int height;
int playing;
int sdl_flags;
- SDL_Surface *sdl_screen;
SDL_Overlay *sdl_overlay;
SDL_Rect rect;
uint8_t *buffer;
int bpp;
+ int is_purge;
};
/** Forward references to static functions.
static int consumer_start( mlt_consumer parent );
static int consumer_stop( mlt_consumer parent );
static int consumer_is_stopped( mlt_consumer parent );
+static void consumer_purge( mlt_consumer parent );
static void consumer_close( mlt_consumer parent );
static void *consumer_thread( void * );
static int consumer_get_dimensions( int *width, int *height );
-static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args );
+static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service self, void **args );
/** This is what will be called by the factory - anything can be passed in
via the argument, but keep it simple.
mlt_consumer consumer_sdl_init( mlt_profile profile, mlt_service_type type, const char *id, char *arg )
{
// Create the consumer object
- consumer_sdl this = calloc( 1, sizeof( struct consumer_sdl_s ) );
+ consumer_sdl self = calloc( 1, sizeof( struct consumer_sdl_s ) );
// If no malloc'd and consumer init ok
- if ( this != NULL && mlt_consumer_init( &this->parent, this, profile ) == 0 )
+ if ( self != NULL && mlt_consumer_init( &self->parent, self, profile ) == 0 )
{
// Create the queue
- this->queue = mlt_deque_init( );
+ self->queue = mlt_deque_init( );
// Get the parent consumer object
- mlt_consumer parent = &this->parent;
+ mlt_consumer parent = &self->parent;
// We have stuff to clean up, so override the close method
parent->close = consumer_close;
// get a handle on properties
mlt_service service = MLT_CONSUMER_SERVICE( parent );
- this->properties = MLT_SERVICE_PROPERTIES( service );
+ self->properties = MLT_SERVICE_PROPERTIES( service );
// Set the default volume
- mlt_properties_set_double( this->properties, "volume", 1.0 );
+ mlt_properties_set_double( self->properties, "volume", 1.0 );
// This is the initialisation of the consumer
- pthread_mutex_init( &this->audio_mutex, NULL );
- pthread_cond_init( &this->audio_cond, NULL);
- pthread_mutex_init( &this->video_mutex, NULL );
- pthread_cond_init( &this->video_cond, NULL);
+ pthread_mutex_init( &self->audio_mutex, NULL );
+ pthread_cond_init( &self->audio_cond, NULL);
+ pthread_mutex_init( &self->video_mutex, NULL );
+ pthread_cond_init( &self->video_cond, NULL);
// Default scaler (for now we'll use nearest)
- mlt_properties_set( this->properties, "rescale", "nearest" );
- mlt_properties_set( this->properties, "deinterlace_method", "onefield" );
+ mlt_properties_set( self->properties, "rescale", "nearest" );
+ mlt_properties_set( self->properties, "deinterlace_method", "onefield" );
+ mlt_properties_set_int( self->properties, "top_field_first", -1 );
// Default buffer for low latency
- mlt_properties_set_int( this->properties, "buffer", 1 );
+ mlt_properties_set_int( self->properties, "buffer", 1 );
// Default audio buffer
- mlt_properties_set_int( this->properties, "audio_buffer", 2048 );
+ mlt_properties_set_int( self->properties, "audio_buffer", 2048 );
// Ensure we don't join on a non-running object
- this->joined = 1;
+ self->joined = 1;
// process actual param
- if ( arg && sscanf( arg, "%dx%d", &this->width, &this->height ) )
+ if ( arg && sscanf( arg, "%dx%d", &self->width, &self->height ) )
{
- mlt_properties_set_int( this->properties, "_arg_size", 1 );
+ mlt_properties_set_int( self->properties, "_arg_size", 1 );
}
else
{
- this->width = mlt_properties_get_int( this->properties, "width" );
- this->height = mlt_properties_get_int( this->properties, "height" );
+ self->width = mlt_properties_get_int( self->properties, "width" );
+ self->height = mlt_properties_get_int( self->properties, "height" );
}
// Set the sdl flags
- this->sdl_flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL | SDL_DOUBLEBUF;
+ self->sdl_flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL | SDL_DOUBLEBUF;
#if !defined(__DARWIN__)
- this->sdl_flags |= SDL_RESIZABLE;
+ self->sdl_flags |= SDL_RESIZABLE;
#endif
// Allow thread to be started/stopped
parent->start = consumer_start;
parent->stop = consumer_stop;
parent->is_stopped = consumer_is_stopped;
+ parent->purge = consumer_purge;
// Register specific events
- mlt_events_register( this->properties, "consumer-sdl-event", ( mlt_transmitter )consumer_sdl_event );
+ mlt_events_register( self->properties, "consumer-sdl-event", ( mlt_transmitter )consumer_sdl_event );
// Return the consumer produced
return parent;
}
// malloc or consumer init failed
- free( this );
+ free( self );
// Indicate failure
return NULL;
}
-static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service this, void **args )
+static void consumer_sdl_event( mlt_listener listener, mlt_properties owner, mlt_service self, void **args )
{
if ( listener != NULL )
- listener( owner, this, ( SDL_Event * )args[ 0 ] );
+ listener( owner, self, ( SDL_Event * )args[ 0 ] );
}
int consumer_start( mlt_consumer parent )
{
- consumer_sdl this = parent->child;
+ consumer_sdl self = parent->child;
- if ( !this->running )
+ if ( !self->running )
{
mlt_properties properties = MLT_CONSUMER_PROPERTIES( parent );
int video_off = mlt_properties_get_int( properties, "video_off" );
consumer_stop( parent );
- this->running = 1;
- this->joined = 0;
+ self->running = 1;
+ self->joined = 0;
if ( output_display != NULL )
setenv( "DISPLAY", output_display, 1 );
if ( audio_device != NULL )
setenv( "AUDIODEV", audio_device, 1 );
- if ( ! mlt_properties_get_int( this->properties, "_arg_size" ) )
+ if ( ! mlt_properties_get_int( self->properties, "_arg_size" ) )
{
- if ( mlt_properties_get_int( this->properties, "width" ) > 0 )
- this->width = mlt_properties_get_int( this->properties, "width" );
- if ( mlt_properties_get_int( this->properties, "height" ) > 0 )
- this->height = mlt_properties_get_int( this->properties, "height" );
+ if ( mlt_properties_get_int( self->properties, "width" ) > 0 )
+ self->width = mlt_properties_get_int( self->properties, "width" );
+ if ( mlt_properties_get_int( self->properties, "height" ) > 0 )
+ self->height = mlt_properties_get_int( self->properties, "height" );
}
- this->bpp = mlt_properties_get_int( this->properties, "bpp" );
+ self->bpp = mlt_properties_get_int( self->properties, "bpp" );
if ( sdl_started == 0 && display_off == 0 )
{
SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL );
SDL_EnableUNICODE( 1 );
}
- else if ( display_off == 0 )
- {
- pthread_mutex_lock( &mlt_sdl_mutex );
- this->sdl_screen = SDL_GetVideoSurface( );
- pthread_mutex_unlock( &mlt_sdl_mutex );
- }
if ( audio_off == 0 )
SDL_InitSubSystem( SDL_INIT_AUDIO );
// Default window size
- if ( mlt_properties_get_int( this->properties, "_arg_size" ) )
+ if ( mlt_properties_get_int( self->properties, "_arg_size" ) )
{
- this->window_width = this->width;
- this->window_height = this->height;
+ self->window_width = self->width;
+ self->window_height = self->height;
}
else
{
- double display_ratio = mlt_properties_get_double( this->properties, "display_ratio" );
- this->window_width = ( double )this->height * display_ratio + 0.5;
- this->window_height = this->height;
+ double display_ratio = mlt_properties_get_double( self->properties, "display_ratio" );
+ self->window_width = ( double )self->height * display_ratio + 0.5;
+ self->window_height = self->height;
}
- if ( this->sdl_screen == NULL && display_off == 0 )
+ pthread_mutex_lock( &mlt_sdl_mutex );
+ if ( !SDL_GetVideoSurface() && display_off == 0 )
{
- if ( mlt_properties_get_int( this->properties, "fullscreen" ) )
+ if ( mlt_properties_get_int( self->properties, "fullscreen" ) )
{
const SDL_VideoInfo *vi;
pthread_mutex_lock( &mlt_sdl_mutex );
vi = SDL_GetVideoInfo();
pthread_mutex_unlock( &mlt_sdl_mutex );
- this->window_width = vi->current_w;
- this->window_height = vi->current_h;
- this->sdl_flags |= SDL_FULLSCREEN;
+ self->window_width = vi->current_w;
+ self->window_height = vi->current_h;
+ self->sdl_flags |= SDL_FULLSCREEN;
SDL_ShowCursor( SDL_DISABLE );
}
- pthread_mutex_lock( &mlt_sdl_mutex );
- this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, 0, this->sdl_flags );
- pthread_mutex_unlock( &mlt_sdl_mutex );
+ SDL_SetVideoMode( self->window_width, self->window_height, 0, self->sdl_flags );
}
+ pthread_mutex_unlock( &mlt_sdl_mutex );
- pthread_create( &this->thread, NULL, consumer_thread, this );
+ pthread_create( &self->thread, NULL, consumer_thread, self );
}
return 0;
int consumer_stop( mlt_consumer parent )
{
// Get the actual object
- consumer_sdl this = parent->child;
+ consumer_sdl self = parent->child;
- if ( this->joined == 0 )
+ if ( self->joined == 0 )
{
// Kill the thread and clean up
- this->joined = 1;
- this->running = 0;
+ self->joined = 1;
+ self->running = 0;
#ifndef WIN32
- if ( this->thread )
+ if ( self->thread )
#endif
- pthread_join( this->thread, NULL );
+ pthread_join( self->thread, NULL );
// internal cleanup
- if ( this->sdl_overlay != NULL )
- SDL_FreeYUVOverlay( this->sdl_overlay );
- this->sdl_overlay = NULL;
+ if ( self->sdl_overlay != NULL )
+ SDL_FreeYUVOverlay( self->sdl_overlay );
+ self->sdl_overlay = NULL;
if ( !mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( parent ), "audio_off" ) )
{
- pthread_mutex_lock( &this->audio_mutex );
- pthread_cond_broadcast( &this->audio_cond );
- pthread_mutex_unlock( &this->audio_mutex );
+ pthread_mutex_lock( &self->audio_mutex );
+ pthread_cond_broadcast( &self->audio_cond );
+ pthread_mutex_unlock( &self->audio_mutex );
SDL_QuitSubSystem( SDL_INIT_AUDIO );
}
SDL_Quit( );
pthread_mutex_unlock( &mlt_sdl_mutex );
}
-
- pthread_mutex_lock( &mlt_sdl_mutex );
- this->sdl_screen = NULL;
- pthread_mutex_unlock( &mlt_sdl_mutex );
}
return 0;
int consumer_is_stopped( mlt_consumer parent )
{
- consumer_sdl this = parent->child;
- return !this->running;
+ consumer_sdl self = parent->child;
+ return !self->running;
+}
+
+void consumer_purge( mlt_consumer parent )
+{
+ consumer_sdl self = parent->child;
+ if ( self->running )
+ {
+ pthread_mutex_lock( &self->video_mutex );
+ while ( mlt_deque_count( self->queue ) )
+ mlt_frame_close( mlt_deque_pop_back( self->queue ) );
+ self->is_purge = 1;
+ pthread_cond_broadcast( &self->video_cond );
+ pthread_mutex_unlock( &self->video_mutex );
+ }
}
static int sdl_lock_display( )
static void sdl_fill_audio( void *udata, uint8_t *stream, int len )
{
- consumer_sdl this = udata;
+ consumer_sdl self = udata;
// Get the volume
- double volume = mlt_properties_get_double( this->properties, "volume" );
+ double volume = mlt_properties_get_double( self->properties, "volume" );
- pthread_mutex_lock( &this->audio_mutex );
+ pthread_mutex_lock( &self->audio_mutex );
// Block until audio received
- while ( this->running && len > this->audio_avail )
- pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
+ while ( self->running && len > self->audio_avail )
+ pthread_cond_wait( &self->audio_cond, &self->audio_mutex );
- if ( this->audio_avail >= len )
+ if ( self->audio_avail >= len )
{
// Place in the audio buffer
if ( volume != 1.0 )
- SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
+ SDL_MixAudio( stream, self->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
else
- memcpy( stream, this->audio_buffer, len );
+ memcpy( stream, self->audio_buffer, len );
// Remove len from the audio available
- this->audio_avail -= len;
+ self->audio_avail -= len;
// Remove the samples
- memmove( this->audio_buffer, this->audio_buffer + len, this->audio_avail );
+ memmove( self->audio_buffer, self->audio_buffer + len, self->audio_avail );
}
else
{
memset( stream, 0, len );
// Mix the audio
- SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
+ SDL_MixAudio( stream, self->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
// No audio left
- this->audio_avail = 0;
+ self->audio_avail = 0;
}
// We're definitely playing now
- this->playing = 1;
+ self->playing = 1;
- pthread_cond_broadcast( &this->audio_cond );
- pthread_mutex_unlock( &this->audio_mutex );
+ pthread_cond_broadcast( &self->audio_cond );
+ pthread_mutex_unlock( &self->audio_mutex );
}
-static int consumer_play_audio( consumer_sdl this, mlt_frame frame, int init_audio, int *duration )
+static int consumer_play_audio( consumer_sdl self, mlt_frame frame, int init_audio, int *duration )
{
- // Get the properties of this consumer
- mlt_properties properties = this->properties;
+ // Get the properties of self consumer
+ mlt_properties properties = self->properties;
mlt_audio_format afmt = mlt_audio_s16;
// Set the preferred params of the test card signal
int frequency = mlt_properties_get_int( properties, "frequency" );
static int counter = 0;
- int samples = mlt_sample_calculator( mlt_properties_get_double( this->properties, "fps" ), frequency, counter++ );
+ int samples = mlt_sample_calculator( mlt_properties_get_double( self->properties, "fps" ), frequency, counter++ );
int16_t *pcm;
int bytes;
if ( mlt_properties_get_int( properties, "audio_off" ) )
{
- this->playing = 1;
+ self->playing = 1;
init_audio = 1;
return init_audio;
}
// specify audio format
memset( &request, 0, sizeof( SDL_AudioSpec ) );
- this->playing = 0;
+ self->playing = 0;
request.freq = frequency;
request.format = AUDIO_S16SYS;
request.channels = dest_channels;
request.samples = audio_buffer;
request.callback = sdl_fill_audio;
- request.userdata = (void *)this;
+ request.userdata = (void *)self;
if ( SDL_OpenAudio( &request, &got ) != 0 )
{
- mlt_log_error( MLT_CONSUMER_SERVICE( this ), "SDL failed to open audio: %s\n", SDL_GetError() );
+ mlt_log_error( MLT_CONSUMER_SERVICE( self ), "SDL failed to open audio: %s\n", SDL_GetError() );
init_audio = 2;
}
else if ( got.size != 0 )
mlt_properties properties = MLT_FRAME_PROPERTIES( frame );
bytes = samples * dest_channels * sizeof(*pcm);
- pthread_mutex_lock( &this->audio_mutex );
- while ( this->running && bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
- pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
- if ( this->running )
+ pthread_mutex_lock( &self->audio_mutex );
+ while ( self->running && bytes > ( sizeof( self->audio_buffer) - self->audio_avail ) )
+ pthread_cond_wait( &self->audio_cond, &self->audio_mutex );
+ if ( self->running )
{
if ( mlt_properties_get_double( properties, "_speed" ) == 1 )
{
if ( channels == dest_channels )
{
- memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
+ memcpy( &self->audio_buffer[ self->audio_avail ], pcm, bytes );
}
else
{
- int16_t *dest = (int16_t*) &this->audio_buffer[ this->audio_avail ];
+ int16_t *dest = (int16_t*) &self->audio_buffer[ self->audio_avail ];
int i = samples + 1;
while ( --i )
}
else
{
- memset( &this->audio_buffer[ this->audio_avail ], 0, bytes );
+ memset( &self->audio_buffer[ self->audio_avail ], 0, bytes );
}
- this->audio_avail += bytes;
+ self->audio_avail += bytes;
}
- pthread_cond_broadcast( &this->audio_cond );
- pthread_mutex_unlock( &this->audio_mutex );
+ pthread_cond_broadcast( &self->audio_cond );
+ pthread_mutex_unlock( &self->audio_mutex );
}
else
{
- this->playing = 1;
+ self->playing = 1;
}
return init_audio;
}
-static int consumer_play_video( consumer_sdl this, mlt_frame frame )
+static int consumer_play_video( consumer_sdl self, mlt_frame frame )
{
// Get the properties of this consumer
- mlt_properties properties = this->properties;
+ mlt_properties properties = self->properties;
mlt_image_format vfmt = mlt_image_yuv422;
- int width = this->width, height = this->height;
+ int width = self->width, height = self->height;
uint8_t *image;
int changed = 0;
mlt_image_format preview_format = mlt_properties_get_int( properties, "preview_format" );
int display_off = video_off | preview_off;
- if ( this->running && display_off == 0 )
+ if ( self->running && display_off == 0 )
{
// Get the image, width and height
mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
void *pool = mlt_cocoa_autorelease_init();
// Handle events
- if ( this->sdl_screen != NULL )
+ if ( SDL_GetVideoSurface() )
{
SDL_Event event;
sdl_lock_display( );
pthread_mutex_lock( &mlt_sdl_mutex );
- changed = consumer_get_dimensions( &this->window_width, &this->window_height );
+ changed = consumer_get_dimensions( &self->window_width, &self->window_height );
pthread_mutex_unlock( &mlt_sdl_mutex );
sdl_unlock_display( );
while ( SDL_PollEvent( &event ) )
{
- mlt_events_fire( this->properties, "consumer-sdl-event", &event, NULL );
+ mlt_events_fire( self->properties, "consumer-sdl-event", &event, NULL );
switch( event.type )
{
case SDL_VIDEORESIZE:
- this->window_width = event.resize.w;
- this->window_height = event.resize.h;
+ self->window_width = event.resize.w;
+ self->window_height = event.resize.h;
changed = 1;
break;
case SDL_QUIT:
- this->running = 0;
+ self->running = 0;
break;
case SDL_KEYDOWN:
{
sdl_lock_display();
- if ( width != this->width || height != this->height )
+ if ( width != self->width || height != self->height )
{
- if ( this->sdl_overlay != NULL )
- SDL_FreeYUVOverlay( this->sdl_overlay );
- this->sdl_overlay = NULL;
+ if ( self->sdl_overlay != NULL )
+ SDL_FreeYUVOverlay( self->sdl_overlay );
+ self->sdl_overlay = NULL;
}
- if ( this->running && ( this->sdl_screen == NULL || changed ) )
+ if ( self->running && ( !SDL_GetVideoSurface() || changed ) )
{
// Force an overlay recreation
- if ( this->sdl_overlay != NULL )
- SDL_FreeYUVOverlay( this->sdl_overlay );
- this->sdl_overlay = NULL;
+ if ( self->sdl_overlay != NULL )
+ SDL_FreeYUVOverlay( self->sdl_overlay );
+ self->sdl_overlay = NULL;
// open SDL window with video overlay, if possible
pthread_mutex_lock( &mlt_sdl_mutex );
- this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
- if ( consumer_get_dimensions( &this->window_width, &this->window_height ) )
- this->sdl_screen = SDL_SetVideoMode( this->window_width, this->window_height, this->bpp, this->sdl_flags );
+ SDL_Surface *screen = SDL_SetVideoMode( self->window_width, self->window_height, self->bpp, self->sdl_flags );
+ if ( consumer_get_dimensions( &self->window_width, &self->window_height ) )
+ screen = SDL_SetVideoMode( self->window_width, self->window_height, self->bpp, self->sdl_flags );
pthread_mutex_unlock( &mlt_sdl_mutex );
- uint32_t color = mlt_properties_get_int( this->properties, "window_background" );
- SDL_FillRect( this->sdl_screen, NULL, color >> 8 );
- SDL_Flip( this->sdl_screen );
+ if ( screen )
+ {
+ uint32_t color = mlt_properties_get_int( self->properties, "window_background" );
+ SDL_FillRect( screen, NULL, color >> 8 );
+ SDL_Flip( screen );
+ }
}
- if ( this->running )
+ if ( self->running )
{
// Determine window's new display aspect ratio
- double this_aspect = ( double )this->window_width / this->window_height;
+ double this_aspect = ( double )self->window_width / self->window_height;
// Get the display aspect ratio
double display_ratio = mlt_properties_get_double( properties, "display_ratio" );
double frame_aspect = mlt_frame_get_aspect_ratio( frame ) * width / height;
// Store the width and height received
- this->width = width;
- this->height = height;
+ self->width = width;
+ self->height = height;
// If using hardware scaler
if ( mlt_properties_get( properties, "rescale" ) != NULL &&
!strcmp( mlt_properties_get( properties, "rescale" ), "none" ) )
{
// Use hardware scaler to normalise display aspect ratio
- this->rect.w = frame_aspect / this_aspect * this->window_width;
- this->rect.h = this->window_height;
- if ( this->rect.w > this->window_width )
+ self->rect.w = frame_aspect / this_aspect * self->window_width;
+ self->rect.h = self->window_height;
+ if ( self->rect.w > self->window_width )
{
- this->rect.w = this->window_width;
- this->rect.h = this_aspect / frame_aspect * this->window_height;
+ self->rect.w = self->window_width;
+ self->rect.h = this_aspect / frame_aspect * self->window_height;
}
}
// Special case optimisation to negate odd effect of sample aspect ratio
// not corresponding exactly with image resolution.
else if ( (int)( this_aspect * 1000 ) == (int)( display_ratio * 1000 ) )
{
- this->rect.w = this->window_width;
- this->rect.h = this->window_height;
+ self->rect.w = self->window_width;
+ self->rect.h = self->window_height;
}
// Use hardware scaler to normalise sample aspect ratio
- else if ( this->window_height * display_ratio > this->window_width )
+ else if ( self->window_height * display_ratio > self->window_width )
{
- this->rect.w = this->window_width;
- this->rect.h = this->window_width / display_ratio;
+ self->rect.w = self->window_width;
+ self->rect.h = self->window_width / display_ratio;
}
else
{
- this->rect.w = this->window_height * display_ratio;
- this->rect.h = this->window_height;
+ self->rect.w = self->window_height * display_ratio;
+ self->rect.h = self->window_height;
}
- this->rect.x = ( this->window_width - this->rect.w ) / 2;
- this->rect.y = ( this->window_height - this->rect.h ) / 2;
- this->rect.x -= this->rect.x % 2;
+ self->rect.x = ( self->window_width - self->rect.w ) / 2;
+ self->rect.y = ( self->window_height - self->rect.h ) / 2;
+ self->rect.x -= self->rect.x % 2;
- mlt_properties_set_int( this->properties, "rect_x", this->rect.x );
- mlt_properties_set_int( this->properties, "rect_y", this->rect.y );
- mlt_properties_set_int( this->properties, "rect_w", this->rect.w );
- mlt_properties_set_int( this->properties, "rect_h", this->rect.h );
+ mlt_properties_set_int( self->properties, "rect_x", self->rect.x );
+ mlt_properties_set_int( self->properties, "rect_y", self->rect.y );
+ mlt_properties_set_int( self->properties, "rect_w", self->rect.w );
+ mlt_properties_set_int( self->properties, "rect_h", self->rect.h );
- SDL_SetClipRect( this->sdl_screen, &this->rect );
+ SDL_SetClipRect( SDL_GetVideoSurface(), &self->rect );
}
- if ( this->running && this->sdl_screen != NULL && this->sdl_overlay == NULL )
+ if ( self->running && SDL_GetVideoSurface() && self->sdl_overlay == NULL )
{
- SDL_SetClipRect( this->sdl_screen, &this->rect );
- this->sdl_overlay = SDL_CreateYUVOverlay( width, height, SDL_YUY2_OVERLAY, this->sdl_screen );
+ SDL_SetClipRect( SDL_GetVideoSurface(), &self->rect );
+ self->sdl_overlay = SDL_CreateYUVOverlay( width, height, SDL_YUY2_OVERLAY, SDL_GetVideoSurface() );
}
- if ( this->running && this->sdl_screen != NULL && this->sdl_overlay != NULL )
+ if ( self->running && SDL_GetVideoSurface() && self->sdl_overlay != NULL )
{
- this->buffer = this->sdl_overlay->pixels[ 0 ];
- if ( SDL_LockYUVOverlay( this->sdl_overlay ) >= 0 )
+ self->buffer = self->sdl_overlay->pixels[ 0 ];
+ if ( SDL_LockYUVOverlay( self->sdl_overlay ) >= 0 )
{
if ( image != NULL )
- memcpy( this->buffer, image, width * height * 2 );
- SDL_UnlockYUVOverlay( this->sdl_overlay );
- SDL_DisplayYUVOverlay( this->sdl_overlay, &this->sdl_screen->clip_rect );
+ memcpy( self->buffer, image, width * height * 2 );
+ SDL_UnlockYUVOverlay( self->sdl_overlay );
+ SDL_DisplayYUVOverlay( self->sdl_overlay, &SDL_GetVideoSurface()->clip_rect );
}
}
mlt_cocoa_autorelease_close( pool );
mlt_events_fire( properties, "consumer-frame-show", frame, NULL );
}
- else if ( this->running )
+ else if ( self->running )
{
vfmt = preview_format == mlt_image_none ? mlt_image_rgb24a : preview_format;
if ( !video_off )
static void *video_thread( void *arg )
{
// Identify the arg
- consumer_sdl this = arg;
+ consumer_sdl self = arg;
// Obtain time of thread start
struct timeval now;
double speed = 0;
// Get real time flag
- int real_time = mlt_properties_get_int( this->properties, "real_time" );
+ int real_time = mlt_properties_get_int( self->properties, "real_time" );
// Get the current time
gettimeofday( &now, NULL );
// Determine start time
start = ( int64_t )now.tv_sec * 1000000 + now.tv_usec;
- while ( this->running )
+ while ( self->running )
{
// Pop the next frame
- pthread_mutex_lock( &this->video_mutex );
- next = mlt_deque_pop_front( this->queue );
- while ( next == NULL && this->running )
+ pthread_mutex_lock( &self->video_mutex );
+ next = mlt_deque_pop_front( self->queue );
+ while ( next == NULL && self->running )
{
- pthread_cond_wait( &this->video_cond, &this->video_mutex );
- next = mlt_deque_pop_front( this->queue );
+ pthread_cond_wait( &self->video_cond, &self->video_mutex );
+ next = mlt_deque_pop_front( self->queue );
}
- pthread_mutex_unlock( &this->video_mutex );
+ pthread_mutex_unlock( &self->video_mutex );
- if ( !this->running || next == NULL ) break;
+ if ( !self->running || next == NULL ) break;
// Get the properties
properties = MLT_FRAME_PROPERTIES( next );
elapsed = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - start;
// See if we have to delay the display of the current frame
- if ( mlt_properties_get_int( properties, "rendered" ) == 1 && this->running )
+ if ( mlt_properties_get_int( properties, "rendered" ) == 1 && self->running )
{
// Obtain the scheduled playout time
int64_t scheduled = mlt_properties_get_int( properties, "playtime" );
}
// Show current frame if not too old
- if ( !real_time || ( difference > -10000 || speed != 1.0 || mlt_deque_count( this->queue ) < 2 ) )
- consumer_play_video( this, next );
+ if ( !real_time || ( difference > -10000 || speed != 1.0 || mlt_deque_count( self->queue ) < 2 ) )
+ consumer_play_video( self, next );
// If the queue is empty, recalculate start to allow build up again
- if ( real_time && ( mlt_deque_count( this->queue ) == 0 && speed == 1.0 ) )
+ if ( real_time && ( mlt_deque_count( self->queue ) == 0 && speed == 1.0 ) )
{
gettimeofday( &now, NULL );
start = ( ( int64_t )now.tv_sec * 1000000 + now.tv_usec ) - scheduled + 20000;
else
{
static int dropped = 0;
- mlt_log_info( MLT_CONSUMER_SERVICE(&this->parent), "dropped video frame %d\n", ++dropped );
+ mlt_log_info( MLT_CONSUMER_SERVICE(&self->parent), "dropped video frame %d\n", ++dropped );
}
// This frame can now be closed
if ( next != NULL )
mlt_frame_close( next );
- mlt_consumer_stopped( &this->parent );
+ mlt_consumer_stopped( &self->parent );
return NULL;
}
static void *consumer_thread( void *arg )
{
// Identify the arg
- consumer_sdl this = arg;
+ consumer_sdl self = arg;
// Get the consumer
- mlt_consumer consumer = &this->parent;
+ mlt_consumer consumer = &self->parent;
// Convenience functionality
int terminate_on_pause = mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( consumer ), "terminate_on_pause" );
struct timespec tm = { 0, 100000 };
// Loop until told not to
- while( this->running )
+ while( self->running )
{
// Get a frame from the attached producer
frame = !terminated? mlt_consumer_rt_frame( consumer ) : NULL;
if ( frame )
{
// Play audio
- init_audio = consumer_play_audio( this, frame, init_audio, &duration );
+ init_audio = consumer_play_audio( self, frame, init_audio, &duration );
// Determine the start time now
- if ( this->playing && init_video )
+ if ( self->playing && init_video )
{
// Create the video thread
- pthread_create( &thread, NULL, video_thread, this );
+ pthread_create( &thread, NULL, video_thread, self );
// Video doesn't need to be initialised any more
init_video = 0;
// Set playtime for this frame
mlt_properties_set_int( MLT_FRAME_PROPERTIES( frame ), "playtime", playtime );
- while ( this->running && mlt_deque_count( this->queue ) > 15 )
+ while ( self->running && mlt_deque_count( self->queue ) > 15 )
nanosleep( &tm, NULL );
// Push this frame to the back of the queue
- pthread_mutex_lock( &this->video_mutex );
- mlt_deque_push_back( this->queue, frame );
- pthread_cond_broadcast( &this->video_cond );
- pthread_mutex_unlock( &this->video_mutex );
+ pthread_mutex_lock( &self->video_mutex );
+ if ( self->is_purge )
+ {
+ mlt_frame_close( frame );
+ frame = NULL;
+ self->is_purge = 0;
+ }
+ else
+ {
+ mlt_deque_push_back( self->queue, frame );
+ pthread_cond_broadcast( &self->video_cond );
+ }
+ pthread_mutex_unlock( &self->video_mutex );
// Calculate the next playtime
playtime += ( duration * 1000 );
}
else if ( terminated )
{
- if ( init_video || mlt_deque_count( this->queue ) == 0 )
+ if ( init_video || mlt_deque_count( self->queue ) == 0 )
break;
else
nanosleep( &tm, NULL );
}
}
- this->running = 0;
+ self->running = 0;
// Unblock sdl_preview
if ( mlt_properties_get_int( MLT_CONSUMER_PROPERTIES( consumer ), "put_mode" ) == 1 )
// Kill the video thread
if ( init_video == 0 )
{
- pthread_mutex_lock( &this->video_mutex );
- pthread_cond_broadcast( &this->video_cond );
- pthread_mutex_unlock( &this->video_mutex );
+ pthread_mutex_lock( &self->video_mutex );
+ pthread_cond_broadcast( &self->video_cond );
+ pthread_mutex_unlock( &self->video_mutex );
pthread_join( thread, NULL );
}
- while( mlt_deque_count( this->queue ) )
- mlt_frame_close( mlt_deque_pop_back( this->queue ) );
+ while( mlt_deque_count( self->queue ) )
+ mlt_frame_close( mlt_deque_pop_back( self->queue ) );
- pthread_mutex_lock( &mlt_sdl_mutex );
- this->sdl_screen = NULL;
- pthread_mutex_unlock( &mlt_sdl_mutex );
- this->audio_avail = 0;
+ self->audio_avail = 0;
return NULL;
}
static void consumer_close( mlt_consumer parent )
{
// Get the actual object
- consumer_sdl this = parent->child;
+ consumer_sdl self = parent->child;
// Stop the consumer
///mlt_consumer_stop( parent );
mlt_consumer_close( parent );
// Close the queue
- mlt_deque_close( this->queue );
+ mlt_deque_close( self->queue );
// Destroy mutexes
- pthread_mutex_destroy( &this->audio_mutex );
- pthread_cond_destroy( &this->audio_cond );
+ pthread_mutex_destroy( &self->audio_mutex );
+ pthread_cond_destroy( &self->audio_cond );
// Finally clean up this
- free( this );
+ free( self );
}