#include <QOpenGLFunctions>
#include <QWheelEvent>
#include <QMouseEvent>
+#include <QMouseEvent>
+#include <QHBoxLayout>
+
+#define BUFFER_OFFSET(i) ((char *)nullptr + (i))
using namespace std;
using namespace std::chrono;
queue.pop_front();
queued_frames = std::move(queue);
}
- Frame *new_frame = new Frame(make_video_frame(frame.get()));
- {
- lock_guard lock(current_frame_mu);
- current_frame.reset(new_frame);
- }
+ video_window->set_current_frame(make_video_frame(frame.get()));
update();
store_pts(frame->pts);
break;
if (frame == nullptr || error) {
return true;
}
- Frame *new_frame = new Frame(make_video_frame(frame.get()));
- {
- lock_guard lock(current_frame_mu);
- current_frame.reset(new_frame);
- }
+ video_window->set_current_frame(make_video_frame(frame.get()));
update();
store_pts(frame->pts);
}
}
VideoWidget::VideoWidget(QWidget *parent)
- : QOpenGLWidget(parent) {}
+ : QWidget(parent),
+ video_window(new VideoWindow(this)) {
+ setLayout(new QHBoxLayout);
+ layout()->setContentsMargins(QMargins());
+ layout()->addWidget(QWidget::createWindowContainer(video_window));
+
+ // ...
+ connect(video_window, &VideoWindow::mouse_wheel, this, &VideoWidget::wheelEvent);
+ connect(video_window, &VideoWindow::mouse_pressed, this, &VideoWidget::mousePressEvent);
+ connect(video_window, &VideoWindow::mouse_released, this, &VideoWidget::mouseReleaseEvent);
+ connect(video_window, &VideoWindow::mouse_moved, this, &VideoWidget::mouseMoveEvent);
+}
+
+VideoWidget::~VideoWidget()
+{
+ stop();
+
+ // Qt will delete video_window for us after we're gone,
+ // so make sure its destructor does not try to mess with
+ // our freelist. The actual freelist frames will leak.
+ video_window->set_current_frame(nullptr);
+}
GLuint compile_shader(const string &shader_src, GLenum type)
{
return obj;
}
-void VideoWidget::initializeGL()
+void VideoWindow::initializeGL()
{
glDisable(GL_BLEND);
glDisable(GL_DEPTH_TEST);
glSamplerParameteri(bilinear_sampler, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
}
-void VideoWidget::resizeGL(int w, int h)
+void VideoWindow::resizeGL(int w, int h)
{
glViewport(0, 0, w, h);
display_aspect = double(w) / h;
return levels;
}
-void VideoWidget::paintGL()
+void VideoWindow::paintGL()
{
- std::shared_ptr<Frame> frame;
+ std::shared_ptr<VideoWidget::Frame> frame;
{
lock_guard lock(current_frame_mu);
frame = current_frame;
}
}
- glTextureSubImage2D(tex[0], 0, 0, 0, frame->width, frame->height, GL_RED, GL_UNSIGNED_BYTE, frame->data.get());
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER, frame->pbo);
+
+ if (frame->need_flush_len > 0) {
+ glFlushMappedNamedBufferRange(frame->pbo, 0, frame->need_flush_len);
+ frame->need_flush_len = 0;
+ }
+
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
+ glTextureSubImage2D(tex[0], 0, 0, 0, frame->width, frame->height, GL_RED, GL_UNSIGNED_BYTE, BUFFER_OFFSET(0));
glGenerateTextureMipmap(tex[0]);
- glTextureSubImage2D(tex[1], 0, 0, 0, frame->chroma_width, frame->chroma_height, GL_RED, GL_UNSIGNED_BYTE, frame->data.get() + frame->width * frame->height);
+ glTextureSubImage2D(tex[1], 0, 0, 0, frame->chroma_width, frame->chroma_height, GL_RED, GL_UNSIGNED_BYTE, BUFFER_OFFSET(frame->width * frame->height));
glGenerateTextureMipmap(tex[1]);
- glTextureSubImage2D(tex[2], 0, 0, 0, frame->chroma_width, frame->chroma_height, GL_RED, GL_UNSIGNED_BYTE, frame->data.get() + frame->width * frame->height + frame->chroma_width * frame->chroma_height);
+ glTextureSubImage2D(tex[2], 0, 0, 0, frame->chroma_width, frame->chroma_height, GL_RED, GL_UNSIGNED_BYTE, BUFFER_OFFSET(frame->width * frame->height + frame->chroma_width * frame->chroma_height));
glGenerateTextureMipmap(tex[2]);
+ glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
+
glBindTextureUnit(0, tex[0]);
glBindTextureUnit(1, tex[1]);
glBindTextureUnit(2, tex[2]);
glEnd();
}
+void VideoWindow::set_current_frame(shared_ptr<VideoWidget::Frame> new_frame)
+{
+ {
+ lock_guard lock(current_frame_mu);
+ current_frame = std::move(new_frame);
+ }
+ update();
+}
+
void matmul3x3(const double a[9], const double b[9], double res[9])
{
for (int i = 0; i < 3; ++i) {
matmul3x3(tmp2, translation_matrix, zoom_matrix);
fixup_zoom_matrix();
+ video_window->set_zoom_matrix(zoom_matrix);
update();
}
zoom_matrix[6] += dx;
zoom_matrix[7] -= dy;
fixup_zoom_matrix();
+ video_window->set_zoom_matrix(zoom_matrix);
last_drag_x = e->position().x();
last_drag_y = e->position().y();
bool finished_wakeup;
finished_wakeup = producer_thread_should_quit.sleep_until(next_frame_start);
if (finished_wakeup) {
- Frame *new_frame = new Frame(make_video_frame(frame.get()));
- {
- lock_guard lock(current_frame_mu);
- current_frame.reset(new_frame);
- }
+ video_window->set_current_frame(make_video_frame(frame.get()));
last_frame = steady_clock::now();
update();
break;
if (paused) {
// Just paused, so present the frame immediately and then go into deep sleep.
- Frame *new_frame = new Frame(make_video_frame(frame.get()));
- {
- lock_guard lock(current_frame_mu);
- current_frame.reset(new_frame);
- }
+ video_window->set_current_frame(make_video_frame(frame.get()));
last_frame = steady_clock::now();
update();
break;
}
}
-VideoWidget::Frame VideoWidget::make_video_frame(const AVFrame *frame)
+shared_ptr<VideoWidget::Frame> VideoWidget::alloc_frame(unsigned width, unsigned height, unsigned chroma_width, unsigned chroma_height)
+{
+ lock_guard lock(freelist_mu);
+ for (auto it = frame_freelist.begin(); it != frame_freelist.end(); ++it) {
+ if ((*it)->width == width &&
+ (*it)->height == height &&
+ (*it)->chroma_width == chroma_width &&
+ (*it)->chroma_height == chroma_height) {
+ Frame *frame = *it;
+ frame_freelist.erase(it);
+ return shared_ptr<Frame>{frame, free_frame};
+ }
+ }
+
+ Frame *frame = new Frame;
+ frame->owner = this;
+ frame->width = width;
+ frame->height = height;
+ frame->chroma_width = chroma_width;
+ frame->chroma_height = chroma_height;
+
+ size_t len = frame->width * frame->height + 2 * frame->chroma_width * frame->chroma_height;
+
+ while (!video_window->isValid()) {
+ usleep(100000);
+ }
+
+ // Augh :-)
+ mutex mu;
+ condition_variable done_cv;
+ bool done = false;
+
+ post_to_main_thread([this, &frame, len, &done, &mu, &done_cv]{
+ video_window->makeCurrent();
+ glCreateBuffers(1, &frame->pbo);
+ glNamedBufferStorage(frame->pbo, len, nullptr, GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT);
+ frame->data = (uint8_t *)glMapNamedBufferRange(frame->pbo, 0, len, GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT | GL_MAP_PERSISTENT_BIT);
+ video_window->doneCurrent();
+
+ lock_guard lock(mu);
+ done = true;
+ done_cv.notify_all();
+ });
+ {
+ unique_lock lock(mu);
+ done_cv.wait(lock, [&done]{ return done; });
+ }
+
+ return shared_ptr<Frame>{frame, free_frame};
+}
+
+void VideoWidget::free_frame(VideoWidget::Frame *frame)
+{
+ VideoWidget *self = frame->owner;
+ lock_guard lock(self->freelist_mu);
+ if (self->frame_freelist.size() >= 16) {
+ GLuint pbo = frame->pbo;
+ post_to_main_thread([self, pbo]{
+ self->video_window->makeCurrent();
+ glUnmapNamedBuffer(pbo);
+ glDeleteBuffers(1, &pbo);
+ self->video_window->doneCurrent();
+ });
+ delete self->frame_freelist.front();
+ self->frame_freelist.pop_front();
+ }
+ self->frame_freelist.push_back(frame);
+}
+
+shared_ptr<VideoWidget::Frame> VideoWidget::make_video_frame(const AVFrame *frame)
{
- Frame video_frame;
AVFrameWithDeleter sw_frame;
if (frame->format == AV_PIX_FMT_VAAPI ||
int linesizes[4] = { 0, 0, 0, 0 };
const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(sws_dst_format);
- video_frame.width = frame->width;
- video_frame.height = frame->height;
- video_frame.chroma_width = AV_CEIL_RSHIFT(int(frame->width), desc->log2_chroma_w);
- video_frame.chroma_height = AV_CEIL_RSHIFT(int(frame->height), desc->log2_chroma_h);
+ shared_ptr<Frame> video_frame = alloc_frame(
+ frame->width,
+ frame->height,
+ AV_CEIL_RSHIFT(int(frame->width), desc->log2_chroma_w),
+ AV_CEIL_RSHIFT(int(frame->height), desc->log2_chroma_h));
// We always assume left chroma placement for now.
- cbcr_offset[0] = compute_chroma_offset(0.0f, 1 << desc->log2_chroma_w, video_frame.chroma_width);
- cbcr_offset[1] = compute_chroma_offset(0.5f, 1 << desc->log2_chroma_h, video_frame.chroma_height);
+ video_window->set_cbcr_offset(
+ compute_chroma_offset(0.0f, 1 << desc->log2_chroma_w, video_frame->chroma_width),
+ compute_chroma_offset(0.5f, 1 << desc->log2_chroma_h, video_frame->chroma_height)
+ );
- size_t len = frame->width * frame->height + 2 * video_frame.chroma_width * video_frame.chroma_height;
- video_frame.data.reset(new uint8_t[len]);
-
- pic_data[0] = video_frame.data.get();
+ pic_data[0] = video_frame->data;
linesizes[0] = frame->width;
pic_data[1] = pic_data[0] + frame->width * frame->height;
- linesizes[1] = video_frame.chroma_width;
+ linesizes[1] = video_frame->chroma_width;
- pic_data[2] = pic_data[1] + video_frame.chroma_width * video_frame.chroma_height;
- linesizes[2] = video_frame.chroma_width;
+ pic_data[2] = pic_data[1] + video_frame->chroma_width * video_frame->chroma_height;
+ linesizes[2] = video_frame->chroma_width;
sws_scale(sws_ctx.get(), frame->data, frame->linesize, 0, frame->height, pic_data, linesizes);
+ video_frame->need_flush_len = video_frame->width * video_frame->height + 2 * video_frame->chroma_width * video_frame->chroma_height;
+
return video_frame;
}