#include <QPainter>
-int lufs_to_pos(float level_lu, int height);
-void draw_vu_meter(QPainter &painter, float range_low_lu, float range_high_lu, int width, int height, int margin);
+double lufs_to_pos(float level_lu, int height, float min_level, float max_level);
+
+void draw_vu_meter(QPainter &painter, int width, int height, int horizontal_margin, double segment_margin, bool is_on, float min_level, float max_level, bool flip);
#endif // !defined(_VU_COMMON_H)