#include "position.h"
#include "types.h"
+namespace Stockfish {
+
/// StatsEntry stores the stat table value. It is usually a number but could
/// be a move or even a nested history. We use a class instead of naked value
/// to directly call history update operator<<() on the entry so to use stats
ExtMove moves[MAX_MOVES];
};
+} // namespace Stockfish
+
#endif // #ifndef MOVEPICK_H_INCLUDED