/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
- Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
+ Copyright (C) 2004-2022 The Stockfish developers (see AUTHORS file)
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#include "position.h"
#include "types.h"
+namespace Stockfish {
+
/// StatsEntry stores the stat table value. It is usually a number but could
/// be a move or even a nested history. We use a class instead of naked value
/// to directly call history update operator<<() on the entry so to use stats
/// unsuccessful during the current search, and is used for reduction and move
/// ordering decisions. It uses 2 tables (one for each color) indexed by
/// the move's from and to squares, see www.chessprogramming.org/Butterfly_Boards
-typedef Stats<int16_t, 13365, COLOR_NB, int(SQUARE_NB) * int(SQUARE_NB)> ButterflyHistory;
-
-/// At higher depths LowPlyHistory records successful quiet moves near the root
-/// and quiet moves which are/were in the PV (ttPv). It is cleared with each new
-/// search and filled during iterative deepening.
-constexpr int MAX_LPH = 4;
-typedef Stats<int16_t, 10692, MAX_LPH, int(SQUARE_NB) * int(SQUARE_NB)> LowPlyHistory;
+/// (~11 elo)
+typedef Stats<int16_t, 7183, COLOR_NB, int(SQUARE_NB) * int(SQUARE_NB)> ButterflyHistory;
/// CounterMoveHistory stores counter moves indexed by [piece][to] of the previous
/// move, see www.chessprogramming.org/Countermove_Heuristic
/// ContinuationHistory is the combined history of a given pair of moves, usually
/// the current one given a previous one. The nested history table is based on
/// PieceToHistory instead of ButterflyBoards.
+/// (~63 elo)
typedef Stats<PieceToHistory, NOT_USED, PIECE_NB, SQUARE_NB> ContinuationHistory;
-/// MovePicker class is used to pick one pseudo legal move at a time from the
+/// MovePicker class is used to pick one pseudo-legal move at a time from the
/// current position. The most important method is next_move(), which returns a
-/// new pseudo legal move each time it is called, until there are no moves left,
-/// when MOVE_NONE is returned. In order to improve the efficiency of the alpha
-/// beta algorithm, MovePicker attempts to return the moves which are most likely
-/// to get a cut-off first.
+/// new pseudo-legal move each time it is called, until there are no moves left,
+/// when MOVE_NONE is returned. In order to improve the efficiency of the
+/// alpha-beta algorithm, MovePicker attempts to return the moves which are most
+/// likely to get a cut-off first.
class MovePicker {
enum PickType { Next, Best };
public:
MovePicker(const MovePicker&) = delete;
MovePicker& operator=(const MovePicker&) = delete;
- MovePicker(const Position&, Move, Value, const CapturePieceToHistory*);
MovePicker(const Position&, Move, Depth, const ButterflyHistory*,
const CapturePieceToHistory*,
const PieceToHistory**,
- Square);
+ Move,
+ const Move*);
MovePicker(const Position&, Move, Depth, const ButterflyHistory*,
- const LowPlyHistory*,
const CapturePieceToHistory*,
const PieceToHistory**,
- Move,
- const Move*,
- int);
+ Square);
+ MovePicker(const Position&, Move, Value, Depth, const CapturePieceToHistory*);
Move next_move(bool skipQuiets = false);
+ Bitboard threatenedPieces;
+
private:
template<PickType T, typename Pred> Move select(Pred);
template<GenType> void score();
const Position& pos;
const ButterflyHistory* mainHistory;
- const LowPlyHistory* lowPlyHistory;
const CapturePieceToHistory* captureHistory;
const PieceToHistory** continuationHistory;
Move ttMove;
Square recaptureSquare;
Value threshold;
Depth depth;
- int ply;
ExtMove moves[MAX_MOVES];
};
+} // namespace Stockfish
+
#endif // #ifndef MOVEPICK_H_INCLUDED