builtins )
{
- vlc_mutex_unlock( lockval.p_address );
- var_Destroy( p_libvlc_global, "libvlc" );
+ vlc_mutex_unlock( lock );
return;
}
- p_libvlc_global->p_module_bank->b_builtins = VLC_TRUE;
- vlc_mutex_unlock( lockval.p_address );
- var_Destroy( p_libvlc_global, "libvlc" );
+ p_libvlc_global->p_module_bank->b_builtins = true;
+ vlc_mutex_unlock( lock );
msg_Dbg( p_this, "checking builtin modules" );
ALLOCATE_ALL_BUILTINS();
}
-/*****************************************************************************
- * module_LoadPlugins: load all plugin modules we can find.
- *****************************************************************************
- * This function fills the module bank structure with the plugin modules.
- *****************************************************************************/
+/**
+ * Load all plugins
+ *
+ * Load all plugin modules we can find.
+ * Fills the module bank structure with the plugin modules.
+ * \param p_this vlc object structure
+ * \return nothing
+ */
void __module_LoadPlugins( vlc_object_t * p_this )
{
#ifdef HAVE_DYNAMIC_PLUGINS
- vlc_value_t lockval;
libvlc_global_data_t *p_libvlc_global = vlc_global();
- var_Create( p_libvlc_global, "libvlc", VLC_VAR_MUTEX );
- var_Get( p_libvlc_global, "libvlc", &lockval );
- vlc_mutex_lock( lockval.p_address );
+ vlc_mutex_t *lock = var_AcquireMutex( "libvlc" );
if( p_libvlc_global->p_module_bank->b_plugins )
{
- vlc_mutex_unlock( lockval.p_address );
- var_Destroy( p_libvlc_global, "libvlc" );
+ vlc_mutex_unlock( lock );
return;
}
- p_libvlc_global->p_module_bank->b_plugins = VLC_TRUE;
- vlc_mutex_unlock( lockval.p_address );
- var_Destroy( p_libvlc_global, "libvlc" );
+ p_libvlc_global->p_module_bank->b_plugins = true;
+ vlc_mutex_unlock( lock );
msg_Dbg( p_this, "checking plugin modules" );
if( config_GetInt( p_this, "plugins-cache" ) )
- p_libvlc_global->p_module_bank->b_cache = VLC_TRUE;
+ p_libvlc_global->p_module_bank->b_cache = true;
if( p_libvlc_global->p_module_bank->b_cache ||
p_libvlc_global->p_module_bank->b_cache_delete ) CacheLoad( p_this );
#endif
}
-/*****************************************************************************
- * module_IsCapable: checks whether a module implements a capability.
- *****************************************************************************/
-vlc_bool_t module_IsCapable( const module_t *m, const char *cap )
+/**
+ * Checks whether a module implements a capability.
+ *
+ * \param m the module
+ * \param cap the capability to check
+ * \return TRUE if the module have the capability
+ */
+bool module_IsCapable( const module_t *m, const char *cap )
{
return !strcmp( m->psz_capability, cap );
}
-/*****************************************************************************
- * module_GetObjName: internal name of a module.
- *****************************************************************************/
+/**
+ * Get the internal name of a module
+ *
+ * \param m the module
+ * \return the module name
+ */
const char *module_GetObjName( const module_t *m )
{
return m->psz_object_name;
}
-/*****************************************************************************
- * module_GetName: human-friendly name of a module.
- *****************************************************************************/
-const char *module_GetName( const module_t *m, vlc_bool_t long_name )
+/**
+ * Get the human-friendly name of a module.
+ *
+ * \param m the module
+ * \param long_name TRUE to have the long name of the module
+ * \return the short or long name of the module
+ */
+const char *module_GetName( const module_t *m, bool long_name )
{
if( long_name && ( m->psz_longname != NULL) )
return m->psz_longname;
-
+
return m->psz_shortname ?: m->psz_object_name;
}
+/**
+ * Get the help for a module
+ *
+ * \param m the module
+ * \return the help
+ */
const char *module_GetHelp( const module_t *m )
{
return m->psz_help;
}
-/*****************************************************************************
- * module_Need: return the best module function, given a capability list.
- *****************************************************************************
- * This function returns the module that best fits the asked capabilities.
- *****************************************************************************/
+/**
+ * module Need
+ *
+ * Return the best module function, given a capability list.
+ * \param p_this the vlc object
+ * \param psz_capability list of capabilities needed
+ * \param psz_name name of the module asked
+ * \param b_strict TRUE yto use the strict mode
+ * \return the module or NULL in case of a failure
+ */
module_t * __module_Need( vlc_object_t *p_this, const char *psz_capability,
- const char *psz_name, vlc_bool_t b_strict )
+ const char *psz_name, bool b_strict )
{
typedef struct module_list_t module_list_t;
+ stats_TimerStart( p_this, "module_Need()", STATS_TIMER_MODULE_NEED );
+
struct module_list_t
{
module_t *p_module;
int i_score;
- vlc_bool_t b_force;
+ bool b_force;
module_list_t *p_next;
};
int i_shortcuts = 0;
char *psz_shortcuts = NULL, *psz_var = NULL, *psz_alias = NULL;
- vlc_bool_t b_force_backup = p_this->b_force;
+ bool b_force_backup = p_this->b_force;
/* Deal with variables */
if( psz_name && psz_name[0] == '$' )
{
- vlc_value_t val;
- var_Create( p_this, psz_name + 1, VLC_VAR_MODULE | VLC_VAR_DOINHERIT );
- var_Get( p_this, psz_name + 1, &val );
- psz_var = val.psz_string;
- psz_name = psz_var;
+ psz_name = psz_var = var_CreateGetString( p_this, psz_name + 1 );
}
/* Count how many different shortcuts were asked for */
if( !strcmp( psz_name, "none" ) )
{
free( psz_var );
+ stats_TimerStop( p_this, STATS_TIMER_MODULE_NEED );
+ stats_TimerDump( p_this, STATS_TIMER_MODULE_NEED );
+ stats_TimerClean( p_this, STATS_TIMER_MODULE_NEED );
return NULL;
}
{
if( !strcmp(psz_last_shortcut, "none") )
{
- b_strict = VLC_TRUE;
+ b_strict = true;
i_shortcuts--;
}
else if( !strcmp(psz_last_shortcut, "any") )
{
- b_strict = VLC_FALSE;
+ b_strict = false;
i_shortcuts--;
}
}
/* If we required a shortcut, check this plugin provides it. */
if( i_shortcuts > 0 )
{
- vlc_bool_t b_trash;
+ bool b_trash;
const char *psz_name = psz_shortcuts;
/* Let's drop modules with a <= 0 score (unless they are
{
CacheMerge( p_this, p_module, p_new_module );
vlc_object_attach( p_new_module, p_module );
- DeleteModule( p_new_module, VLC_TRUE );
+ DeleteModule( p_new_module, true );
}
}
#endif
free( psz_shortcuts );
free( psz_var );
+ stats_TimerStop( p_this, STATS_TIMER_MODULE_NEED );
+ stats_TimerDump( p_this, STATS_TIMER_MODULE_NEED );
+ stats_TimerClean( p_this, STATS_TIMER_MODULE_NEED );
+
/* Don't forget that the module is still locked */
return p_module;
}
-/*****************************************************************************
- * module_Unneed: decrease the usage count of a module.
- *****************************************************************************
+/**
+ * Module unneed
+ *
* This function must be called by the thread that called module_Need, to
* decrease the reference count and allow for hiding of modules.
- *****************************************************************************/
+ * \param p_this vlc object structure
+ * \param p_module the module structure
+ * \return nothing
+ */
void __module_Unneed( vlc_object_t * p_this, module_t * p_module )
{
/* Use the close method */
msg_Dbg( p_this, "removing module \"%s\"", p_module->psz_object_name );
vlc_object_release( p_module );
-
- return;
}
-/*****************************************************************************
- * module_Find: get a pointer to a module_t given it's name.
- *****************************************************************************/
+/**
+ * Get a pointer to a module_t given it's name.
+ *
+ * \param p_this vlc object structure
+ * \param psz_name the name of the module
+ * \return a pointer to the module or NULL in case of a failure
+ */
module_t *__module_Find( vlc_object_t *p_this, const char * psz_name )
{
vlc_list_t *p_list;
}
-/*****************************************************************************
- * module_Put: release a module_t pointer from module_Find().
- *****************************************************************************/
-void module_Put ( module_t *module )
+/**
+ * Release a module_t pointer from module_Find().
+ *
+ * \param module the module to release
+ * \return nothing
+ */
+void module_Put( module_t *module )
{
- vlc_object_release ( module );
+ vlc_object_release( module );
}
-/*****************************************************************************
- * module_Exists: tell if a module exists.
- *****************************************************************************
- * This function is a boolean function that tells if a module exist or not.
- *****************************************************************************/
-vlc_bool_t __module_Exists( vlc_object_t *p_this, const char * psz_name )
+/**
+ * Tell if a module exists and release it in thic case
+ *
+ * \param p_this vlc object structure
+ * \param psz_name th name of the module
+ * \return TRUE if the module exists
+ */
+bool __module_Exists( vlc_object_t *p_this, const char * psz_name )
{
module_t *p_module = __module_Find( p_this, psz_name );
if( p_module )
{
module_Put( p_module );
- return VLC_TRUE;
+ return true;
}
else
{
- return VLC_FALSE;
+ return false;
}
}
-/*****************************************************************************
- * module_GetModuleNamesForCapability: Return a NULL terminated array with the
- * names of the modules that have a certain capability.
+/**
+ * GetModuleNamesForCapability
+ *
+ * Return a NULL terminated array with the names of the modules
+ * that have a certain capability.
* Free after uses both the string and the table.
- *****************************************************************************/
+ * \param p_this vlc object structure
+ * \param psz_capability the capability asked
+ * \param pppsz_longname an pointer to an array of string to contain
+ the long names of the modules. If set to NULL the function don't use it.
+ * \return the NULL terminated array
+ */
char ** __module_GetModulesNamesForCapability( vlc_object_t *p_this,
- const char * psz_capability,
+ const char *psz_capability,
char ***pppsz_longname )
{
vlc_list_t *p_list;
int i, j, count = 0;
- char ** psz_ret;
+ char **psz_ret;
- /* Do it in two passes */
+ /* Do it in two passes : count the number of modules before */
p_list = vlc_list_find( p_this, VLC_OBJECT_MODULE, FIND_ANYWHERE );
for( i = 0 ; i < p_list->i_count; i++)
{
if( psz_module_capability && !strcmp( psz_module_capability, psz_capability ) )
count++;
}
+
psz_ret = malloc( sizeof(char*) * (count+1) );
if( pppsz_longname )
*pppsz_longname = malloc( sizeof(char*) * (count+1) );
+ if( !psz_ret || ( pppsz_longname && *pppsz_longname == NULL ) )
+ {
+ free( psz_ret );
+ free( *pppsz_longname );
+ *pppsz_longname = NULL;
+ vlc_list_release( p_list );
+ return NULL;
+ }
+
j = 0;
for( i = 0 ; i < p_list->i_count; i++)
{
psz_ret[j] = strdup( k>=0?p_module->pp_shortcuts[k]
:p_module->psz_object_name );
if( pppsz_longname )
- (*pppsz_longname)[j] = strdup( module_GetName( p_module, VLC_TRUE ) );
+ (*pppsz_longname)[j] = strdup( module_GetName( p_module, true ) );
j++;
}
}
return psz_ret;
}
-
-module_config_t *module_GetConfig (const module_t *module, unsigned *restrict psize)
+/**
+ * Get the configuration of a module
+ *
+ * \param module the module
+ * \param psize the size of the configuration returned
+ * \return the configuration as an array
+ */
+module_config_t *module_GetConfig( const module_t *module, unsigned *restrict psize )
{
+ unsigned i,j;
unsigned size = module->confsize;
+ module_config_t *config = malloc( size * sizeof( *config ) );
+
+ assert( psize != NULL );
+ *psize = 0;
- assert (psize != NULL);
- *psize = size;
+ if( !config )
+ return NULL;
+
+ for( i = 0, j = 0; i < size; i++ )
+ {
+ const module_config_t *item = module->p_config + i;
+ if( item->b_internal /* internal option */
+ || item->b_unsaveable /* non-modifiable option */
+ || item->b_removed /* removed option */ )
+ continue;
- module_config_t *config = malloc (size * sizeof (*config));
- if (config)
- memcpy (config, module->p_config, size * sizeof (*config));
+ memcpy( config + j, item, sizeof( *config ) );
+ j++;
+ }
+ *psize = j;
return config;
}
-void module_PutConfig (module_config_t *config)
+/**
+ * Release the configuration
+ *
+ * \param the configuration
+ * \return nothing
+ */
+void module_PutConfig( module_config_t *config )
{
- free (config);
+ free( config );
}
/*****************************************************************************
* Following functions are local.
*****************************************************************************/
-/*****************************************************************************
- * AllocateAllPlugins: load all plugin modules we can find.
+ /*****************************************************************************
+ * copy_next_paths_token: from a PATH_SEP_CHAR (a ':' or a ';') separated paths
+ * return first path.
*****************************************************************************/
-#ifdef HAVE_DYNAMIC_PLUGINS
-static void AllocateAllPlugins( vlc_object_t *p_this )
+static char * copy_next_paths_token( char * paths, char ** remaining_paths )
{
- /* Yes, there are two NULLs because we replace one with "plugin-path". */
-#if defined( WIN32 ) || defined( UNDER_CE )
- const char *path[] = { "modules", "", "plugins", NULL, NULL };
-#else
- const char *path[] = { "modules", PLUGIN_PATH, "plugins", NULL, NULL };
-#endif
+ char * path;
+ int i, done;
+ bool escaped = false;
- const char *const *ppsz_path;
+ assert( paths );
- /* If the user provided a plugin path, we add it to the list */
- char *userpath = config_GetPsz( p_this, "plugin-path" );
- path[sizeof(path)/sizeof(path[0]) - 2] = userpath;
+ /* Alloc a buffer to store the path */
+ path = malloc( strlen( paths ) + 1 );
+ if( !path ) return NULL;
- for (ppsz_path = path; *ppsz_path != NULL; ppsz_path++)
+ /* Look for PATH_SEP_CHAR (a ':' or a ';') */
+ for( i = 0, done = 0 ; paths[i]; i++ )
{
- char *psz_fullpath;
-
- if (!**ppsz_path) continue;
-
-#if defined( SYS_BEOS ) || defined( __APPLE__ ) || defined( WIN32 )
-
- /* Handle relative as well as absolute paths */
+ /* Take care of \\ and \: or \; escapement */
+ if( escaped )
+ {
+ escaped = false;
+ path[done++] = paths[i];
+ }
#ifdef WIN32
- if( (*ppsz_path)[0] != '\\' && (*ppsz_path)[0] != '/' &&
- (*ppsz_path)[1] != ':' )
+ else if( paths[i] == '/' )
+ escaped = true;
#else
- if( (*ppsz_path)[0] != '/' )
+ else if( paths[i] == '\\' )
+ escaped = true;
#endif
- {
- if( 0>= asprintf( &psz_fullpath, "%s"DIR_SEP"%s",
- vlc_global()->psz_vlcpath, *ppsz_path) )
- psz_fullpath = NULL;
- }
+ else if( paths[i] == PATH_SEP_CHAR )
+ break;
else
+ path[done++] = paths[i];
+ }
+ path[done++] = 0;
+
+ /* Return the remaining paths */
+ if( remaining_paths ) {
+ *remaining_paths = paths[i] ? &paths[i]+1 : NULL;
+ }
+
+ return path;
+}
+
+/*****************************************************************************
+ * AllocateAllPlugins: load all plugin modules we can find.
+ *****************************************************************************/
+#ifdef HAVE_DYNAMIC_PLUGINS
+static void AllocateAllPlugins( vlc_object_t *p_this )
+{
+ const char *vlcpath = vlc_global()->psz_vlcpath;
+ int count,i;
+ char * path;
+ vlc_array_t *arraypaths = vlc_array_new();
+
+ /* Contruct the special search path for system that have a relocatable
+ * executable. Set it to <vlc path>/modules and <vlc path>/plugins. */
+
+ if( vlcpath && asprintf( &path, "%s" DIR_SEP "modules", vlcpath ) != -1 )
+ vlc_array_append( arraypaths, path );
+ if( vlcpath && asprintf( &path, "%s" DIR_SEP "plugins", vlcpath ) != -1 )
+ vlc_array_append( arraypaths, path );
+#ifndef WIN32
+ vlc_array_append( arraypaths, strdup( PLUGIN_PATH ) );
#endif
- psz_fullpath = strdup( *ppsz_path );
- if( psz_fullpath == NULL )
+ /* If the user provided a plugin path, we add it to the list */
+ char *userpaths = config_GetPsz( p_this, "plugin-path" );
+ char *paths_iter;
+
+ for( paths_iter = userpaths; paths_iter; )
+ {
+ path = copy_next_paths_token( paths_iter, &paths_iter );
+ if( path )
+ vlc_array_append( arraypaths, path );
+ }
+
+ count = vlc_array_count( arraypaths );
+ for( i = 0 ; i < count ; i++ )
+ {
+ path = vlc_array_item_at_index( arraypaths, i );
+ if( !path )
continue;
- msg_Dbg( p_this, "recursively browsing `%s'", psz_fullpath );
+ msg_Dbg( p_this, "recursively browsing `%s'", path );
/* Don't go deeper than 5 subdirectories */
- AllocatePluginDir( p_this, psz_fullpath, 5 );
+ AllocatePluginDir( p_this, path, 5 );
- free( psz_fullpath );
+ free( path );
}
- /* Free plugin-path */
- free( userpath );
+ vlc_array_destroy( arraypaths );
+ free( userpaths );
}
/*****************************************************************************
i_dirlen = strlen( psz_dir );
/* Parse the directory and try to load all files it contains. */
- while( !p_this->p_libvlc->b_die && (file = readdir( dir )) )
+ while( !p_this->p_libvlc->b_die && ( file = readdir( dir ) ) )
{
struct stat statbuf;
unsigned int i_len;
* Check our plugins cache first then load plugin if needed
*/
p_cache_entry =
- CacheFind( p_this, psz_file, i_file_time, i_file_size );
+ CacheFind( psz_file, i_file_time, i_file_size );
if( !p_cache_entry )
{
module_config_t *p_item = NULL, *p_end = NULL;
p_module = p_cache_entry->p_module;
- p_module->b_loaded = VLC_FALSE;
+ p_module->b_loaded = false;
/* For now we force loading if the module's config contains
* callbacks or actions.
}
}
if( p_module == p_cache_entry->p_module )
- p_cache_entry->b_used = VLC_TRUE;
+ p_cache_entry->b_used = true;
}
}
/* Everything worked fine !
* The module is ready to be added to the list. */
- p_module->b_builtin = VLC_FALSE;
+ p_module->b_builtin = false;
/* msg_Dbg( p_this, "plugin \"%s\", %s",
p_module->psz_object_name, p_module->psz_longname ); */
p_bank->pp_cache[p_bank->i_cache]->i_time = i_file_time;
p_bank->pp_cache[p_bank->i_cache]->i_size = i_file_size;
p_bank->pp_cache[p_bank->i_cache]->b_junk = p_module ? 0 : 1;
- p_bank->pp_cache[p_bank->i_cache]->b_used = VLC_TRUE;
+ p_bank->pp_cache[p_bank->i_cache]->b_used = true;
p_bank->pp_cache[p_bank->i_cache]->p_module = p_module;
p_bank->i_cache++;
+#undef p_bank
}
return p_module ? 0 : -1;
p_module = vlc_module_create( p_this );
if( p_module == NULL )
{
- msg_Err( p_this, "out of memory" );
module_Unload( handle );
return NULL;
}
/* We need to fill these since they may be needed by module_Call() */
p_module->psz_filename = psz_file;
p_module->handle = handle;
- p_module->b_loaded = VLC_TRUE;
+ p_module->b_loaded = true;
/* Initialize the module: fill p_module, default config */
if( module_Call( p_module ) != 0 )
{
/* We couldn't call module_init() */
- vlc_object_destroy( p_module );
+ vlc_object_release( p_module );
module_Unload( handle );
return NULL;
}
p_module->psz_filename = strdup( p_module->psz_filename );
/* Everything worked fine ! The module is ready to be added to the list. */
- p_module->b_builtin = VLC_FALSE;
+ p_module->b_builtin = false;
return p_module;
}
*****************************************************************************/
static void DupModule( module_t *p_module )
{
- const char **pp_shortcut;
+ char **pp_shortcut;
int i_submodule;
for( pp_shortcut = p_module->pp_shortcuts ; *pp_shortcut ; pp_shortcut++ )
/* We strdup() these entries so that they are still valid when the
* module is unloaded. */
- p_module->psz_object_name = strdup( p_module->psz_object_name );
p_module->psz_capability = strdup( p_module->psz_capability );
p_module->psz_shortname = p_module->psz_shortname ?
strdup( p_module->psz_shortname ) : NULL;
p_module->psz_help = p_module->psz_help ? strdup( p_module->psz_help )
: NULL;
- for( i_submodule = 0; i_submodule < p_module->i_children; i_submodule++ )
+ for( i_submodule = 0; i_submodule < vlc_internals( p_module )->i_children; i_submodule++ )
{
- DupModule( (module_t*)p_module->pp_children[ i_submodule ] );
+ DupModule( (module_t*)vlc_internals( p_module )->pp_children[ i_submodule ] );
}
}
*****************************************************************************/
static void UndupModule( module_t *p_module )
{
- const char **pp_shortcut;
+ char **pp_shortcut;
int i_submodule;
- for( i_submodule = 0; i_submodule < p_module->i_children; i_submodule++ )
+ for( i_submodule = 0; i_submodule < vlc_internals( p_module )->i_children; i_submodule++ )
{
- UndupModule( (module_t*)p_module->pp_children[ i_submodule ] );
+ UndupModule( (module_t*)vlc_internals( p_module )->pp_children[ i_submodule ] );
}
for( pp_shortcut = p_module->pp_shortcuts ; *pp_shortcut ; pp_shortcut++ )
{
- free( (void*)*pp_shortcut );
+ free( *pp_shortcut );
}
- free( (void*)p_module->psz_object_name );
+ FREENULL( p_module->psz_object_name );
free( p_module->psz_capability );
- free( (void*)p_module->psz_shortname );
- free( (void*)p_module->psz_longname );
- free( (void*)p_module->psz_help );
+ free( p_module->psz_shortname );
+ free( p_module->psz_longname );
+ free( p_module->psz_help );
}
#endif /* HAVE_DYNAMIC_PLUGINS */
* allocate a structure for it */
p_module = vlc_module_create( p_this );
if( p_module == NULL )
- {
- msg_Err( p_this, "out of memory" );
return -1;
- }
/* Initialize the module : fill p_module->psz_object_name, etc. */
if( pf_entry( p_module ) != 0 )
/* With a well-written module we shouldn't have to print an
* additional error message here, but just make sure. */
msg_Err( p_this, "failed calling entry point in builtin module" );
- vlc_object_destroy( p_module );
+ vlc_object_release( p_module );
return -1;
}
/* Everything worked fine ! The module is ready to be added to the list. */
- p_module->b_builtin = VLC_TRUE;
+ p_module->b_builtin = true;
/* msg_Dbg( p_this, "builtin \"%s\", %s",
p_module->psz_object_name, p_module->psz_longname ); */
*****************************************************************************
* This function can only be called if the module isn't being used.
*****************************************************************************/
-static int DeleteModule( module_t * p_module, vlc_bool_t b_detach )
+static void DeleteModule( module_t * p_module, bool b_detach )
{
- if( !p_module ) return VLC_EGENERIC;
+ assert( p_module );
+
if( b_detach )
vlc_object_detach( p_module );
#endif
/* Free and detach the object's children */
- while( p_module->i_children )
+ while( vlc_internals( p_module )->i_children )
{
- vlc_object_t *p_this = p_module->pp_children[0];
+ vlc_object_t *p_this = vlc_internals( p_module )->pp_children[0];
vlc_object_detach( p_this );
- vlc_object_destroy( p_this );
+ vlc_object_release( p_this );
}
config_Free( p_module );
- vlc_object_destroy( p_module );
- p_module = NULL;
- return 0;
+ vlc_object_release( p_module );
}