#define STOPMOTION_H
#include "ui_stopmotion_ui.h"
-#include "../blackmagic/capture.h"
+#include "definitions.h"
#include <KUrl>
+#include <QLabel>
+#include <QFuture>
+#include <QVBoxLayout>
+#include <QTimer>
+#include <abstractmonitor.h>
-class StopmotionWidget : public QDialog , public Ui::Stopmotion_UI
+class MltDeviceCapture;
+class MonitorManager;
+class MltVideoProfile;
+
+class MyLabel : public QLabel
+{
+ Q_OBJECT
+public:
+ explicit MyLabel(QWidget* parent = 0);
+ void setImage(const QImage &img);
+
+protected:
+ void paintEvent(QPaintEvent* event);
+ void wheelEvent(QWheelEvent* event);
+ void mousePressEvent(QMouseEvent*);
+
+private:
+ QImage m_img;
+
+signals:
+ /** @brief Seek to next or previous frame.
+ * @param forward set to true to go to next frame, fals to go to previous frame */
+ void seek(bool forward);
+
+ /** @brief Switch to live view. */
+ void switchToLive();
+};
+
+
+class StopmotionMonitor : public AbstractMonitor
+{
+ Q_OBJECT
+public:
+ StopmotionMonitor(MonitorManager *manager, QWidget *parent);
+ ~StopmotionMonitor();
+ AbstractRender *abstractRender();
+ Kdenlive::MONITORID id() const;
+ void setRender(MltDeviceCapture *render);
+
+private:
+ MltDeviceCapture *m_captureDevice;
+
+public slots:
+ void stop();
+ void start();
+ void slotPlay();
+ void slotMouseSeek(int eventDelta, bool fast);
+ void slotSwitchFullScreen();
+
+signals:
+ void stopCapture();
+};
+
+
+class StopmotionWidget : public QDialog, public Ui::Stopmotion_UI
{
Q_OBJECT
/** @brief Build the stopmotion dialog.
* @param projectFolder The current project folder, where captured files will be stored.
+ * @param actions The actions for this widget that can have a keyboard shortcut.
* @param parent (optional) parent widget */
- StopmotionWidget(KUrl projectFolder, QWidget *parent = 0);
+ StopmotionWidget(MonitorManager *manager, const KUrl &projectFolder, const QList< QAction* > &actions, QWidget* parent = 0);
virtual ~StopmotionWidget();
-
protected:
-
+ virtual void closeEvent(QCloseEvent* e);
private:
- /** @brief Current project folder (where the captured frames will be saved). */
- KUrl m_projectFolder;
+ /** @brief Current project folder (where the captured frames will be saved). */
+ KUrl m_projectFolder;
+
+ /** @brief Capture holder that will handle all video operation. */
+ MltDeviceCapture *m_captureDevice;
+
+ /** @brief Holds the name of the current sequence.
+ * Files will be saved in project folder with name: sequence001.png */
+ QString m_sequenceName;
- /** @brief Capture holder that will handle all video operation. */
- CaptureHandler *m_bmCapture;
+ /** @brief Holds the frame number of the current sequence. */
+ int m_sequenceFrame;
- /** @brief Holds the name of the current sequence.
- * Files will be saved in project folder with name: sequence001.png */
- QString m_sequenceName;
+ QAction* m_captureAction;
- /** @brief Holds the frame number of the current sequence. */
- int m_sequenceFrame;
+ /** @brief Holds the index of the frame to be displayed in the frame preview mode. */
+ int m_animatedIndex;
+
+ /** @brief Find all stopmotion sequences in current project folder. */
+ void parseExistingSequences();
+
+ /** @brief Select a frame in the list. */
+ void selectFrame(int ix);
+
+ /** @brief This widget will hold the frame preview. */
+ MyLabel* m_frame_preview;
+
+ /** @brief The list of files in the sequence to create thumbnails. */
+ QStringList m_filesList;
+
+ /** @brief Holds the state of the threaded thumbnail generation. */
+ QFuture<void> m_future;
+
+ /** @brief Get the frame number ix. */
+ QListWidgetItem* getFrameFromIndex(int ix);
+
+ /** @brief The action triggering display of last frame over current live video feed. */
+ QAction* m_showOverlay;
+
+ /** @brief The list of all frames path. */
+ QStringList m_animationList;
+
+ /** @brief Tells if we are in animation (playback) mode. */
+ bool m_animate;
+
+ /** @brief Timer for interval capture. */
+ QTimer m_intervalTimer;
+
+ MonitorManager *m_manager;
+
+ /** @brief The monitor is used to control the v4l capture device from the monitormanager class. */
+ StopmotionMonitor *m_monitor;
+
+ /** @brief Create the XML playlist. */
+ const QString createProducer(const MltVideoProfile &profile, const QString &service, const QString &resource);
+
+ /** @brief A new frame arrived, reload overlay. */
+ void reloadOverlay();
+
+ /** @brief Holds the index of the effect to be applied to the video feed. */
+ int m_effectIndex;
+
+
+public slots:
+ /** @brief Display the live feed from capture device.
+ @param isOn enable or disable the feature */
+ void slotLive(bool isOn = true);
+ void slotStopCapture();
- QAction *m_captureAction;
-
- /** @brief Holds the index of the frame to be displayed in the frame preview mode. */
- int m_animatedIndex;
-
private slots:
- /** @brief Display the live feed from capture device.
- @param isOn enable or disable the feature */
- void slotLive(bool isOn);
- /** @brief Display the last captured frame over current live feed.
- @param isOn enable or disable the feature */
- void slotShowOverlay(bool isOn);
+ /** @brief Display the last captured frame over current live feed.
+ @param isOn enable or disable the feature */
+ void slotShowOverlay(bool isOn);
- /** @brief Display the last captured frame over current live feed. */
- void slotUpdateOverlay();
+ /** @brief Display the last captured frame over current live feed. */
+ void slotUpdateOverlay();
- /** @brief User changed the capture name. */
- void sequenceNameChanged(const QString &name);
+ /** @brief User changed the capture name. */
+ void sequenceNameChanged(const QString& name);
- /** @brief Grab a frame from current capture feed. */
- void slotCaptureFrame();
+ /** @brief Grab a frame from current capture feed. */
+ void slotCaptureFrame();
- /** @brief Display a previous frame in monitor. */
- void slotShowFrame(int);
+ /** @brief Display a previous frame in monitor. */
+ void slotShowFrame(const QString& path);
- /** @brief Get full path for a frame in the sequence.
- * @param ix the frame number.
- * @param seqName (optional) the name of the sequence. */
- QString getPathForFrame(int ix, QString seqName = QString());
+ /** @brief Get full path for a frame in the sequence.
+ * @param ix the frame number.
+ * @param seqName (optional) the name of the sequence. */
+ QString getPathForFrame(int ix, QString seqName = QString());
- /** @brief Add sequence to current project. */
- void slotAddSequence();
+ /** @brief Add sequence to current project. */
+ void slotAddSequence();
- /** @brief Update the frame list widget with newly created frame. */
- void slotUpdateFrameList(int ix = -1);
-
- /** @brief Display selected fram in monitor. */
- void slotShowSelectedFrame();
+ /** @brief Display selected fram in monitor. */
+ void slotShowSelectedFrame();
- /** @brief Start animation preview mode. */
- void slotPlayPreview();
-
- /** @brief Simulate animation. */
- void slotAnimate();
+ /** @brief Start animation preview mode. */
+ void slotPlayPreview(bool animate);
+
+ /** @brief Simulate animation. */
+ void slotAnimate();
+
+ /** @brief Seek to previous or next captured frame.
+ * @param forward set to true for next frame, false for previous one. */
+ void slotSeekFrame(bool forward);
+
+ /** @brief Display warning / error message from capture backend. */
+ void slotGotHDMIMessage(const QString& message);
+
+ /** @brief Create thumbnails for existing sequence frames. */
+ void slotCreateThumbs(const QImage &img, int ix);
+
+ /** @brief Prepare thumbnails creation. */
+ void slotPrepareThumbs();
+
+ /** @brief Called when user switches the video capture backend. */
+ void slotUpdateDeviceHandler();
+
+ /** @brief Show / hide sequence thumbnails. */
+ void slotShowThumbs(bool show);
+
+ /** @brief Show the config dialog */
+ void slotConfigure();
+
+ /** @brief Prepare to crete thumb for newly captured frame. */
+ void slotNewThumb(const QString &path);
+
+ /** @brief Set the effect to be applied to overlay frame. */
+ void slotUpdateOverlayEffect(QAction* act);
+
+ /** @brief Switch between live view / currently selected frame. */
+ void slotSwitchLive();
+
+ /** @brief Delete current frame from disk. */
+ void slotRemoveFrame();
+
+ /** @brief Enable / disable frame analysis (in color scopes). */
+ void slotSwitchAnalyse(bool isOn);
+
+ /** @brief Enable / disable horizontal mirror effect. */
+ void slotSwitchMirror(bool isOn);
+
+ /** @brief Send a notification a few seconds before capturing. */
+ void slotPreNotify();
signals:
- /** @brief Ask to add sequence to current project. */
- void addOrUpdateSequence(const QString);
+ /** @brief Ask to add sequence to current project. */
+ void addOrUpdateSequence(const QString &);
+
+ void doCreateThumbs(const QImage&, int);
+ void gotFrame(const QImage&);
};
#endif