checkOverlay();
m_timePos->setValue(pos);
}
- disconnect(m_playAction, SIGNAL(triggered()), this, SLOT(slotPlay()));
- //m_playAction->setChecked(false);
- connect(m_playAction, SIGNAL(triggered()), this, SLOT(slotPlay()));
m_playAction->setIcon(m_playIcon);
}
void Monitor::start()
{
- if (render) render->start();
+ if (render && (m_name != "clip" || m_currentClip != NULL)) render->start();
connect(render, SIGNAL(rendererPosition(int)), this, SLOT(seekCursor(int)));
}
if (render == NULL) return;
activateMonitor();
if (render->playSpeed() == 0) {
- //m_playAction->setChecked(true);
m_playAction->setIcon(m_pauseIcon);
render->switchPlay(true);
} else {
- //m_playAction->setChecked(false);
m_playAction->setIcon(m_playIcon);
render->switchPlay(false);
}
render->setProducer(NULL, -1);
return;
}
- if (m_currentClip != NULL || clip != NULL) activateMonitor();
if (clip != m_currentClip) {
m_currentClip = clip;
+ if (m_currentClip) activateMonitor();
updateMarkers(clip);
- if (render->setProducer(clip->producer(), position) == -1) {
+ if (render->setProducer(clip->getProducer(), position) == -1) {
// MLT CONSUMER is broken
kDebug(QtWarningMsg) << "ERROR, Cannot start monitor";
}
- } else if (position != -1) render->seek(position);
+ } else {
+ if (m_currentClip) activateMonitor();
+ if (position != -1) render->seek(position);
+ }
if (!zone.isNull()) {
m_ruler->setZone(zone.x(), zone.y());
render->seek(zone.x());
//render->setSceneList(doc, 0);
}
-void Monitor::resetProfile(const QString profile)
+void Monitor::resetProfile(const QString &profile)
{
m_timePos->updateTimeCode(m_monitorManager->timecode());
if (render == NULL) return;
m_renderer = render;
}
-void MonitorRefresh::paintEvent(QPaintEvent *event)
+
+void MonitorRefresh::resizeEvent(QResizeEvent *event)
{
- Q_UNUSED(event)
+ Q_UNUSED(event);
if (m_renderer) m_renderer->doRefresh();
}