#include <QToolButton>
#include <QToolBar>
#include <QDesktopWidget>
+#include <QLabel>
#include <KDebug>
#include <KLocale>
render = new Render(m_name, (int) m_monitorRefresh->winId(), -1, this);
m_monitorRefresh->setRenderer(render);
+ m_overlay = new Overlay(m_monitorRefresh);
+ m_overlay->raise();
+ m_overlay->setHidden(true);
connect(m_ruler, SIGNAL(seekRenderer(int)), this, SLOT(slotSeek(int)));
kDebug() << "/////// BUILDING MONITOR, ID: " << ui.video_frame->winId();
}
+Monitor::~Monitor() {
+ delete m_ruler;
+ delete m_timePos;
+ delete m_overlay;
+ delete m_monitorRefresh;
+}
+
QString Monitor::name() const {
return m_name;
}
void Monitor::slotZoneMoved(int start, int end) {
m_ruler->setZone(start, end);
+ checkOverlay();
}
void Monitor::slotSetZoneStart() {
m_ruler->setZone(m_position, -1);
emit zoneUpdated(m_ruler->zone());
+ checkOverlay();
}
void Monitor::slotSetZoneEnd() {
m_ruler->setZone(-1, m_position);
emit zoneUpdated(m_ruler->zone());
+ checkOverlay();
}
// virtual
m_position = pos;
emit renderPosition(m_position);
m_timePos->setText(m_monitorManager->timecode().getTimecodeFromFrames(m_position));
+ checkOverlay();
+}
+
+void Monitor::checkOverlay() {
+ QPoint zone = m_ruler->zone();
+ //kDebug()<<"RUL: "<<pos<<", ZONE: "<<zone;
+ if (m_position == zone.x()) m_overlay->setOverlayText(i18n("In Point"));
+ else if (m_position == zone.y()) m_overlay->setOverlayText(i18n("Out Point"));
+ else m_overlay->setHidden(true);
}
void Monitor::slotStart() {
render->seekToFrame(m_position);
emit renderPosition(m_position);
m_timePos->setText(m_monitorManager->timecode().getTimecodeFromFrames(m_position));
+ checkOverlay();
}
void Monitor::slotForwardOneFrame() {
render->seekToFrame(m_position);
emit renderPosition(m_position);
m_timePos->setText(m_monitorManager->timecode().getTimecodeFromFrames(m_position));
+ checkOverlay();
}
void Monitor::seekCursor(int pos) {
m_position = pos;
m_timePos->setText(m_monitorManager->timecode().getTimecodeFromFrames(pos));
m_ruler->slotNewValue(pos);
+ checkOverlay();
}
void Monitor::rendererStopped(int pos) {
if (m_renderer) m_renderer->doRefresh();
}
+
+Overlay::Overlay(QWidget* parent): QWidget(parent) {
+ setAttribute(Qt::WA_TransparentForMouseEvents);
+ //setAttribute(Qt::WA_OpaquePaintEvent); //
+ //setAttribute(Qt::WA_NoSystemBackground);
+ setAutoFillBackground(false);
+}
+
+void Overlay::paintEvent(QPaintEvent * event) {
+ QPainter painter(this);
+ painter.fillRect(event->rect(), QColor(200, 0, 0));
+ painter.drawText(event->rect(), Qt::AlignCenter, m_text);
+ //if (m_renderer) m_renderer->doRefresh();
+}
+
+void Overlay::setOverlayText(const QString &text) {
+ kDebug() << "/////// SET OVERLAY: " << text;
+ m_text = text;
+ setHidden(false);
+ update();
+}
+
+
+
#include "monitor.moc"