this->ref_level_lufs = ref_level_lufs;
}
+ void set_flip(bool flip)
+ {
+ this->flip = flip;
+ recalculate_pixmaps();
+ }
+
private:
void resizeEvent(QResizeEvent *event) override;
void paintEvent(QPaintEvent *event) override;
std::mutex level_mutex;
float level_lufs = -HUGE_VAL;
float min_level = -18.0f, max_level = 9.0f, ref_level_lufs = -23.0f;
+ bool flip = false;
QPixmap on_pixmap, off_pixmap;
};