#include <QObject>
#include <QTimer>
-#include "monitormanager.h"
#include <mlt++/Mlt.h>
+#include "monitormanager.h"
+#include "kdenlivesettings.h"
+
MonitorManager::MonitorManager(QWidget *parent)
: QObject(parent) {
-
-
-}
-
-void MonitorManager::setTimecode(Timecode tc) {
- m_timecode = tc;
}
Timecode MonitorManager::timecode() {
m_projectMonitor = projectMonitor;
}
-
void MonitorManager::activateMonitor(QString name) {
if (m_activeMonitor == name) return;
if (name == "clip") {
m_activeMonitor = name;
}
+void MonitorManager::switchMonitors() {
+ if (m_clipMonitor->isActive()) {
+ m_clipMonitor->stop();
+ m_projectMonitor->start();
+ m_projectMonitor->raise();
+ m_activeMonitor = m_projectMonitor->name();
+ emit raiseClipMonitor(false);
+ } else {
+ m_projectMonitor->stop();
+ m_clipMonitor->start();
+ m_activeMonitor = m_clipMonitor->name();
+ emit raiseClipMonitor(true);
+ }
+}
+
+void MonitorManager::stopActiveMonitor() {
+ if (m_clipMonitor->isActive()) m_clipMonitor->pause();
+ else m_projectMonitor->pause();
+}
+
void MonitorManager::slotPlay() {
- if (m_activeMonitor == "clip") m_clipMonitor->slotPlay();
+ if (m_clipMonitor->isActive()) m_clipMonitor->slotPlay();
else m_projectMonitor->slotPlay();
}
-void MonitorManager::resetProfiles(QString prof) {
- //m_clipMonitor->resetProfile(prof);
- m_projectMonitor->resetProfile(prof);
+void MonitorManager::slotPlayZone() {
+ if (m_clipMonitor->isActive()) m_clipMonitor->slotPlayZone();
+ else m_projectMonitor->slotPlayZone();
+}
+
+void MonitorManager::slotLoopZone() {
+ if (m_clipMonitor->isActive()) m_clipMonitor->slotLoopZone();
+ else m_projectMonitor->slotLoopZone();
+}
+
+void MonitorManager::slotRewind(double speed) {
+ if (m_clipMonitor->isActive()) m_clipMonitor->slotRewind(speed);
+ else m_projectMonitor->slotRewind(speed);
+}
+
+void MonitorManager::slotForward(double speed) {
+ if (m_clipMonitor->isActive()) m_clipMonitor->slotForward(speed);
+ else m_projectMonitor->slotForward(speed);
+}
+
+void MonitorManager::slotRewindOneFrame() {
+ if (m_clipMonitor->isActive()) m_clipMonitor->slotRewindOneFrame();
+ else m_projectMonitor->slotRewindOneFrame();
+}
+
+void MonitorManager::slotForwardOneFrame() {
+ if (m_clipMonitor->isActive()) m_clipMonitor->slotForwardOneFrame();
+ else m_projectMonitor->slotForwardOneFrame();
+}
+
+void MonitorManager::slotRewindOneSecond() {
+ if (m_clipMonitor->isActive()) m_clipMonitor->slotRewindOneFrame(m_timecode.fps());
+ else m_projectMonitor->slotRewindOneFrame(m_timecode.fps());
+}
+
+void MonitorManager::slotForwardOneSecond() {
+ if (m_clipMonitor->isActive()) m_clipMonitor->slotForwardOneFrame(m_timecode.fps());
+ else m_projectMonitor->slotForwardOneFrame(m_timecode.fps());
+}
+
+void MonitorManager::slotStart() {
+ if (m_clipMonitor->isActive()) m_clipMonitor->slotStart();
+ else m_projectMonitor->slotStart();
+}
+
+void MonitorManager::slotEnd() {
+ if (m_clipMonitor->isActive()) m_clipMonitor->slotEnd();
+ else m_projectMonitor->slotEnd();
+}
+
+void MonitorManager::resetProfiles(Timecode tc) {
+ m_timecode = tc;
+ QTimer::singleShot(300, this, SLOT(slotResetProfiles()));
+}
+
+void MonitorManager::slotResetProfiles() {
+ activateMonitor("clip");
+ m_clipMonitor->resetProfile();
+ activateMonitor("project");
+ m_projectMonitor->resetProfile();
+ //m_projectMonitor->refreshMonitor(true);
}
#include "monitormanager.moc"