/** Searches for a monitor with the given name.
@return NULL, if no monitor could be found, or the monitor otherwise.
*/
- AbstractMonitor *monitor(Kdenlive::MONITORID monitorName);
+ AbstractMonitor *monitor(Kdenlive::MonitorId monitorName);
void updateScopeSource();
void clearScopeSource();
/** @brief Returns current project's folder. */
/** @brief Activates a monitor.
* @param name name of the monitor to activate */
- bool activateMonitor(Kdenlive::MONITORID, bool forceRefresh = false);
- bool isActive(Kdenlive::MONITORID id) const;
+ bool activateMonitor(Kdenlive::MonitorId, bool forceRefresh = false);
+ bool isActive(Kdenlive::MonitorId id) const;
void slotPlay();
void slotPause();
void slotPlayZone();