class Timecode;
class Transition;
-class EffectsList;
class EffectStackEdit;
+class Monitor;
class TransitionSettings : public QWidget, public Ui::TransitionSettings_UI
{
Q_OBJECT
public:
- TransitionSettings(QWidget* parent = 0);
+ explicit TransitionSettings(Monitor *monitor, QWidget* parent = 0);
void raiseWindow(QWidget*);
- void updateProjectFormat(MltVideoProfile profile, Timecode t, const QList <TrackInfo> info);
+ void updateProjectFormat(const MltVideoProfile &profile, const Timecode &t, const QList <TrackInfo>& info);
void updateTimecodeFormat();
+ void setKeyframes(const QString &data, int maximum);
private:
EffectStackEdit *m_effectEdit;
void updateTrackList();
public slots:
- void slotTransitionItemSelected(Transition* t, int nextTrack, QPoint p, bool update);
+ void slotTransitionItemSelected(Transition* t, int nextTrack, const QPoint &p, bool update);
void slotTransitionChanged(bool reinit = true, bool updateCurrent = false);
- void slotUpdateEffectParams(const QDomElement&, const QDomElement&);
+ void slotUpdateEffectParams(const QDomElement &, const QDomElement&);
private slots:
-
/** @brief Sets the new B track for the transition (automatic or forced). */
void slotTransitionTrackChanged();
+ /** @brief Pass position changes of the timeline cursor to the effects to keep their local timelines in sync. */
+ void slotRenderPos(int pos);
+ void slotSeekTimeline(int pos);
+ void slotCheckMonitorPosition(int renderPos);
signals:
- void transitionUpdated(Transition *, QDomElement);
+ void transitionUpdated(Transition *, const QDomElement&);
void seekTimeline(int);
+ void importClipKeyframes(GRAPHICSRECTITEM = TRANSITIONWIDGET);
};
#endif