TransitionSettings::TransitionSettings(QWidget* parent) :
QWidget(parent),
m_usedTransition(NULL),
- m_tracksCount(0)
+ m_tracksCount(0),
+ m_autoTrackTransition(0)
{
m_ui.setupUi(this);
m_effectEdit = new EffectStackEdit(m_ui.frame);
connect(m_effectEdit, SIGNAL(seekTimeline(int)), this, SIGNAL(seekTimeline(int)));
setEnabled(false);
- m_ui.transitionList->addItems(MainWindow::transitions.effectNames());
- for (int i = 0; i < m_ui.transitionList->count(); i++) {
- m_ui.transitionList->setItemData(i, MainWindow::transitions.getInfoFromIndex(i), Qt::ToolTipRole);
+
+ QMap<QString, QStringList> transitionsList;
+ int max = MainWindow::transitions.effectNames().count();
+ QStringList transitionInfo;
+ int ix = 0;
+
+ for (; ix < max; ix++) {
+ transitionInfo = MainWindow::transitions.effectIdInfo(ix);
+ transitionInfo << QString::number(ix);
+ transitionsList.insert(transitionInfo.at(0).toLower(), transitionInfo);
}
- //kDebug() << MainWindow::transitions.effectNames().size();
- //m_ui.listWidget->setCurrentRow(0);
+ ix = 0;
+ foreach(const QStringList &value, transitionsList) {
+ m_ui.transitionList->addItem(value.at(0));
+ m_ui.transitionList->setItemData(ix, MainWindow::transitions.getInfoFromIndex(value.last().toInt()), Qt::ToolTipRole);
+ ix++;
+ }
+
connect(m_ui.transitionList, SIGNAL(activated(int)), this, SLOT(slotTransitionChanged()));
connect(m_ui.transitionTrack, SIGNAL(activated(int)), this, SLOT(slotTransitionTrackChanged()));
m_effectEdit->updateParameter("force_track", "1");
emit transitionUpdated(m_usedTransition, oldxml);
} else {
+ ix = m_autoTrackTransition;
m_usedTransition->setForcedTrack(false, ix);
m_effectEdit->updateParameter("force_track", "0");
emit transitionUpdated(m_usedTransition, oldxml);
m_effectEdit->updateParameter("transition_btrack", QString::number(ix));
}
-void TransitionSettings::slotTransitionItemSelected(Transition* t, bool update)
+void TransitionSettings::slotTransitionItemSelected(Transition* t, int nextTrack, QPoint p, bool update)
{
setEnabled(t != NULL);
+ m_effectEdit->setFrameSize(p);
+ m_autoTrackTransition = nextTrack;
if (t == m_usedTransition) {
if (t == NULL) return;
if (update) {
slotTransitionChanged(false, false);
m_ui.transitionList->blockSignals(false);
}
+ } else {
+ // null transition selected
+ m_usedTransition = NULL;
+ m_effectEdit->transferParamDesc(QDomElement(), 0, 0);
}
}